Player Matchup

Ullr
Ullr
LTM_Kolin
Ullr
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,795 Elo+
Party 1
Ra
Ra
cheezypickIe
Ra
Level 22
God Stats
6W - 8L
1,318 SR
Queue Stats
31W - 15L
1,672 Elo+
Party 1
Geb
Geb
dFuZe_Rayshun
Geb
Level 103
God Stats
7W - 10L
1,569 SR
Queue Stats
39W - 16L
1,679 Elo+
Party 1
Team Averages
Level 56
1,462 SR
1,716 Elo+

VS

Team Averages
Level 91
1,538 SR
1,397 Elo+
Arachne
Arachne
Oni General
Arachne
Level 121
God Stats
20W - 10L
1,784 SR
Queue Stats
40W - 45L
1,497 Elo+
Party 2
Freya
Freya
TwinkleToes5163
Freya
Level 28
God Stats
8W - 16L
1,331 SR
Queue Stats
28W - 50L
1,340 Elo+
Party 2
Sun Wukong
Sun Wukong
vico__nsx
Sun Wukong
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
1 / 1 / 4
8,906
685
4,598
8,648
3,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 2 / 2
9,884
760
8,700
8,708
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
1 / 1 / 5
8,815
678
6,361
16,046
17,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Oni General
Arachne
5
0 / 1 / 0
6,662
512
73
3,243
983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 2 / 0
6,635
510
5
2,678
593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sun Wukong
vico__nsx
Sun Wukong
15
2 / 3 / 1
9,519
732
11,845
19,128
17,535
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
2
4
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
1
1
4
3
L
Arachne
Oni General
Arachne
0
1
0
0
L
0
2
0
0
W
4
2
2
2.5
W
1
1
5
3.5
L
Sun Wukong
vico__nsx
Sun Wukong
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,659
Damage
11,923
33,402
Taken
25,049
26,139
Mitigated
19,111
5,499
Healing
2,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
4,598
2,430
0
531
8,648
3,829
981
21
8,627
0
29,651
L
Arachne
Oni General
Arachne
73
73
0
111
3,243
983
0
1,612
1,587
0
2,250
L
5
0
0
0
2,678
593
0
2,158
445
848
65
W
8,700
1,655
1,550
2,439
8,708
4,316
162
12
8,696
47,615
359
W
6,361
1,677
36
943
16,046
17,994
680
57
15,673
18,555
1,778
L
Sun Wukong
vico__nsx
Sun Wukong
11,845
3,160
0
2,636
19,128
17,535
0
10,765
8,053
0
42,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,605
Gold Earned
22,816
158
Minions Killed
59
0
Camps Cleared
0
702,554
Distance Traveled
304,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,906
685
47
4
0
221,401
0
L
Arachne
6,662
512
3
0
0
38,374
0
L
Freya
6,635
510
0
0
0
22,131
0
W
Ra
9,884
760
77
6
0
236,516
0
W
Geb
8,815
678
34
3
0
244,637
0
L
Sun Wukong
9,519
732
56
4
0
244,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role