Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 275
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ActiveDabber
Vulcan
Level 124
God Stats
2W - 7L
1,285 SR
Queue Stats
196W - 191L
1,408 Elo+
Party 1
Chang'e
Chang'e
I_trained_yoda
Chang'e
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 255L
1,401 Elo+
Solo
Jormungandr
Jormungandr
SirDarksAlot97
Jormungandr
Level 99
God Stats
4W - 2L
1,733 SR
Queue Stats
183W - 177L
1,407 Elo+
Party 1
Khepri
Khepri
jonny645
Khepri
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Solo
Team Averages
Level 149
1,504 SR
1,397 Elo+

VS

Team Averages
Level 122
1,596 SR
1,454 Elo+
Skadi
Skadi
 
Skadi
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Deredicanro
Hades
Level 36
God Stats
11W - 1L
1,837 SR
Queue Stats
228W - 243L
1,455 Elo+
Solo
Hera
Hera
Katiedid34
Hera
Level 83
God Stats
18W - 10L
1,642 SR
Queue Stats
464W - 435L
1,407 Elo+
Party 2
Sylvanus
Sylvanus
l DaMoFo l
Sylvanus
Level 207
God Stats
9W - 2L
1,500 SR
Queue Stats
423W - 395L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
3 / 2 / 5
7,996
800
9,668
7,111
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
16
4 / 5 / 2
8,822
882
13,595
8,046
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 6 / 2
6,875
688
5,238
13,287
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jormungandr
SirDarksAlot97
Jormungandr
14
1 / 6 / 6
7,032
703
7,443
14,070
11,634
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
jonny645
Khepri
5
0 / 0 / 0
5,516
552
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
8 / 2 / 6
9,516
952
14,897
10,771
5,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cthulhu
 
Cthulhu
16
3 / 2 / 11
9,477
948
7,987
17,920
15,751
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 9
9,143
914
6,548
10,646
6,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 10
8,612
861
6,603
7,966
3,948
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
l DaMoFo l
Sylvanus
13
0 / 1 / 12
7,650
765
3,737
12,819
11,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
9
Kills
19
19
Deaths
9
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
2
5
2.75
W
Skadi
 
Skadi
8
2
6
5.5
W
Cthulhu
 
Cthulhu
3
2
11
4.25
L
Vulcan
4
5
2
1
W
4
3
9
2.83
L
1
6
2
0.33
W
4
1
10
9
L
Jormungandr
SirDarksAlot97
Jormungandr
1
6
6
0.67
L
Khepri
jonny645
Khepri
0
0
0
0
W
Sylvanus
l DaMoFo l
Sylvanus
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,944
Damage
39,772
42,514
Taken
60,122
23,015
Mitigated
42,885
5,572
Healing
32,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,668
1,788
211
708
7,111
3,006
0
4,093
3,018
19,512
0
W
Skadi
 
Skadi
14,897
3,824
874
407
10,771
5,193
2,394
6,260
4,233
0
30,046
W
Cthulhu
 
Cthulhu
7,987
269
1,810
6,145
17,920
15,751
85
9,984
7,473
22,897
2,790
L
Vulcan
13,595
6,530
0
55
8,046
3,630
0
4,699
3,347
24,770
0
W
6,548
78
691
3,894
10,646
6,728
187
6,167
4,140
21,268
501
L
5,238
251
1,080
2,301
13,287
4,745
0
8,525
4,762
11,540
312
W
6,603
1,735
1,062
1,848
7,966
3,948
827
5,545
2,201
13,928
0
L
Jormungandr
SirDarksAlot97
Jormungandr
7,443
287
326
891
14,070
11,634
0
6,398
7,672
16,665
0
L
Khepri
jonny645
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
l DaMoFo l
Sylvanus
3,737
1,404
10,013
5,640
12,819
11,265
1,086
6,102
6,308
6,368
575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,241
Gold Earned
44,398
85
Minions Killed
139
0
Camps Cleared
0
633,344
Distance Traveled
904,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,996
800
23
2
0
173,199
0
W
Skadi
9,516
952
34
3
0
176,438
0
W
Cthulhu
9,477
948
33
3
0
177,333
0
L
Vulcan
8,822
882
26
3
0
177,507
0
W
Hades
9,143
914
42
4
0
176,693
0
L
Chang'e
6,875
688
21
2
0
127,510
0
W
Hera
8,612
861
21
2
0
199,882
0
L
Jormungandr
7,032
703
15
2
0
155,128
0
L
Khepri
5,516
552
0
0
0
0
0
W
Sylvanus
7,650
765
9
1
0
174,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role