Player Matchup

Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
KantusLmao
Gilgamesh
Silver I
Level 149
God Stats
3W - 1L
1,864 SR
Queue Stats
18W - 13L
1,466 MMR
Party 1
Anubis
Anubis
Silver I
giantpiggy17
Anubis
Silver I
Level 127
God Stats
2W - 1L
1,665 SR
Queue Stats
18W - 13L
1,466 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,676 SR
1,477 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 153
1,453 SR
1,394 MMR
Ra
Ra
Silver III
DangerDarkFell
Ra
Silver III
Level 151
God Stats
0W - 1L
1,576 SR
Queue Stats
2W - 6L
1,408 MMR
Party 2
Ao Kuang
Ao Kuang
Silver IV
ElGamerProYoni
Ao Kuang
Silver IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,298 MMR
Party 2
Ganesha
Ganesha
Bronze III
Joshuafranco12
Ganesha
Bronze III
Level 154
God Stats
0W - 1L
1,282 SR
Queue Stats
2W - 4L
1,476 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
6 / 0 / 4
8,606
861
7,075
3,189
1,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
KantusLmao
Gilgamesh
12
2 / 0 / 7
7,439
744
7,338
8,916
7,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
13
2 / 1 / 8
7,733
773
10,130
5,769
3,256
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Bans
KuzenboAchillesBacchusAphroditeAh Muzen Cab

VS

Bans
Baron SamediSkadiArtemisAnhurNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,209
721
4,695
6,290
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
8
0 / 6 / 1
5,899
590
2,558
12,358
4,210
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 1 / 1
6,115
612
3,469
7,951
6,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
0
4
8
L
1
3
0
0.33
L
Ao Kuang
0
6
1
0.08
L
0
1
1
0.5
W
Gilgamesh
KantusLmao
Gilgamesh
2
0
7
5.5
W
Anubis
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,543
Damage
10,722
17,874
Taken
26,599
11,821
Mitigated
12,256
6,575
Healing
2,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,075
2,277
0
955
3,189
1,276
1,359
1,647
1,459
20,603
689
L
4,695
432
334
492
6,290
1,999
0
4,741
1,520
34,492
0
L
Ao Kuang
2,558
430
0
877
12,358
4,210
270
6,974
5,297
10,584
1,130
L
3,469
150
0
804
7,951
6,047
26
5,144
2,736
14,773
0
W
Gilgamesh
KantusLmao
Gilgamesh
7,338
2,388
0
2,348
8,916
7,289
881
4,847
3,666
0
19,918
W
Anubis
10,130
958
180
3,092
5,769
3,256
873
3,528
2,012
48,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,778
Gold Earned
19,223
133
Minions Killed
118
0
Camps Cleared
0
527,598
Distance Traveled
573,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,606
861
42
4
0
186,499
0
L
Ra
7,209
721
97
10
0
195,984
0
L
Ao Kuang
5,899
590
20
2
0
179,897
0
L
Ganesha
6,115
612
1
0
0
197,469
0
W
Gilgamesh
7,439
744
24
2
0
184,249
0
W
Anubis
7,733
773
67
7
0
156,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role