Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Gilga0900
Cernunnos
Level 108
God Stats
2W - 1L
1,285 SR
Queue Stats
97W - 86L
1,561 Elo+
Solo
Janus
Janus
JustChrista
Janus
Level 143
God Stats
2W - 1L
1,860 SR
Queue Stats
33W - 49L
1,457 Elo+
Party 1
Da Ji
Da Ji
SavageSwoop
Da Ji
Level 56
God Stats
1W - 1L
1,740 SR
Queue Stats
17W - 26L
1,464 Elo+
Party 1
Bellona
Bellona
mannypopovich
Bellona
Level 28
God Stats
1W - 1L
1,718 SR
Queue Stats
25W - 29L
1,540 Elo+
Party 1
Team Averages
Level 80
1,621 SR
1,504 Elo+

VS

Team Averages
Level 140
1,601 SR
1,543 Elo+
Hel
Hel
 
Hel
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Charapa80
Sun Wukong
Level 148
God Stats
2W - 2L
1,483 SR
Queue Stats
183W - 162L
1,532 Elo+
Solo
Artemis
Artemis
GooseMomGM
Artemis
Level 129
God Stats
4W - 3L
1,923 SR
Queue Stats
60W - 66L
1,530 Elo+
Party 2
Ao Kuang
Ao Kuang
Trovia
Ao Kuang
Level 125
God Stats
26W - 11L
1,774 SR
Queue Stats
135W - 93L
1,632 Elo+
Party 2
Guan Yu
Guan Yu
swagyboy32
Guan Yu
Level 147
God Stats
1W - 1L
1,326 SR
Queue Stats
241W - 204L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
0 / 5 / 0
4,741
474
3,106
9,206
4,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Cernunnos
Gilga0900
Cernunnos
10
2 / 2 / 0
5,573
557
4,956
5,673
1,814
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
1 / 1 / 1
5,869
587
4,604
4,701
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
1 / 6 / 2
5,145
515
4,578
10,808
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
9
0 / 3 / 0
4,981
498
3,884
11,136
9,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 1 / 4
6,071
607
2,686
6,784
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sun Wukong
Charapa80
Sun Wukong
11
2 / 0 / 2
6,550
655
7,443
8,542
5,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Artemis
GooseMomGM
Artemis
11
1 / 2 / 1
5,845
585
2,563
6,076
2,180
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Trovia
Ao Kuang
11
13 / 0 / 2
6,998
700
13,329
8,980
3,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Guan Yu
swagyboy32
Guan Yu
9
1 / 1 / 7
5,498
550
2,852
10,373
7,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
17
17
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
5
0
0
W
Hel
 
Hel
0
1
4
2
W
Sun Wukong
Charapa80
Sun Wukong
2
0
2
3
L
Cernunnos
Gilga0900
Cernunnos
2
2
0
1
W
Artemis
GooseMomGM
Artemis
1
2
1
0.75
L
1
1
1
1.5
L
1
6
2
0.33
W
Ao Kuang
Trovia
Ao Kuang
13
0
2
14
L
Bellona
0
3
0
0
W
Guan Yu
swagyboy32
Guan Yu
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,128
Damage
28,873
41,524
Taken
40,755
21,133
Mitigated
20,653
11,722
Healing
14,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,106
975
0
1,404
9,206
4,854
0
4,488
4,718
0
16,278
W
Hel
 
Hel
2,686
67
815
3,424
6,784
1,993
0
2,531
3,975
43,155
1,235
W
Sun Wukong
Charapa80
Sun Wukong
7,443
1,472
0
1,636
8,542
5,266
0
0
8,542
0
50,449
L
Cernunnos
Gilga0900
Cernunnos
4,956
2,530
0
2,117
5,673
1,814
0
1,431
4,242
0
44,627
W
Artemis
GooseMomGM
Artemis
2,563
1,178
0
1,939
6,076
2,180
0
0
6,076
0
41,595
L
4,604
41
0
1,380
4,701
1,624
0
4,103
598
40,808
0
L
4,578
1,052
0
3,145
10,808
3,623
0
3,903
6,905
0
35,240
W
Ao Kuang
Trovia
Ao Kuang
13,329
4,980
0
1,664
8,980
3,729
0
1,393
7,433
39,651
0
L
Bellona
3,884
1,612
0
3,676
11,136
9,218
0
1,951
9,185
0
32,902
W
Guan Yu
swagyboy32
Guan Yu
2,852
574
532
4,747
10,373
7,485
0
208
10,125
0
23,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,309
Gold Earned
30,962
277
Minions Killed
300
0
Camps Cleared
0
1,008,035
Distance Traveled
1,154,045
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,741
474
20
2
0
203,817
2
W
Hel
6,071
607
82
8
0
231,394
3
W
Sun Wukong
6,550
655
73
7
0
220,174
0
L
Cernunnos
5,573
557
71
7
0
182,532
0
W
Artemis
5,845
585
73
7
0
179,152
0
L
Janus
5,869
587
73
7
0
216,687
5
L
Da Ji
5,145
515
55
6
0
199,447
0
W
Ao Kuang
6,998
700
53
5
0
292,730
1
L
Bellona
4,981
498
58
6
0
205,552
4
W
Guan Yu
5,498
550
19
2
0
230,595
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role