Player Matchup

Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Dmac Yeet
Medusa
Level 99
God Stats
1W - 1L
1,285 SR
Queue Stats
12W - 25L
1,285 Elo+
Party 1
Bastet
Bastet
Skroll557
Bastet
Level 124
God Stats
6W - 2L
1,887 SR
Queue Stats
50W - 36L
1,466 Elo+
Solo
Poseidon
Poseidon
TJtrick2
Poseidon
Level 125
God Stats
2W - 1L
1,679 SR
Queue Stats
43W - 47L
1,436 Elo+
Party 1
Chaac
Chaac
TwistedSpartanZ
Chaac
Level 98
God Stats
8W - 2L
1,642 SR
Queue Stats
24W - 31L
1,385 Elo+
Party 1
Team Averages
Level 115
1,599 SR
1,414 Elo+

VS

Team Averages
Level 100
1,464 SR
1,415 Elo+
Merlin
Merlin
Fryguy2003
Merlin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,395 Elo+
Party 2
Mercury
Mercury
Gunnerzplay
Mercury
Level 37
God Stats
2W - 4L
1,478 SR
Queue Stats
171W - 181L
1,295 Elo+
Solo
Maui
Maui
ProjectDeathlok
Maui
Level 64
God Stats
3W - 10L
1,390 SR
Queue Stats
10W - 18L
1,455 Elo+
Party 2
Skadi
Skadi
PumpkinGumball
Skadi
Level 129
God Stats
28W - 22L
1,452 SR
Queue Stats
169W - 180L
1,439 Elo+
Solo
Sylvanus
Sylvanus
TeamMagnus
Sylvanus
Level 148
God Stats
0W - 4L
1,500 SR
Queue Stats
248W - 238L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
2 / 2 / 0
9,335
583
7,539
15,891
10,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Dmac Yeet
Medusa
13
0 / 1 / 0
6,845
428
5,219
9,372
3,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bastet
Skroll557
Bastet
15
1 / 0 / 3
8,224
514
7,192
12,249
5,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
TJtrick2
Poseidon
16
0 / 0 / 0
8,934
558
3,828
8,571
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 0
7,945
497
6,480
15,783
12,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fryguy2003
Merlin
14
0 / 0 / 0
8,541
534
6,940
5,120
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Gunnerzplay
Mercury
15
0 / 3 / 1
7,653
478
2,494
16,374
7,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 1
7,267
454
2,259
9,729
8,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 0 / 0
7,833
490
12,168
6,285
2,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sylvanus
TeamMagnus
Sylvanus
16
2 / 1 / 0
9,424
589
10,638
13,652
11,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
3
3
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
2
0
1
W
Medusa
Dmac Yeet
Medusa
0
1
0
0
L
Merlin
Fryguy2003
Merlin
0
0
0
0
L
Mercury
Gunnerzplay
Mercury
0
3
1
0.17
L
0
0
1
0.5
L
1
0
0
1
W
Bastet
Skroll557
Bastet
1
0
3
2.5
W
Poseidon
TJtrick2
Poseidon
0
0
0
0
L
Sylvanus
TeamMagnus
Sylvanus
2
1
0
2
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,258
Damage
34,499
61,866
Taken
51,160
35,067
Mitigated
31,713
22,775
Healing
20,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,539
1,448
0
6,987
15,891
10,027
0
7,990
7,901
0
85,247
W
Medusa
Dmac Yeet
Medusa
5,219
1,287
0
2,117
9,372
3,565
0
506
8,866
0
50,813
L
Merlin
Fryguy2003
Merlin
6,940
199
0
620
5,120
1,879
0
3,295
1,825
62,709
3,293
L
Mercury
Gunnerzplay
Mercury
2,494
645
0
8,445
16,374
7,270
115
0
16,374
0
80,545
L
2,259
715
2,049
2,503
9,729
8,095
0
523
9,206
10,893
1,452
L
12,168
4,988
0
778
6,285
2,784
0
0
6,285
0
92,181
W
Bastet
Skroll557
Bastet
7,192
2,136
0
3,254
12,249
5,935
83
2,059
10,176
0
72,970
W
Poseidon
TJtrick2
Poseidon
3,828
781
0
500
8,571
2,613
0
4,062
3,941
85,565
2,090
L
Sylvanus
TeamMagnus
Sylvanus
10,638
3,208
0
6,413
13,652
11,685
0
0
13,652
70,595
13,859
W
6,480
1,557
0
9,917
15,783
12,927
0
2,584
13,117
0
42,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,283
Gold Earned
40,718
582
Minions Killed
588
0
Camps Cleared
0
1,725,161
Distance Traveled
1,586,412
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,335
583
156
10
0
341,428
0
W
Medusa
6,845
428
84
5
0
320,474
0
L
Merlin
8,541
534
136
9
0
337,457
0
L
Mercury
7,653
478
131
8
0
343,924
3
L
Maui
7,267
454
31
2
0
346,421
5
L
Skadi
7,833
490
132
8
0
304,580
3
W
Bastet
8,224
514
104
7
0
391,969
0
W
Poseidon
8,934
558
171
11
0
331,725
1
L
Sylvanus
9,424
589
158
10
0
254,030
3
W
Chaac
7,945
497
67
4
0
339,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role