Player Matchup

Chaac
Chaac
DoseMouDynami
Chaac
Level 122
God Stats
0W - 1L
1,373 SR
Queue Stats
16W - 19L
1,528 Elo+
Party 1
Mercury
Mercury
KTS_PINPIN
Mercury
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hel
Hel
XxKingDomainxX
Hel
Level 122
God Stats
1W - 2L
1,829 SR
Queue Stats
254W - 273L
1,491 Elo+
Solo
Rama
Rama
checkmyrating
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,591 Elo+
Solo
Chang'e
Chang'e
jacaicai
Chang'e
Level 83
God Stats
5W - 3L
1,545 SR
Queue Stats
8W - 10L
1,462 Elo+
Solo
Team Averages
Level 91
1,550 SR
1,514 Elo+

VS

Team Averages
Level 126
1,524 SR
1,419 Elo+
Baron Samedi
Baron Samedi
Black_ghost91_
Baron Samedi
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 41L
1,520 Elo+
Solo
Xing Tian
Xing Tian
GingerKangaroo
Xing Tian
Level 126
God Stats
7W - 2L
1,500 SR
Queue Stats
217W - 220L
1,422 Elo+
Solo
Vulcan
Vulcan
ShadowArcher1229
Vulcan
Level 109
God Stats
20W - 14L
1,500 SR
Queue Stats
227W - 221L
1,560 Elo+
Solo
Atlas
Atlas
Tsars
Atlas
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 9L
1,149 Elo+
Solo
Charybdis
Charybdis
dragon2630
Charybdis
Level 159
God Stats
13W - 8L
1,619 SR
Queue Stats
94W - 90L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,240
567
6,883
9,867
8,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
KTS_PINPIN
Mercury
8
0 / 3 / 0
4,983
453
918
8,981
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 6 / 0
4,929
448
1,804
11,028
5,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 0
5,634
512
2,344
8,451
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
jacaicai
Chang'e
10
0 / 4 / 0
5,295
481
2,723
8,380
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Black_ghost91_
Baron Samedi
12
3 / 1 / 2
7,054
641
6,405
8,913
6,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xing Tian
GingerKangaroo
Xing Tian
11
3 / 0 / 7
6,335
576
4,270
8,782
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
7 / 0 / 4
7,916
720
6,409
3,455
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Atlas
Tsars
Atlas
11
3 / 0 / 8
7,031
639
4,851
7,053
4,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
dragon2630
Charybdis
12
1 / 0 / 3
6,485
590
5,038
6,249
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
1
Kills
17
17
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Black_ghost91_
Baron Samedi
3
1
2
4
L
1
2
0
0.5
W
Xing Tian
GingerKangaroo
Xing Tian
3
0
7
6.5
L
Mercury
KTS_PINPIN
Mercury
0
3
0
0
W
7
0
4
9
W
Atlas
Tsars
Atlas
3
0
8
7
L
0
6
0
0
L
0
2
0
0
W
Charybdis
dragon2630
Charybdis
1
0
3
2.5
L
Chang'e
jacaicai
Chang'e
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,672
Damage
26,973
46,707
Taken
34,452
22,426
Mitigated
19,115
12,496
Healing
15,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Black_ghost91_
Baron Samedi
6,405
828
504
5,444
8,913
6,549
0
990
7,923
46,482
1,494
L
6,883
652
0
3,689
9,867
8,057
0
6,291
3,576
0
44,443
W
Xing Tian
GingerKangaroo
Xing Tian
4,270
597
0
3,092
8,782
4,343
0
812
7,970
31,913
891
L
Mercury
KTS_PINPIN
Mercury
918
130
0
521
8,981
3,310
0
2,928
5,999
0
27,069
W
6,409
3,092
0
990
3,455
1,361
463
1,056
2,399
55,588
567
W
Atlas
Tsars
Atlas
4,851
1,960
0
2,427
7,053
4,693
99
628
6,425
25,676
0
L
1,804
186
488
2,328
11,028
5,290
0
5,575
5,323
15,533
0
L
2,344
1,558
0
2,731
8,451
2,993
0
889
7,562
0
45,927
W
Charybdis
dragon2630
Charybdis
5,038
1,537
0
3,408
6,249
2,169
2,802
1,041
5,208
0
50,153
L
Chang'e
jacaicai
Chang'e
2,723
234
73
2,666
8,380
2,776
0
5,631
2,431
34,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,081
Gold Earned
34,821
284
Minions Killed
353
0
Camps Cleared
0
1,080,167
Distance Traveled
1,127,504
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,054
641
76
7
0
165,132
0
L
Chaac
6,240
567
78
7
0
219,902
0
W
Xing Tian
6,335
576
51
5
0
263,696
0
L
Mercury
4,983
453
56
5
0
251,366
0
W
Vulcan
7,916
720
112
10
0
250,235
0
W
Atlas
7,031
639
27
2
0
239,910
0
L
Hel
4,929
448
13
1
0
172,520
1
L
Rama
5,634
512
79
7
0
218,840
2
W
Charybdis
6,485
590
87
8
0
208,531
0
L
Chang'e
5,295
481
58
5
0
217,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role