Player Matchup

Lancelot
Lancelot
BigBulger
Lancelot
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
OwOsenpaiUwU
Atlas
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,276 Elo+
Party 1
Skadi
Skadi
Scape Dinasty
Skadi
Level 87
God Stats
1W - 1L
1,711 SR
Queue Stats
61W - 56L
1,535 Elo+
Solo
Ix Chel
Ix Chel
Shordy2Thicc
Ix Chel
Level 38
God Stats
0W - 1L
1,159 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Shiva
Shiva
xXCarmonaXx
Shiva
Level 155
God Stats
2W - 3L
1,510 SR
Queue Stats
95W - 93L
1,484 Elo+
Solo
Team Averages
Level 92
1,476 SR
1,459 Elo+

VS

Team Averages
Level 111
1,491 SR
1,456 Elo+
Poseidon
Poseidon
DrowsyKTA
Poseidon
Level 129
God Stats
2W - 7L
1,167 SR
Queue Stats
115W - 127L
1,547 Elo+
Party 2
Khepri
Khepri
Gordo54
Khepri
Level 157
God Stats
4W - 0L
1,915 SR
Queue Stats
36W - 44L
1,540 Elo+
Party 2
Hercules
Hercules
Gunnerzplay
Hercules
Level 37
God Stats
23W - 33L
1,267 SR
Queue Stats
125W - 147L
1,276 Elo+
Solo
Da Ji
Da Ji
RemovingEnd411
Da Ji
Level 144
God Stats
2W - 0L
1,717 SR
Queue Stats
123W - 103L
1,539 Elo+
Solo
Charybdis
Charybdis
mikeditka
Charybdis
Level 88
God Stats
1W - 1L
1,389 SR
Queue Stats
2W - 4L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BigBulger
Lancelot
8
0 / 3 / 1
5,030
419
2,891
8,673
2,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 1
5,469
456
2,668
7,732
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

9
0 / 3 / 2
5,384
449
4,399
7,248
2,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Shordy2Thicc
Ix Chel
11
1 / 3 / 0
6,329
527
3,013
6,331
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 0
7,243
604
7,291
7,789
6,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DrowsyKTA
Poseidon
12
1 / 1 / 3
6,559
547
4,919
4,081
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
Gordo54
Khepri
10
2 / 1 / 3
6,551
546
3,475
9,024
7,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Gunnerzplay
Hercules
11
0 / 1 / 0
5,978
498
1,453
7,886
6,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 1
6,250
521
2,136
10,739
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
mikeditka
Charybdis
13
6 / 1 / 1
7,604
634
7,338
7,311
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
11
11
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BigBulger
Lancelot
0
3
1
0.17
W
Poseidon
DrowsyKTA
Poseidon
1
1
3
2.5
W
Khepri
Gordo54
Khepri
2
1
3
3.5
W
Hercules
Gunnerzplay
Hercules
0
1
0
0
L
0
2
1
0.25
W
2
1
1
2.5
L
0
3
2
0.33
L
Ix Chel
Shordy2Thicc
Ix Chel
1
3
0
0.33
W
Charybdis
mikeditka
Charybdis
6
1
1
6.5
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,262
Damage
19,321
37,773
Taken
39,041
19,169
Mitigated
22,408
4,797
Healing
12,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BigBulger
Lancelot
2,891
184
0
442
8,673
2,977
105
856
7,817
0
28,432
W
Poseidon
DrowsyKTA
Poseidon
4,919
309
0
615
4,081
1,564
0
937
2,969
47,115
114
W
Khepri
Gordo54
Khepri
3,475
369
0
1,434
9,024
7,309
0
2,397
6,436
20,292
0
W
Hercules
Gunnerzplay
Hercules
1,453
375
0
1,304
7,886
6,352
774
125
7,114
0
37,642
L
2,668
1,665
0
756
7,732
4,435
0
2,859
4,873
15,904
0
W
2,136
282
0
5,371
10,739
4,336
0
156
10,535
0
52,863
L
4,399
2,528
0
1,045
7,248
2,455
0
1,030
6,218
0
37,236
L
Ix Chel
Shordy2Thicc
Ix Chel
3,013
431
370
640
6,331
2,563
240
2,982
3,349
34,115
699
W
Charybdis
mikeditka
Charybdis
7,338
4,792
0
3,470
7,311
2,847
447
1,965
5,236
0
55,307
L
7,291
800
0
1,544
7,789
6,739
0
607
6,952
3,466
48,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,455
Gold Earned
32,942
266
Minions Killed
382
0
Camps Cleared
0
1,149,003
Distance Traveled
1,171,587
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,030
419
47
4
0
263,770
0
W
Poseidon
6,559
547
88
7
0
233,414
1
W
Khepri
6,551
546
32
3
0
240,106
7
W
Hercules
5,978
498
71
6
0
209,668
8
L
Atlas
5,469
456
12
1
0
236,662
1
W
Da Ji
6,250
521
87
7
0
278,086
0
L
Skadi
5,384
449
50
4
0
190,842
0
L
Ix Chel
6,329
527
78
7
0
223,518
0
W
Charybdis
7,604
634
104
9
0
210,313
0
L
Shiva
7,243
604
79
7
0
234,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role