Player Matchup

Aphrodite
Aphrodite
DarkGoddessQueen
Aphrodite
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,323 Elo+
Party 2
Hou Yi
Hou Yi
JackPlayesGames
Hou Yi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,328 Elo+
Party 2
Ymir
Ymir
JoeTheInvincible
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,419 Elo+
Party 2
Osiris
Osiris
PartyJesus420
Osiris
Level 127
God Stats
25W - 14L
1,641 SR
Queue Stats
632W - 636L
1,499 Elo+
Party 1
Rama
Rama
UMDSNICEGUY
Rama
Level 81
God Stats
11W - 11L
1,561 SR
Queue Stats
555W - 575L
1,419 Elo+
Party 1
Team Averages
Level 56
1,540 SR
1,398 Elo+

VS

Team Averages
Level 149
1,583 SR
1,474 Elo+
Achilles
Achilles
 
Achilles
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Blue408
Yemoja
Level 121
God Stats
3W - 2L
1,752 SR
Queue Stats
104W - 107L
1,444 Elo+
Solo
Martichoras
Martichoras
DrTungg
Martichoras
Level 178
God Stats
3W - 1L
1,751 SR
Queue Stats
101W - 138L
1,462 Elo+
Party 3
Cthulhu
Cthulhu
I 2nd To None
Cthulhu
Level 149
God Stats
5W - 2L
1,500 SR
Queue Stats
85W - 98L
1,491 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
the_jaisemberg
Morgan Le Fay
Level 115
God Stats
6W - 3L
1,411 SR
Queue Stats
396W - 402L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
10
0 / 8 / 3
6,264
626
1,625
9,484
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 7 / 1
6,801
680
5,324
11,805
5,049
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 6 / 2
8,291
829
4,240
18,003
17,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 5 / 2
7,422
742
7,921
17,806
17,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 6 / 2
6,861
686
9,223
12,333
5,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
11 / 2 / 19
9,990
999
13,347
15,734
21,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yemoja
Blue408
Yemoja
14
0 / 2 / 21
8,538
854
4,771
10,040
6,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
DrTungg
Martichoras
16
8 / 2 / 18
9,624
962
12,272
9,205
5,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
17
11 / 2 / 19
10,492
1,049
19,763
12,895
14,347
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
the_jaisemberg
Morgan Le Fay
14
2 / 0 / 20
8,382
838
11,226
5,329
2,617
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
129
5
Kills
32
32
Deaths
8
10
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
11
2
19
10.25
W
Yemoja
Blue408
Yemoja
0
2
21
5.25
L
Aphrodite
0
8
3
0.19
W
Martichoras
DrTungg
Martichoras
8
2
18
8.5
W
Cthulhu
11
2
19
10.25
L
1
7
1
0.21
L
2
6
2
0.5
L
1
5
2
0.4
L
1
6
2
0.33
W
Morgan Le Fay
the_jaisemberg
Morgan Le Fay
2
0
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,333
Damage
61,379
69,431
Taken
53,203
50,982
Mitigated
50,292
12,229
Healing
25,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,347
1,332
1,749
3,965
15,734
21,921
354
1,917
13,472
292
16,295
W
Yemoja
Blue408
Yemoja
4,771
1,811
7,952
2,470
10,040
6,196
1,356
665
9,193
11,699
824
L
Aphrodite
1,625
448
295
536
9,484
5,462
0
5,573
3,769
3,206
0
W
Martichoras
DrTungg
Martichoras
12,272
4,588
397
826
9,205
5,211
3,044
815
8,301
0
22,658
W
Cthulhu
19,763
1,362
1,907
2,398
12,895
14,347
255
1,592
10,928
38,087
0
L
5,324
1,824
690
855
11,805
5,049
0
6,275
5,244
0
12,953
L
4,240
926
244
3,001
18,003
17,716
0
9,143
8,455
11,372
1,001
L
7,921
1,946
531
3,565
17,806
17,417
147
7,923
9,496
0
17,048
L
9,223
7,536
823
1,689
12,333
5,338
1,512
6,840
5,255
0
21,935
W
Morgan Le Fay
the_jaisemberg
Morgan Le Fay
11,226
3,132
2,094
1,364
5,329
2,617
1,256
339
4,847
18,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,639
Gold Earned
47,026
82
Minions Killed
115
0
Camps Cleared
0
790,536
Distance Traveled
923,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,990
999
8
1
0
201,737
0
W
Yemoja
8,538
854
18
2
0
162,383
0
L
Aphrodite
6,264
626
1
0
0
143,287
0
W
Martichoras
9,624
962
28
3
0
183,206
0
W
Cthulhu
10,492
1,049
40
4
0
195,465
0
L
Hou Yi
6,801
680
15
2
0
159,932
0
L
Ymir
8,291
829
17
2
0
166,256
0
L
Osiris
7,422
742
23
2
0
176,229
0
L
Rama
6,861
686
26
3
0
144,832
0
W
Morgan Le Fay
8,382
838
21
2
0
180,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role