Player Matchup

Thor
Thor
DeRpxSnipes23
Thor
Level 62
God Stats
2W - 7L
1,303 SR
Queue Stats
26W - 42L
1,383 Elo+
Party 2
Anubis
Anubis
HondaaCivicTypeR
Anubis
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 17L
1,372 Elo+
Party 2
Charon
Charon
MyNameBoneless
Charon
Level 145
God Stats
3W - 2L
1,653 SR
Queue Stats
372W - 319L
1,476 Elo+
Solo
Hachiman
Hachiman
ShadowIgnited
Hachiman
Level 7
God Stats
4W - 3L
1,686 SR
Queue Stats
11W - 11L
1,435 Elo+
Party 2
Erlang Shen
Erlang Shen
SuperBigCrayon
Erlang Shen
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,529 Elo+
Party 2
Team Averages
Level 48
1,528 SR
1,439 Elo+

VS

Team Averages
Level 123
1,456 SR
1,475 Elo+
Sylvanus
Sylvanus
I WoIf l
Sylvanus
Level 157
God Stats
1W - 5L
1,443 SR
Queue Stats
191W - 175L
1,500 Elo+
Solo
Pele
Pele
Jesuspatra
Pele
Level 129
God Stats
4W - 5L
1,676 SR
Queue Stats
404W - 366L
1,550 Elo+
Solo
Awilix
Awilix
NutZillaa
Awilix
Level 89
God Stats
13W - 21L
1,460 SR
Queue Stats
120W - 161L
1,448 Elo+
Party 1
Janus
Janus
THEBRADANTOR
Janus
Level 140
God Stats
1W - 6L
1,238 SR
Queue Stats
59W - 81L
1,424 Elo+
Solo
Ullr
Ullr
XM ORANGE PUMA
Ullr
Level 102
God Stats
55W - 71L
1,464 SR
Queue Stats
140W - 183L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,145
473
2,371
11,429
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 1 / 1
8,126
625
5,088
5,925
2,454
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 3 / 1
6,943
534
7,124
11,584
9,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
ShadowIgnited
Hachiman
16
4 / 0 / 0
8,484
653
8,566
7,994
3,487
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
SuperBigCrayon
Erlang Shen
14
1 / 0 / 6
7,130
548
8,533
10,919
8,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
I WoIf l
Sylvanus
13
2 / 3 / 1
6,955
535
4,087
11,130
8,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 3 / 1
7,458
574
8,218
12,871
7,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
NutZillaa
Awilix
13
3 / 1 / 2
6,959
535
6,382
8,122
3,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 0
5,498
423
2,081
3,084
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 0
6,437
495
3,184
10,769
3,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
7
7
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
3
0
0.33
W
3
1
1
3.5
L
Sylvanus
I WoIf l
Sylvanus
2
3
1
0.83
L
2
3
1
0.83
W
2
3
1
0.83
L
Awilix
NutZillaa
Awilix
3
1
2
4
W
Hachiman
ShadowIgnited
Hachiman
4
0
0
4
W
Erlang Shen
SuperBigCrayon
Erlang Shen
1
0
6
4
L
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,682
Damage
23,952
47,851
Taken
45,976
28,484
Mitigated
23,623
16,949
Healing
11,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,371
545
0
4,554
11,429
4,217
0
1,266
10,039
0
44,668
W
5,088
321
0
2,870
5,925
2,454
485
2,082
3,669
59,095
2,777
L
Sylvanus
I WoIf l
Sylvanus
4,087
1,229
1,700
2,706
11,130
8,081
0
1,331
9,799
32,862
0
L
8,218
2,140
0
5,029
12,871
7,802
153
6,155
5,842
0
53,965
W
7,124
1,863
0
802
11,584
9,985
0
0
10,884
32,440
0
L
Awilix
NutZillaa
Awilix
6,382
2,353
0
668
8,122
3,249
0
2,154
5,928
0
53,651
W
Hachiman
ShadowIgnited
Hachiman
8,566
4,415
0
4,400
7,994
3,487
0
583
7,411
0
81,753
W
Erlang Shen
SuperBigCrayon
Erlang Shen
8,533
4,489
0
4,323
10,919
8,341
100
1,935
8,858
0
57,348
L
2,081
223
0
575
3,084
747
0
1,356
1,728
22,751
0
L
3,184
888
0
589
10,769
3,744
0
0
10,769
0
57,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,828
Gold Earned
33,307
457
Minions Killed
395
0
Camps Cleared
0
1,297,126
Distance Traveled
1,162,550
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,145
473
71
5
0
274,340
2
W
Anubis
8,126
625
133
10
0
250,489
2
L
Sylvanus
6,955
535
61
5
0
220,369
0
L
Pele
7,458
574
94
7
0
247,414
0
W
Charon
6,943
534
49
4
0
241,614
0
L
Awilix
6,959
535
89
7
0
327,642
0
W
Hachiman
8,484
653
128
10
0
249,737
1
W
Erlang Shen
7,130
548
76
6
0
280,946
0
L
Janus
5,498
423
50
4
0
126,335
0
L
Ullr
6,437
495
101
8
0
240,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role