Player Matchup

Xing Tian
Xing Tian
ByMadz-z
Xing Tian
Level 50
God Stats
23W - 17L
1,650 SR
Queue Stats
242W - 240L
1,466 Elo+
Party 1
Cabrakan
Cabrakan
ByTrade-s
Cabrakan
Level 108
God Stats
4W - 6L
1,450 SR
Queue Stats
277W - 299L
1,438 Elo+
Party 1
Janus
Janus
Chubaca 7u7
Janus
Level 108
God Stats
13W - 29L
1,449 SR
Queue Stats
362W - 338L
1,463 Elo+
Solo
Fenrir
Fenrir
PharmacyNerd
Fenrir
Level 103
God Stats
8W - 12L
1,440 SR
Queue Stats
170W - 150L
1,536 Elo+
Solo
Hachiman
Hachiman
calcifer903
Hachiman
Level 80
God Stats
14W - 14L
1,640 SR
Queue Stats
216W - 197L
1,497 Elo+
Solo
Team Averages
Level 90
1,526 SR
1,480 Elo+

VS

Team Averages
Level 98
1,621 SR
1,493 Elo+
Surtr
Surtr
SunNovaBeach
Surtr
Level 117
God Stats
1W - 6L
1,745 SR
Queue Stats
75W - 65L
1,487 Elo+
Party 2
Charybdis
Charybdis
User-073894
Charybdis
Level 83
God Stats
1W - 1L
1,680 SR
Queue Stats
63W - 50L
1,523 Elo+
Solo
Tiamat
Tiamat
birdofprey18
Tiamat
Level 124
God Stats
1W - 1L
1,568 SR
Queue Stats
257W - 172L
1,527 Elo+
Party 2
Aphrodite
Aphrodite
lotusedd
Aphrodite
Level 104
God Stats
59W - 60L
1,616 SR
Queue Stats
137W - 120L
1,473 Elo+
Solo
Nemesis
Nemesis
wafflesgalaxy777
Nemesis
Level 63
God Stats
19W - 12L
1,497 SR
Queue Stats
361W - 343L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ByMadz-z
Xing Tian
12
1 / 1 / 5
7,859
491
7,575
18,633
10,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cabrakan
ByTrade-s
Cabrakan
12
0 / 3 / 3
7,268
454
6,083
10,334
8,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 2 / 4
7,653
478
5,233
8,420
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
14
11 / 3 / 3
8,853
553
12,659
13,659
6,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hachiman
calcifer903
Hachiman
13
4 / 3 / 4
7,741
484
11,488
11,545
4,428
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
8,273
517
8,983
12,620
10,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
User-073894
Charybdis
13
3 / 3 / 2
7,363
460
9,692
16,754
6,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
12
1 / 3 / 2
7,543
471
8,097
11,024
6,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
lotusedd
Aphrodite
11
1 / 3 / 4
7,267
454
6,845
14,106
10,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
4 / 6 / 4
8,214
513
5,758
16,541
6,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
18
Kills
12
12
Deaths
18
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ByMadz-z
Xing Tian
1
1
5
3.5
W
Cabrakan
ByTrade-s
Cabrakan
0
3
3
0.5
W
2
2
4
2
W
Fenrir
11
3
3
4.17
L
3
3
0
1
L
Charybdis
User-073894
Charybdis
3
3
2
1.33
L
Tiamat
1
3
2
0.67
W
Hachiman
calcifer903
Hachiman
4
3
4
2
L
Aphrodite
lotusedd
Aphrodite
1
3
4
1
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,038
Damage
39,375
62,591
Taken
71,045
31,828
Mitigated
39,863
21,117
Healing
31,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ByMadz-z
Xing Tian
7,575
910
2,052
6,657
18,633
10,165
430
6,060
12,386
29,376
2,582
W
Cabrakan
ByTrade-s
Cabrakan
6,083
691
0
3,492
10,334
8,223
336
1,015
8,926
42,746
901
W
5,233
169
0
2,020
8,420
2,796
0
4,269
4,065
42,181
511
W
Fenrir
12,659
2,380
0
3,484
13,659
6,216
0
1,854
11,588
0
52,284
L
8,983
3,358
0
4,285
12,620
10,171
0
5,898
6,595
1,409
45,773
L
Charybdis
User-073894
Charybdis
9,692
5,700
0
5,082
16,754
6,480
401
2,950
13,766
0
58,760
L
Tiamat
8,097
1,246
0
3,437
11,024
6,634
120
3,427
7,313
51,236
0
W
Hachiman
calcifer903
Hachiman
11,488
5,859
0
3,412
11,545
4,428
720
2,282
9,263
0
62,063
L
Aphrodite
lotusedd
Aphrodite
6,845
1,442
6,190
6,578
14,106
10,139
114
3,513
10,529
20,554
0
L
5,758
1,755
0
5,840
16,541
6,439
0
1,969
14,430
0
63,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,374
Gold Earned
38,660
346
Minions Killed
333
0
Camps Cleared
0
1,458,224
Distance Traveled
1,408,586
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,859
491
46
3
0
324,226
0
W
Cabrakan
7,268
454
79
5
0
229,038
0
W
Janus
7,653
478
77
5
0
305,103
0
W
Fenrir
8,853
553
60
4
0
339,331
0
L
Surtr
8,273
517
80
5
0
257,092
1
L
Charybdis
7,363
460
65
4
0
258,290
3
L
Tiamat
7,543
471
77
5
0
290,058
4
W
Hachiman
7,741
484
84
5
0
260,526
0
L
Aphrodite
7,267
454
20
1
0
283,561
0
L
Nemesis
8,214
513
91
6
0
319,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role