Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LinnyLynny
Chaac
Level 143
God Stats
3W - 3L
1,878 SR
Queue Stats
177W - 159L
1,548 Elo+
Party 1
Vulcan
Vulcan
MoralityGG
Vulcan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 58L
1,613 Elo+
Solo
Skadi
Skadi
SnowWitchRanni
Skadi
Level 192
God Stats
13W - 7L
1,788 SR
Queue Stats
87W - 84L
1,609 Elo+
Solo
Ra
Ra
ram197969
Ra
Level 129
God Stats
10W - 11L
1,572 SR
Queue Stats
119W - 114L
1,540 Elo+
Party 1
Team Averages
Level 117
1,648 SR
1,562 Elo+

VS

Team Averages
Level 124
1,688 SR
1,619 Elo+
Surtr
Surtr
MightySchmeckle
Surtr
Level 154
God Stats
150W - 93L
1,718 SR
Queue Stats
355W - 316L
1,636 Elo+
Solo
Ra
Ra
Nathanblue
Ra
Level 112
God Stats
7W - 0L
1,873 SR
Queue Stats
117W - 94L
1,615 Elo+
Party 2
Sylvanus
Sylvanus
PhoenixTac
Sylvanus
Level 159
God Stats
3W - 0L
1,928 SR
Queue Stats
68W - 51L
1,616 Elo+
Solo
Charybdis
Charybdis
ddmotox
Charybdis
Level 21
God Stats
6W - 5L
1,721 SR
Queue Stats
81W - 70L
1,615 Elo+
Party 2
Hun Batz
Hun Batz
xXBluDemonsXx
Hun Batz
Level 175
God Stats
4W - 1L
1,200 SR
Queue Stats
231W - 196L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 1 / 2
6,592
507
4,309
11,452
11,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
11
0 / 3 / 0
6,523
502
4,823
15,125
12,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
MoralityGG
Vulcan
13
1 / 3 / 2
6,574
506
6,875
8,929
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 0 / 0
6,894
530
5,994
6,622
2,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
2 / 3 / 0
7,185
553
3,572
7,373
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
8,631
664
10,031
11,485
9,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 1 / 1
8,762
674
7,254
5,941
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
PhoenixTac
Sylvanus
12
0 / 0 / 4
6,779
521
4,913
8,951
7,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
ddmotox
Charybdis
12
0 / 2 / 2
6,908
531
5,329
8,276
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
xXBluDemonsXx
Hun Batz
13
3 / 1 / 1
7,131
549
6,293
9,424
4,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
10
10
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
2
1
L
Chaac
0
3
0
0
W
2
0
2
3
L
Vulcan
MoralityGG
Vulcan
1
3
2
0.67
W
5
1
1
5.5
W
Sylvanus
PhoenixTac
Sylvanus
0
0
4
2
L
1
0
0
1
W
Charybdis
ddmotox
Charybdis
0
2
2
0.5
L
2
3
0
0.67
W
Hun Batz
xXBluDemonsXx
Hun Batz
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,573
Damage
33,820
49,501
Taken
44,077
32,541
Mitigated
27,790
17,889
Healing
17,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,309
1,199
794
4,414
11,452
11,383
0
3,103
8,104
28,029
0
L
Chaac
4,823
1,566
0
5,394
15,125
12,994
0
1,343
12,815
0
55,965
W
10,031
3,713
0
4,418
11,485
9,967
16
1,320
10,165
3,453
74,118
L
Vulcan
MoralityGG
Vulcan
6,875
3,608
0
2,804
8,929
3,279
0
2,698
5,935
53,320
0
W
7,254
874
1,057
1,819
5,941
2,682
0
3,401
2,481
76,940
603
W
Sylvanus
PhoenixTac
Sylvanus
4,913
1,358
2,241
3,805
8,951
7,034
0
4,250
4,701
23,813
1,071
L
5,994
1,761
0
1,698
6,622
2,414
0
1,445
5,109
0
72,003
W
Charybdis
ddmotox
Charybdis
5,329
2,790
0
2,347
8,276
3,926
0
2,207
6,069
0
64,985
L
3,572
72
427
2,358
7,373
2,471
0
3,362
3,675
61,205
1,331
W
Hun Batz
xXBluDemonsXx
Hun Batz
6,293
2,252
0
2,002
9,424
4,181
0
3,298
6,126
0
70,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,768
Gold Earned
38,211
498
Minions Killed
536
0
Camps Cleared
0
1,354,111
Distance Traveled
1,395,956
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,592
507
34
3
0
260,308
8
L
Chaac
6,523
502
117
9
0
243,655
1
W
Surtr
8,631
664
130
10
0
291,870
0
L
Vulcan
6,574
506
89
7
0
298,591
0
W
Ra
8,762
674
145
11
0
299,644
0
W
Sylvanus
6,779
521
35
3
0
244,613
3
L
Skadi
6,894
530
139
11
0
264,665
2
W
Charybdis
6,908
531
126
10
0
237,936
0
L
Ra
7,185
553
119
9
0
286,892
0
W
Hun Batz
7,131
549
100
8
0
321,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role