Player Matchup

Cthulhu
Cthulhu
BigSquig
Cthulhu
Level 125
God Stats
3W - 1L
1,669 SR
Queue Stats
144W - 130L
1,573 Elo+
Solo
Bastet
Bastet
LiberatedJew
Bastet
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,522 Elo+
Party 2
Hou Yi
Hou Yi
NateTheDad
Hou Yi
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,524 Elo+
Party 2
Sol
Sol
SnacksWithDad
Sol
Level 156
God Stats
2W - 1L
1,456 SR
Queue Stats
20W - 22L
1,511 Elo+
Party 2
Bellona
Bellona
king soleman
Bellona
Level 149
God Stats
3W - 4L
1,552 SR
Queue Stats
64W - 59L
1,584 Elo+
Solo
Team Averages
Level 143
1,535 SR
1,543 Elo+

VS

Team Averages
Level 139
1,478 SR
1,576 Elo+
Poseidon
Poseidon
Ghost82323
Poseidon
Level 145
God Stats
3W - 2L
1,800 SR
Queue Stats
132W - 135L
1,612 Elo+
Party 1
Awilix
Awilix
KingNuke1K
Awilix
Level 156
God Stats
2W - 5L
1,311 SR
Queue Stats
178W - 207L
1,600 Elo+
Party 1
Nut
Nut
SavvageCabbagee
Nut
Level 82
God Stats
2W - 4L
1,607 SR
Queue Stats
57W - 49L
1,550 Elo+
Solo
Nox
Nox
TacoNinja7
Nox
Level 156
God Stats
0W - 3L
1,205 SR
Queue Stats
66W - 77L
1,549 Elo+
Party 1
Geb
Geb
Wolfie CPW
Geb
Level 158
God Stats
5W - 10L
1,465 SR
Queue Stats
116W - 134L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigSquig
Cthulhu
13
1 / 1 / 5
7,697
513
6,695
13,007
9,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
15
2 / 1 / 5
7,858
524
5,969
11,411
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
NateTheDad
Hou Yi
14
1 / 1 / 2
7,708
514
3,216
10,291
4,341
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 5
8,442
563
10,966
10,178
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
king soleman
Bellona
14
3 / 2 / 1
8,635
576
9,196
15,949
15,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ghost82323
Poseidon
13
1 / 2 / 1
6,785
452
5,892
7,751
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
KingNuke1K
Awilix
14
2 / 3 / 0
8,546
570
10,024
14,798
9,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 3 / 1
7,551
503
5,185
11,281
4,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 1
7,226
482
7,084
6,758
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 2
6,955
464
4,360
10,301
6,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
10
Kills
5
5
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigSquig
Cthulhu
1
1
5
3.5
L
Poseidon
Ghost82323
Poseidon
1
2
1
0.75
L
Awilix
KingNuke1K
Awilix
2
3
0
0.67
W
Bastet
2
1
5
4.5
W
Hou Yi
NateTheDad
Hou Yi
1
1
2
2
L
1
3
1
0.5
W
3
0
5
5.5
L
1
1
1
1.5
L
0
1
2
1
W
Bellona
king soleman
Bellona
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,042
Damage
32,545
60,836
Taken
50,889
37,832
Mitigated
27,226
28,963
Healing
11,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigSquig
Cthulhu
6,695
609
2,439
2,595
13,007
9,871
0
5,822
6,982
26,899
2,322
L
Poseidon
Ghost82323
Poseidon
5,892
804
0
265
7,751
3,040
0
1,520
6,231
57,711
0
L
Awilix
KingNuke1K
Awilix
10,024
3,337
0
3,600
14,798
9,393
0
1,840
12,958
1,154
71,929
W
Bastet
5,969
1,652
0
6,719
11,411
4,348
753
2,661
8,700
0
72,345
W
Hou Yi
NateTheDad
Hou Yi
3,216
1,285
0
3,432
10,291
4,341
0
4,487
5,522
0
60,252
L
5,185
2,676
0
2,853
11,281
4,892
0
5,876
5,405
0
61,575
W
10,966
4,742
0
5,995
10,178
3,527
3,617
2,722
7,416
73,491
4,415
L
7,084
938
0
500
6,758
3,113
0
2,470
4,288
58,440
0
L
4,360
466
1,890
2,187
10,301
6,788
0
5,241
5,060
19,061
453
W
Bellona
king soleman
Bellona
9,196
3,562
0
7,783
15,949
15,745
0
1,730
14,179
0
62,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,340
Gold Earned
37,063
458
Minions Killed
470
0
Camps Cleared
0
1,527,093
Distance Traveled
1,536,258
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,697
513
23
2
0
337,636
6
L
Poseidon
6,785
452
86
6
0
343,112
0
L
Awilix
8,546
570
127
8
0
296,457
4
W
Bastet
7,858
524
103
7
0
350,641
3
W
Hou Yi
7,708
514
108
7
0
290,063
4
L
Nut
7,551
503
114
8
0
281,660
0
W
Sol
8,442
563
129
9
0
262,370
2
L
Nox
7,226
482
124
8
0
301,176
3
L
Geb
6,955
464
19
1
0
313,853
4
W
Bellona
8,635
576
95
6
0
286,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role