Player Matchup

Chang'e
Chang'e
BigBill_Juice
Chang'e
Level 69
God Stats
39W - 36L
1,647 SR
Queue Stats
433W - 432L
1,542 Elo+
Solo
Thor
Thor
Korbin2014
Thor
Level 63
God Stats
0W - 2L
1,315 SR
Queue Stats
16W - 19L
1,496 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LoKlE
Kumbhakarna
Level 89
God Stats
23W - 19L
1,336 SR
Queue Stats
353W - 356L
1,539 Elo+
Party 2
Team Averages
Level 74
1,433 SR
1,526 Elo+

VS

Team Averages
Level 80
1,739 SR
1,498 Elo+
Danzaburou
Danzaburou
HellsDemon X911
Danzaburou
Level 103
God Stats
62W - 41L
1,737 SR
Queue Stats
331W - 321L
1,454 Elo+
Party 1
King Arthur
King Arthur
LawfulThunder10
King Arthur
Level 124
God Stats
3W - 5L
1,937 SR
Queue Stats
189W - 166L
1,637 Elo+
Party 1
Baron Samedi
Baron Samedi
da doornob1302
Baron Samedi
Level 13
God Stats
8W - 11L
1,542 SR
Queue Stats
268W - 283L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
4 / 4 / 0
8,761
674
6,223
15,185
6,818
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
0 / 3 / 5
8,403
646
6,370
10,348
6,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
LoKlE
Kumbhakarna
13
0 / 6 / 6
8,239
634
6,712
16,174
15,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HellsDemon X911
Danzaburou
15
3 / 4 / 6
10,142
780
9,676
12,242
5,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
LawfulThunder10
King Arthur
17
5 / 1 / 8
10,808
831
17,122
14,433
14,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
da doornob1302
Baron Samedi
16
5 / 1 / 6
10,888
838
8,852
8,637
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
4
Kills
13
13
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
4
4
0
1
W
Danzaburou
HellsDemon X911
Danzaburou
3
4
6
1.5
L
0
3
5
0.83
W
King Arthur
LawfulThunder10
King Arthur
5
1
8
9
L
Kumbhakarna
LoKlE
Kumbhakarna
0
6
6
0.5
W
Baron Samedi
da doornob1302
Baron Samedi
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,305
Damage
35,650
41,707
Taken
35,312
28,615
Mitigated
23,139
10,574
Healing
10,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
6,223
320
2,149
6,086
15,185
6,818
0
2,872
11,861
25,043
949
W
Danzaburou
HellsDemon X911
Danzaburou
9,676
5,265
0
3,163
12,242
5,045
68
4,059
7,923
0
43,213
L
6,370
725
0
676
10,348
6,694
0
1,608
8,470
0
35,199
W
King Arthur
LawfulThunder10
King Arthur
17,122
1,995
0
2,231
14,433
14,405
709
4,168
9,926
0
44,444
L
Kumbhakarna
LoKlE
Kumbhakarna
6,712
827
0
1,663
16,174
15,103
0
3,312
12,366
20,491
0
W
Baron Samedi
da doornob1302
Baron Samedi
8,852
470
1,494
3,412
8,637
3,689
730
3,859
4,649
42,803
855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,403
Gold Earned
31,838
117
Minions Killed
179
0
Camps Cleared
0
688,856
Distance Traveled
739,289
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,761
674
40
3
0
220,825
5
W
Danzaburou
10,142
780
54
4
0
232,157
0
L
Thor
8,403
646
59
5
0
243,819
0
W
King Arthur
10,808
831
43
3
0
258,813
0
L
Kumbhakarna
8,239
634
18
1
0
224,212
0
W
Baron Samedi
10,888
838
82
6
0
248,319
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role