Player Matchup

Charon
Charon
BillyBobJimJoe4
Charon
Level 77
God Stats
9W - 5L
1,638 SR
Queue Stats
90W - 78L
1,472 Elo+
Party 3
Zeus
Zeus
FukSpooky
Zeus
Level 102
God Stats
13W - 8L
1,610 SR
Queue Stats
43W - 39L
1,448 Elo+
Party 1
Medusa
Medusa
IceyWompwomp69
Medusa
Level 45
God Stats
2W - 2L
1,402 SR
Queue Stats
107W - 114L
1,433 Elo+
Party 3
Odin
Odin
LordAyen
Odin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,538 Elo+
Party 1
Nemesis
Nemesis
temp-129074
Nemesis
Level 87
God Stats
2W - 1L
1,692 SR
Queue Stats
63W - 62L
1,439 Elo+
Party 1
Team Averages
Level 83
1,568 SR
1,466 Elo+

VS

Team Averages
Level 105
1,475 SR
1,436 Elo+
Chang'e
Chang'e
Ash3n soul
Chang'e
Level 81
God Stats
2W - 6L
1,376 SR
Queue Stats
16W - 47L
1,343 Elo+
Party 2
Serqet
Serqet
BrimWNoYanke104
Serqet
Level 95
God Stats
5W - 3L
1,412 SR
Queue Stats
96W - 86L
1,500 Elo+
Solo
Ra
Ra
Hur4icane
Ra
Level 105
God Stats
8W - 7L
1,590 SR
Queue Stats
31W - 44L
1,473 Elo+
Party 2
Jormungandr
Jormungandr
Siervo de El
Jormungandr
Level 143
God Stats
94W - 83L
1,497 SR
Queue Stats
126W - 127L
1,433 Elo+
Solo
Hera
Hera
bubblemaster22
Hera
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 49L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,035
458
2,273
9,376
6,809
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
10
3 / 2 / 2
6,275
570
6,946
4,777
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 0
5,259
478
1,973
6,171
2,122
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
9
0 / 1 / 4
5,429
494
3,423
8,884
6,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
temp-129074
Nemesis
10
2 / 2 / 0
5,321
484
3,247
10,294
3,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ash3n soul
Chang'e
9
0 / 1 / 4
6,002
546
2,962
7,986
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 0 / 2
6,395
581
2,755
8,819
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
5 / 1 / 0
6,036
549
6,709
5,305
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Siervo de El
Jormungandr
10
0 / 1 / 1
6,166
561
4,033
6,450
3,536
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 3 / 5
5,972
543
5,583
6,313
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
6
Kills
9
9
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ash3n soul
Chang'e
0
1
4
2
L
0
3
2
0.33
W
3
0
2
4
L
Zeus
3
2
2
2
W
5
1
0
5
L
1
1
0
1
L
Odin
0
1
4
2
W
Jormungandr
Siervo de El
Jormungandr
0
1
1
0.5
W
1
3
5
1.17
L
Nemesis
temp-129074
Nemesis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,862
Damage
22,042
39,502
Taken
34,873
21,483
Mitigated
15,587
6,605
Healing
9,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ash3n soul
Chang'e
2,962
382
1,902
2,969
7,986
3,658
835
1,997
5,989
17,410
0
L
2,273
304
0
1,254
9,376
6,809
0
5,490
3,523
17,221
0
W
2,755
245
0
970
8,819
4,102
0
1,649
7,170
0
43,822
L
Zeus
6,946
653
245
698
4,777
1,727
0
2,388
2,266
34,024
84
W
6,709
742
828
1,808
5,305
2,033
992
2,583
2,722
25,178
2,008
L
1,973
1,146
0
1,979
6,171
2,122
0
3,625
1,866
0
32,835
L
Odin
3,423
554
0
1,380
8,884
6,828
0
4,264
4,548
0
28,371
W
Jormungandr
Siervo de El
Jormungandr
4,033
1,314
0
1,360
6,450
3,536
965
698
5,752
36,654
1,771
W
5,583
1,434
0
0
6,313
2,258
302
2,264
4,049
27,976
0
L
Nemesis
temp-129074
Nemesis
3,247
1,122
0
1,049
10,294
3,997
0
1,905
8,187
0
34,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,319
Gold Earned
30,571
235
Minions Killed
258
0
Camps Cleared
0
1,118,440
Distance Traveled
1,070,828
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,002
546
15
1
0
190,444
0
L
Charon
5,035
458
20
2
0
231,718
0
W
Serqet
6,395
581
69
6
0
261,310
0
L
Zeus
6,275
570
53
5
0
213,776
0
W
Ra
6,036
549
50
5
0
205,811
0
L
Medusa
5,259
478
61
6
0
219,570
0
L
Odin
5,429
494
50
5
0
215,770
1
W
Jormungandr
6,166
561
72
7
0
200,199
0
W
Hera
5,972
543
52
5
0
213,064
0
L
Nemesis
5,321
484
51
5
0
237,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role