Player Matchup

Tiamat
Tiamat
ArthurCantCrit
Tiamat
Level 157
God Stats
5W - 3L
1,617 SR
Queue Stats
224W - 244L
1,489 Elo+
Party 1
Bacchus
Bacchus
BrazzleMcDazzle
Bacchus
Level 184
God Stats
13W - 8L
1,578 SR
Queue Stats
442W - 419L
1,515 Elo+
Solo
Awilix
Awilix
BuddyGuyFriendo
Awilix
Level 204
God Stats
20W - 14L
1,565 SR
Queue Stats
289W - 314L
1,462 Elo+
Party 1
Chaac
Chaac
GurinZNXK
Chaac
Level 126
God Stats
2W - 8L
1,119 SR
Queue Stats
26W - 50L
1,293 Elo+
Party 1
Charybdis
Charybdis
PharmacyNerd
Charybdis
Level 103
God Stats
5W - 3L
1,638 SR
Queue Stats
170W - 150L
1,528 Elo+
Solo
Team Averages
Level 155
1,503 SR
1,457 Elo+

VS

Team Averages
Level 165
1,346 SR
1,429 Elo+
Gilgamesh
Gilgamesh
Curlysmile101
Gilgamesh
Level 156
God Stats
5W - 8L
1,289 SR
Queue Stats
207W - 276L
1,476 Elo+
Party 2
Kukulkan
Kukulkan
Indra Cipactli
Kukulkan
Level 217
God Stats
23W - 12L
1,668 SR
Queue Stats
490W - 488L
1,429 Elo+
Solo
Thor
Thor
SortaRac isTony
Thor
Level 158
God Stats
0W - 4L
1,343 SR
Queue Stats
221W - 309L
1,455 Elo+
Party 2
Fafnir
Fafnir
Vv OG Shadow vV
Fafnir
Level 141
God Stats
0W - 9L
1,203 SR
Queue Stats
190W - 270L
1,434 Elo+
Party 2
Hachiman
Hachiman
aBro Named Beau
Hachiman
Level 154
God Stats
0W - 4L
1,226 SR
Queue Stats
110W - 170L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
6,186
619
2,128
4,430
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 0 / 5
5,907
591
4,772
5,953
6,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 1 / 1
6,121
612
6,076
6,587
2,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
GurinZNXK
Chaac
11
2 / 1 / 0
6,598
660
6,138
8,403
4,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
PharmacyNerd
Charybdis
12
2 / 1 / 1
6,493
649
4,031
6,409
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Curlysmile101
Gilgamesh
9
1 / 2 / 1
5,447
545
3,160
10,172
6,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
11
2 / 1 / 0
6,397
640
2,134
3,086
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
5,054
505
1,454
8,079
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 0
5,941
594
3,168
7,869
6,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
9
0 / 3 / 1
5,343
534
2,779
8,147
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
9
Kills
4
4
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
0
0
5
2.5
W
5
1
1
5.5
L
Gilgamesh
Curlysmile101
Gilgamesh
1
2
1
0.75
W
Chaac
GurinZNXK
Chaac
2
1
0
2
L
Kukulkan
2
1
0
2
W
Charybdis
PharmacyNerd
Charybdis
2
1
1
2.5
L
0
2
1
0.25
L
1
1
0
1
L
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,145
Damage
12,695
31,782
Taken
37,353
17,665
Mitigated
19,786
12,922
Healing
12,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,128
350
0
2,005
4,430
2,546
0
892
3,538
41,577
1,315
W
4,772
755
0
2,684
5,953
6,116
0
389
5,564
17,682
2,047
W
6,076
2,444
0
3,086
6,587
2,247
0
701
5,886
0
43,364
L
Gilgamesh
Curlysmile101
Gilgamesh
3,160
743
67
2,304
10,172
6,877
0
3,220
6,887
0
17,635
W
Chaac
GurinZNXK
Chaac
6,138
1,610
0
2,538
8,403
4,512
0
2,775
5,358
0
49,482
L
Kukulkan
2,134
124
0
1,057
3,086
1,168
0
1,557
1,355
47,722
581
W
Charybdis
PharmacyNerd
Charybdis
4,031
2,034
0
2,609
6,409
2,244
47
0
6,409
0
59,144
L
1,454
137
0
4,345
8,079
2,701
0
591
7,474
0
37,858
L
3,168
1,198
0
3,231
7,869
6,528
0
266
7,603
31,841
904
L
Hachiman
2,779
1,378
0
1,969
8,147
2,512
0
895
7,252
0
38,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,305
Gold Earned
28,182
381
Minions Killed
320
0
Camps Cleared
0
1,068,308
Distance Traveled
963,321
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,186
619
97
10
0
196,239
5
W
Bacchus
5,907
591
22
2
0
208,549
0
W
Awilix
6,121
612
69
7
0
277,737
0
L
Gilgamesh
5,447
545
18
2
0
193,150
3
W
Chaac
6,598
660
91
9
0
186,553
0
L
Kukulkan
6,397
640
99
10
0
177,892
3
W
Charybdis
6,493
649
102
10
0
199,230
0
L
Thor
5,054
505
67
7
0
231,747
0
L
Fafnir
5,941
594
70
7
0
183,620
0
L
Hachiman
5,343
534
66
7
0
176,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role