Player Matchup

Vulcan
Vulcan
ESB Coop
Vulcan
Level 125
God Stats
0W - 1L
1,297 SR
Queue Stats
7W - 14L
1,399 Elo+
Party 1
Horus
Horus
ExtrinsicPenguin
Horus
Level 157
God Stats
4W - 2L
1,718 SR
Queue Stats
83W - 83L
1,458 Elo+
Solo
Apollo
Apollo
Probable_Nym
Apollo
Level 147
God Stats
5W - 9L
1,426 SR
Queue Stats
156W - 150L
1,571 Elo+
Solo
Bacchus
Bacchus
WaDdup YuHt
Bacchus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,451 Elo+
Party 1
Arachne
Arachne
rtjr2
Arachne
Level 85
God Stats
7W - 9L
1,517 SR
Queue Stats
7W - 12L
1,441 Elo+
Party 1
Team Averages
Level 120
1,492 SR
1,464 Elo+

VS

Team Averages
Level 108
1,505 SR
1,466 Elo+
Hachiman
Hachiman
Cathochef9
Hachiman
Level 121
God Stats
9W - 13L
1,357 SR
Queue Stats
64W - 62L
1,465 Elo+
Party 3
Cerberus
Cerberus
CthuluChosen
Cerberus
Level 118
God Stats
4W - 1L
1,500 SR
Queue Stats
51W - 48L
1,505 Elo+
Party 3
Gilgamesh
Gilgamesh
DeViLDoNuT6671
Gilgamesh
Level 148
God Stats
27W - 18L
1,654 SR
Queue Stats
108W - 104L
1,467 Elo+
Party 2
Loki
Loki
Herobrineem2144
Loki
Level 64
God Stats
3W - 0L
1,745 SR
Queue Stats
43W - 50L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
PowerPusheen
Nu Wa
Level 88
God Stats
4W - 6L
1,269 SR
Queue Stats
116W - 115L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ESB Coop
Vulcan
17
3 / 4 / 5
10,776
513
14,799
14,780
5,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 3 / 0
8,824
420
5,058
18,638
19,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Apollo
15
0 / 3 / 2
8,721
415
9,490
17,570
7,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

Bacchus
WaDdup YuHt
Bacchus
13
0 / 3 / 2
8,104
386
7,462
17,026
20,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Arachne
rtjr2
Arachne
16
9 / 6 / 1
10,003
476
16,139
23,173
10,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cathochef9
Hachiman
16
2 / 2 / 4
9,816
467
13,972
14,412
6,896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
CthuluChosen
Cerberus
17
2 / 2 / 7
10,978
523
11,881
20,227
23,882
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
DeViLDoNuT6671
Gilgamesh
19
7 / 1 / 3
12,469
594
17,682
18,308
23,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
7 / 4 / 2
11,089
528
7,152
19,754
7,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

17
1 / 4 / 4
10,207
486
14,220
13,170
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
12
Kills
19
19
Deaths
13
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Cathochef9
Hachiman
2
2
4
2
W
Cerberus
CthuluChosen
Cerberus
2
2
7
2.75
W
Gilgamesh
DeViLDoNuT6671
Gilgamesh
7
1
3
8.5
L
Vulcan
ESB Coop
Vulcan
3
4
5
1.38
L
0
3
0
0
W
7
4
2
2
W
1
4
4
0.75
L
Apollo
0
3
2
0.33
L
Bacchus
WaDdup YuHt
Bacchus
0
3
2
0.33
L
Arachne
rtjr2
Arachne
9
6
1
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,948
Damage
64,907
91,187
Taken
85,871
64,009
Mitigated
65,895
16,731
Healing
30,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Cathochef9
Hachiman
13,972
10,175
314
4,170
14,412
6,896
1,890
3,360
11,052
0
87,701
W
Cerberus
CthuluChosen
Cerberus
11,881
781
241
7,868
20,227
23,882
292
2,634
17,593
58,248
0
W
Gilgamesh
DeViLDoNuT6671
Gilgamesh
17,682
5,371
0
4,479
18,308
23,294
1,856
1,839
16,469
0
100,717
L
Vulcan
ESB Coop
Vulcan
14,799
8,097
0
3,087
14,780
5,931
134
6,646
7,992
110,492
1,318
L
5,058
1,444
256
4,131
18,638
19,327
0
2,034
15,621
0
57,256
W
7,152
1,789
0
9,555
19,754
7,520
0
6,717
13,037
0
96,410
W
14,220
2,048
0
3,814
13,170
4,303
359
7,134
6,036
93,763
814
L
Apollo
9,490
5,553
0
3,999
17,570
7,792
0
5,927
11,586
0
79,052
L
Bacchus
WaDdup YuHt
Bacchus
7,462
299
0
3,798
17,026
20,077
0
5,307
11,668
29,207
803
L
Arachne
rtjr2
Arachne
16,139
12,453
0
1,460
23,173
10,882
0
6,086
16,838
0
75,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,428
Gold Earned
54,559
515
Minions Killed
680
0
Camps Cleared
0
1,887,894
Distance Traveled
1,953,011
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,816
467
130
6
0
321,063
0
W
Cerberus
10,978
523
140
7
0
397,650
0
W
Gilgamesh
12,469
594
145
7
0
419,631
0
L
Vulcan
10,776
513
169
8
0
379,636
4
L
Horus
8,824
420
93
4
0
339,737
0
W
Loki
11,089
528
125
6
0
468,620
0
W
Nu Wa
10,207
486
140
7
0
346,047
4
L
Apollo
8,721
415
126
6
0
373,506
5
L
Bacchus
8,104
386
41
2
0
416,355
0
L
Arachne
10,003
476
86
4
0
378,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role