Player Matchup

Cupid
Cupid
Panda Troop
Cupid
Level 97
God Stats
332W - 337L
1,479 SR
Queue Stats
677W - 661L
1,510 Elo+
Party 1
Athena
Athena
Spark Rose
Athena
Level 103
God Stats
83W - 62L
1,500 SR
Queue Stats
110W - 110L
1,403 Elo+
Party 1
Anubis
Anubis
akaNightwing97
Anubis
Level 122
God Stats
42W - 29L
1,613 SR
Queue Stats
247W - 245L
1,455 Elo+
Party 1
Team Averages
Level 107
1,531 SR
1,456 Elo+

VS

Team Averages
Level 134
1,478 SR
1,743 Elo+
Hachiman
Hachiman
BackCampGoblin_9
Hachiman
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,726 Elo+
Party 2
Ix Chel
Ix Chel
SnugSpheal363
Ix Chel
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,706 Elo+
Party 2
Hercules
Hercules
WinonaRyde-Me
Hercules
Level 89
God Stats
1W - 1L
1,435 SR
Queue Stats
3W - 1L
1,798 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 10
11,407
760
13,456
10,952
4,932
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Spark Rose
Athena
16
2 / 0 / 16
10,382
692
6,225
18,604
24,234
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 3 / 9
11,350
757
20,630
12,276
6,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 0
10,147
676
14,258
15,386
5,500
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
14
0 / 8 / 3
9,061
604
10,594
13,847
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
WinonaRyde-Me
Hercules
13
0 / 5 / 1
8,295
553
3,185
16,704
6,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
18
Kills
3
3
Deaths
18
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
8
0
10
13
L
Ix Chel
0
8
3
0.19
W
Athena
Spark Rose
Athena
2
0
16
10
L
Hercules
WinonaRyde-Me
Hercules
0
5
1
0.1
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,311
Damage
28,037
41,832
Taken
45,937
35,919
Mitigated
16,611
19,280
Healing
6,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,258
7,714
0
4,056
15,386
5,500
0
8,048
6,600
0
50,551
W
13,456
6,830
10,288
7,290
10,952
4,932
1,707
2,815
8,137
0
32,010
L
Ix Chel
10,594
907
235
561
13,847
4,815
0
7,836
5,505
34,950
0
W
Athena
Spark Rose
Athena
6,225
1,808
0
0
18,604
24,234
244
3,565
15,039
13,233
236
L
Hercules
WinonaRyde-Me
Hercules
3,185
1,242
0
1,297
16,704
6,296
0
8,834
7,172
0
18,588
W
20,630
241
0
1,702
12,276
6,753
382
4,223
8,053
51,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,139
Gold Earned
27,503
136
Minions Killed
134
0
Camps Cleared
0
850,259
Distance Traveled
685,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,147
676
70
5
0
221,033
0
W
Cupid
11,407
760
45
3
0
268,382
0
L
Ix Chel
9,061
604
33
2
0
232,976
0
W
Athena
10,382
692
9
1
0
321,368
0
L
Hercules
8,295
553
31
2
0
231,978
0
W
Anubis
11,350
757
82
5
0
260,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role