Player Matchup

Anubis
Anubis
Silver IV
 
Anubis
Silver IV
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver III
 
Neith
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
 
Ao Kuang
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver IV
Aurelio_e_Lulu
Achilles
Silver IV
Level 98
God Stats
1W - 8L
1,500 SR
Queue Stats
51W - 70L
1,150 MMR
Party 1
Ix Chel
Ix Chel
Silver V
Cumelera
Ix Chel
Silver V
Level 103
God Stats
3W - 5L
1,516 SR
Queue Stats
135W - 158L
756 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,503 SR
1,281 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,529 SR
933 MMR
Gilgamesh
Gilgamesh
Silver III
LS-_Simba
Gilgamesh
Silver III
Level 149
God Stats
69W - 62L
1,510 SR
Queue Stats
180W - 185L
855 MMR
Party 2
Surtr
Surtr
Silver II
SizzleDonDaDa
Surtr
Silver II
Level 164
God Stats
26W - 21L
1,472 SR
Queue Stats
174W - 187L
993 MMR
Solo
Atlas
Atlas
Silver III
XbrandonisvibinX
Atlas
Silver III
Level 68
God Stats
5W - 6L
1,421 SR
Queue Stats
43W - 52L
983 MMR
Party 3
Aphrodite
Aphrodite
Silver I
android777god
Aphrodite
Silver I
Level 180
God Stats
42W - 34L
1,498 SR
Queue Stats
96W - 105L
1,105 MMR
Party 2
Sol
Sol
Silver IV
oGxLucifer
Sol
Silver IV
Level 126
God Stats
4W - 1L
1,745 SR
Queue Stats
51W - 68L
726 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 5 / 1
6,862
528
5,819
9,775
4,651
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
 
Neith
11
0 / 3 / 3
6,307
485
5,830
9,483
3,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
 
Ao Kuang
9
1 / 8 / 0
6,027
464
4,984
11,489
8,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
11
1 / 5 / 1
6,342
488
4,305
15,307
6,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Cumelera
Ix Chel
9
4 / 4 / 1
6,170
475
6,064
6,510
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AwilixBacchusAnhurVulcan

VS

Bans
ThanatosBellonaChaacVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LS-_Simba
Gilgamesh
16
8 / 0 / 4
8,940
688
6,909
9,568
5,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
8 / 1 / 2
9,659
743
9,976
11,715
9,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 3 / 4
6,799
523
4,193
11,386
7,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
android777god
Aphrodite
14
4 / 0 / 4
8,648
665
7,381
6,017
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 2 / 2
7,040
542
6,726
11,475
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
24
25
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
5
1
0.1
L
Neith
 
Neith
0
3
3
0.5
L
Ao Kuang
 
Ao Kuang
1
8
0
0.13
L
Achilles
1
5
1
0.3
L
Ix Chel
Cumelera
Ix Chel
4
4
1
1.13
W
Gilgamesh
LS-_Simba
Gilgamesh
8
0
4
10
W
8
1
2
9
W
2
3
4
1.33
W
Aphrodite
android777god
Aphrodite
4
0
4
6
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,002
Damage
35,185
52,564
Taken
50,161
24,551
Mitigated
27,733
10,855
Healing
18,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,819
822
0
3,018
9,775
4,651
0
3,135
6,240
53,860
0
L
Neith
 
Neith
5,830
1,138
0
2,488
9,483
3,165
0
5,711
3,276
0
47,807
L
Ao Kuang
 
Ao Kuang
4,984
2,651
0
1,267
11,489
8,136
9
587
10,849
28,116
5,947
L
Achilles
4,305
1,174
0
3,715
15,307
6,369
0
3,196
11,894
0
42,966
L
Ix Chel
Cumelera
Ix Chel
6,064
830
141
226
6,510
2,230
92
3,444
2,734
17,025
0
W
Gilgamesh
LS-_Simba
Gilgamesh
6,909
3,213
0
1,063
9,568
5,096
0
1,460
8,068
0
77,782
W
9,976
6,159
9
5,244
11,715
9,017
2,254
5,429
6,286
982
70,656
W
4,193
1,028
0
890
11,386
7,535
206
3,460
7,489
19,928
0
W
Aphrodite
android777god
Aphrodite
7,381
311
570
3,889
6,017
2,294
462
2,844
3,173
47,689
1,863
W
6,726
2,545
0
6,490
11,475
3,791
1,551
2,892
8,281
43,799
12,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,708
Gold Earned
41,086
338
Minions Killed
446
0
Camps Cleared
0
1,108,541
Distance Traveled
1,377,853
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,862
528
106
8
0
222,156
2
L
Neith
6,307
485
73
6
0
238,479
2
L
Ao Kuang
6,027
464
54
4
0
186,312
0
L
Achilles
6,342
488
85
7
0
263,716
0
L
Ix Chel
6,170
475
20
2
0
197,878
2
W
Gilgamesh
8,940
688
104
8
0
317,705
2
W
Surtr
9,659
743
122
9
0
263,572
8
W
Atlas
6,799
523
32
2
0
277,041
1
W
Aphrodite
8,648
665
102
8
0
271,632
1
W
Sol
7,040
542
86
7
0
247,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role