Player Matchup

Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
F4bien2807
Medusa
Level 14
God Stats
3W - 1L
1,750 SR
Queue Stats
10W - 11L
1,482 Elo+
Party 1
Xing Tian
Xing Tian
Sutima
Xing Tian
Level 67
God Stats
16W - 3L
1,533 SR
Queue Stats
205W - 204L
1,521 Elo+
Solo
Fenrir
Fenrir
lINeMeSiSlI
Fenrir
Level 29
God Stats
3W - 3L
1,480 SR
Queue Stats
26W - 20L
1,551 Elo+
Party 1
Janus
Janus
pipou4
Janus
Level 85
God Stats
23W - 15L
1,515 SR
Queue Stats
141W - 104L
1,668 Elo+
Solo
Team Averages
Level 65
1,556 SR
1,544 Elo+

VS

Team Averages
Level 105
1,497 SR
1,437 Elo+
Thanatos
Thanatos
 
Thanatos
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
KillZ4Ru
Olorun
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,370 Elo+
Solo
Nox
Nox
destrct
Nox
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 57L
1,536 Elo+
Solo
Achilles
Achilles
hamzaBKK
Achilles
Level 105
God Stats
0W - 1L
1,483 SR
Queue Stats
6W - 4L
1,297 Elo+
Party 2
Jing Wei
Jing Wei
honnorbound
Jing Wei
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 142L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 2 / 1
7,525
579
7,422
12,631
7,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
F4bien2807
Medusa
13
2 / 0 / 4
7,614
586
5,182
5,952
2,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Sutima
Xing Tian
11
2 / 0 / 6
7,078
544
3,694
9,550
7,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
13
9 / 3 / 2
7,952
612
8,098
10,676
5,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
pipou4
Janus
13
0 / 1 / 2
7,690
592
9,220
7,052
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
1 / 4 / 3
6,725
517
3,242
11,737
4,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
KillZ4Ru
Olorun
10
1 / 3 / 3
6,372
490
4,150
8,856
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
11
1 / 0 / 2
6,822
525
2,170
6,899
4,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
hamzaBKK
Achilles
12
2 / 2 / 1
7,512
578
7,215
13,026
9,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
honnorbound
Jing Wei
11
0 / 5 / 2
5,785
445
4,480
10,036
3,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
14
Kills
5
6
Deaths
14
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
2
1
0.75
L
Thanatos
 
Thanatos
1
4
3
0.63
W
Medusa
F4bien2807
Medusa
2
0
4
4
L
Olorun
KillZ4Ru
Olorun
1
3
3
0.83
W
Xing Tian
Sutima
Xing Tian
2
0
6
5
L
Nox
1
0
2
2
L
Achilles
hamzaBKK
Achilles
2
2
1
1.25
L
Jing Wei
honnorbound
Jing Wei
0
5
2
0.2
W
Fenrir
9
3
2
3.33
W
Janus
pipou4
Janus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,616
Damage
21,257
45,861
Taken
50,554
25,359
Mitigated
24,760
14,260
Healing
15,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,422
1,566
0
5,383
12,631
7,847
0
589
11,067
0
50,002
L
Thanatos
 
Thanatos
3,242
589
0
5,487
11,737
4,797
102
1,119
10,512
0
50,951
W
Medusa
F4bien2807
Medusa
5,182
1,591
0
2,230
5,952
2,240
0
428
5,524
0
59,848
L
Olorun
KillZ4Ru
Olorun
4,150
1,466
480
1,000
8,856
2,722
440
5,276
3,194
28,761
0
W
Xing Tian
Sutima
Xing Tian
3,694
319
0
2,400
9,550
7,545
0
2,182
7,237
18,652
1,911
L
Nox
2,170
59
0
2,967
6,899
4,230
160
1,977
4,824
22,284
0
L
Achilles
hamzaBKK
Achilles
7,215
951
0
4,150
13,026
9,884
0
1,854
11,160
0
48,076
L
Jing Wei
honnorbound
Jing Wei
4,480
3,455
0
1,114
10,036
3,127
418
1,456
8,514
0
39,784
W
Fenrir
8,098
2,709
0
2,432
10,676
5,188
0
2,324
8,178
0
44,473
W
Janus
pipou4
Janus
9,220
425
0
1,815
7,052
2,539
585
924
5,830
71,359
1,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,859
Gold Earned
33,216
401
Minions Killed
318
0
Camps Cleared
0
1,394,740
Distance Traveled
1,300,721
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,525
579
91
7
0
283,652
2
L
Thanatos
6,725
517
85
7
0
274,470
2
W
Medusa
7,614
586
97
7
0
242,684
0
L
Olorun
6,372
490
54
4
0
240,327
1
W
Xing Tian
7,078
544
23
2
0
281,451
8
L
Nox
6,822
525
41
3
0
264,092
4
L
Achilles
7,512
578
79
6
0
266,048
0
L
Jing Wei
5,785
445
59
5
0
255,784
0
W
Fenrir
7,952
612
62
5
0
314,077
1
W
Janus
7,690
592
128
10
0
272,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role