Player Matchup

Charon
Charon
Diamond V
DavidSierra
Charon
Diamond V
Level 133
God Stats
2W - 1L
1,675 SR
Queue Stats
33W - 12L
2,425 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,675 SR
2,425 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,500 SR
1,937 MMR
Ix Chel
Ix Chel
Diamond V
SolrakX
Ix Chel
Diamond V
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 45L
1,937 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
0 / 2 / 0
8,526
853
5,123
10,975
8,360
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
DanzaburouAo KuangHou YiSkadiHeimdallr

VS

Bans
HeraMedusaMorgan Le FayIzanamiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
SolrakX
Ix Chel
15
2 / 0 / 0
9,841
984
7,802
9,253
6,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charon
0
2
0
0
L
Ix Chel
SolrakX
Ix Chel
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,123
Damage
7,802
10,975
Taken
9,253
8,360
Mitigated
6,784
2,349
Healing
3,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
5,123
1,477
0
2,349
10,975
8,360
0
7,844
3,131
42,864
0
L
Ix Chel
SolrakX
Ix Chel
7,802
1,378
0
3,364
9,253
6,784
252
5,391
3,862
45,208
4,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,526
Gold Earned
9,841
95
Minions Killed
109
3
Camps Cleared
6
178,066
Distance Traveled
201,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,526
853
95
10
3
178,066
0
L
Ix Chel
9,841
984
109
11
6
201,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role