Player Matchup

Shiva
Shiva
Silver II
FredotoSaucy14
Shiva
Silver II
Level 127
God Stats
0W - 1L
1,257 SR
Queue Stats
4W - 6L
1,546 MMR
Party 1
Cupid
Cupid
Silver II
JackxJauregui
Cupid
Silver II
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 53L
1,540 MMR
Solo
Ares
Ares
Gold II
SpideryBacchus9
Ares
Gold II
Level 107
God Stats
72W - 73L
1,600 SR
Queue Stats
686W - 664L
1,534 MMR
Solo
Thanatos
Thanatos
Bronze III
Ur2dSenpai
Thanatos
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,546 MMR
Party 1
Janus
Janus
Gold III
sebtugo
Janus
Gold III
Level 154
God Stats
18W - 25L
1,389 SR
Queue Stats
163W - 160L
1,551 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,449 SR
1,544 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,544 SR
1,544 MMR
Cerberus
Cerberus
Silver I
AoKuangD
Cerberus
Silver I
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,544 MMR
Solo
Bacchus
Bacchus
Gold V
FLEXWHIP
Bacchus
Gold V
Level 94
God Stats
16W - 13L
1,709 SR
Queue Stats
210W - 212L
1,555 MMR
Solo
Thor
Thor
Gold I
Nito0
Thor
Gold I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 135L
1,540 MMR
Solo
Chiron
Chiron
Gold III
Otyxe
Chiron
Gold III
Level 159
God Stats
1W - 0L
1,683 SR
Queue Stats
57W - 56L
1,532 MMR
Solo
Neith
Neith
Silver II
TyrellTheWise1
Neith
Silver II
Level 236
God Stats
6W - 9L
1,327 SR
Queue Stats
161W - 168L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,481
499
7,484
13,507
9,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 2 / 0
6,939
534
4,239
8,469
3,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
2 / 1 / 1
6,561
505
5,623
10,540
8,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Ur2dSenpai
Thanatos
10
0 / 6 / 1
5,660
435
1,680
12,989
4,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
sebtugo
Janus
13
0 / 2 / 2
7,168
551
3,663
7,237
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ApolloAthenaBastetHercules

VS

Bans
SusanoAwilixLokiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AoKuangD
Cerberus
13
2 / 2 / 3
7,602
585
8,484
10,819
8,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bacchus
FLEXWHIP
Bacchus
12
1 / 0 / 7
7,339
565
5,800
12,090
13,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
Nito0
Thor
15
4 / 0 / 3
8,004
616
5,351
10,247
4,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
Otyxe
Chiron
14
5 / 2 / 1
8,349
642
6,863
9,142
3,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
1 / 0 / 3
7,983
614
8,442
5,653
2,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
13
13
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AoKuangD
Cerberus
2
2
3
1.75
W
Bacchus
FLEXWHIP
Bacchus
1
0
7
4.5
L
1
2
0
0.5
L
1
2
0
0.5
W
Thor
Nito0
Thor
4
0
3
5.5
W
Chiron
Otyxe
Chiron
5
2
1
2.75
L
2
1
1
2.5
W
1
0
3
2.5
L
Thanatos
Ur2dSenpai
Thanatos
0
6
1
0.08
L
Janus
sebtugo
Janus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,689
Damage
34,940
52,742
Taken
47,951
29,388
Mitigated
31,889
14,232
Healing
17,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AoKuangD
Cerberus
8,484
776
0
4,464
10,819
8,299
0
199
9,818
44,000
0
W
Bacchus
FLEXWHIP
Bacchus
5,800
1,178
0
3,327
12,090
13,168
0
2,937
8,970
18,606
0
L
7,484
1,346
0
3,582
13,507
9,891
0
6,720
5,823
0
42,608
L
4,239
2,489
293
3,547
8,469
3,507
0
1,394
7,075
0
54,395
W
Thor
Nito0
Thor
5,351
950
0
4,768
10,247
4,370
476
1,165
8,920
0
62,793
W
Chiron
Otyxe
Chiron
6,863
2,454
272
2,401
9,142
3,472
75
3,679
5,235
0
70,217
L
5,623
672
0
2,644
10,540
8,424
0
1,164
9,376
23,937
0
W
8,442
2,936
0
2,137
5,653
2,580
412
862
4,791
0
70,940
L
Thanatos
Ur2dSenpai
Thanatos
1,680
479
0
3,416
12,989
4,902
0
3,079
9,716
0
34,272
L
Janus
sebtugo
Janus
3,663
88
0
750
7,237
2,664
0
769
6,468
56,870
777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,809
Gold Earned
39,277
384
Minions Killed
469
0
Camps Cleared
0
1,351,402
Distance Traveled
1,370,050
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,602
585
107
8
0
265,364
2
W
Bacchus
7,339
565
13
1
0
286,108
3
L
Shiva
6,481
499
76
6
0
259,588
1
L
Cupid
6,939
534
110
8
0
262,153
0
W
Thor
8,004
616
103
8
0
297,514
3
W
Chiron
8,349
642
114
9
0
254,245
1
L
Ares
6,561
505
23
2
0
287,691
6
W
Neith
7,983
614
132
10
0
266,819
0
L
Thanatos
5,660
435
58
4
0
297,700
0
L
Janus
7,168
551
117
9
0
244,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role