Player Matchup

Atlas
Atlas
Bangbossbruder
Atlas
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,444 Elo+
Solo
Amaterasu
Amaterasu
Ivyid
Amaterasu
Level 81
God Stats
2W - 10L
1,468 SR
Queue Stats
315W - 301L
1,442 Elo+
Party 2
Danzaburou
Danzaburou
JustinGuy904
Danzaburou
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
315W - 326L
1,463 Elo+
Party 2
Yemoja
Yemoja
Kitten Gnasher
Yemoja
Level 98
God Stats
1W - 1L
1,768 SR
Queue Stats
178W - 188L
1,406 Elo+
Solo
Hou Yi
Hou Yi
ThatBeachMonkey
Hou Yi
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
304W - 296L
1,438 Elo+
Solo
Team Averages
Level 79
1,547 SR
1,439 Elo+

VS

Team Averages
Level 96
1,391 SR
1,404 Elo+
Hades
Hades
Hamany_Alnajar
Hades
Level 126
God Stats
1W - 0L
1,081 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Infinturq25
Heimdallr
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 41L
1,473 Elo+
Party 1
Hel
Hel
Pyrripus
Hel
Level 123
God Stats
1W - 0L
1,376 SR
Queue Stats
36W - 43L
1,453 Elo+
Party 1
Bacchus
Bacchus
SUZA-99
Bacchus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,412 Elo+
Party 3
Ne Zha
Ne Zha
Sticky-ickyy420
Ne Zha
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,180 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
7,437
744
9,091
20,237
15,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Ivyid
Amaterasu
13
1 / 1 / 3
6,764
676
4,195
13,955
8,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Danzaburou
JustinGuy904
Danzaburou
12
2 / 5 / 2
7,128
713
6,436
10,176
4,322
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 3
6,861
686
1,833
5,252
3,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
1 / 5 / 2
6,765
677
6,528
9,358
3,997
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 7
8,258
826
13,930
10,518
7,690
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Heimdallr
Infinturq25
Heimdallr
15
3 / 0 / 9
8,576
858
11,742
7,535
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
4 / 1 / 9
8,322
832
12,457
6,971
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
SUZA-99
Bacchus
14
1 / 1 / 11
8,437
844
8,409
11,937
18,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 0 / 8
8,010
801
7,414
6,180
3,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
4
Kills
14
14
Deaths
4
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
4
2
7
3.75
W
Heimdallr
Infinturq25
Heimdallr
3
0
9
7.5
L
Amaterasu
Ivyid
Amaterasu
1
1
3
2.5
L
Danzaburou
JustinGuy904
Danzaburou
2
5
2
0.6
L
0
1
3
1.5
W
4
1
9
8.5
W
Bacchus
SUZA-99
Bacchus
1
1
11
6.5
W
2
0
8
6
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,083
Damage
53,952
58,978
Taken
43,141
35,567
Mitigated
35,767
28,268
Healing
25,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,091
3,919
120
7,695
20,237
15,020
0
9,783
10,454
26,261
106
W
13,930
1,300
1,435
3,779
10,518
7,690
116
2,126
8,392
24,961
0
W
Heimdallr
Infinturq25
Heimdallr
11,742
6,372
923
2,303
7,535
3,838
1,323
3,752
3,783
0
32,981
L
Amaterasu
Ivyid
Amaterasu
4,195
1,817
644
5,609
13,955
8,248
0
8,507
5,448
0
6,073
L
Danzaburou
JustinGuy904
Danzaburou
6,436
2,131
914
1,070
10,176
4,322
0
6,387
3,789
0
12,757
L
1,833
730
9,719
1,820
5,252
3,980
0
2,408
2,844
3,578
0
W
12,457
387
5,994
4,022
6,971
3,062
40
1,699
5,185
16,662
0
W
Bacchus
SUZA-99
Bacchus
8,409
190
1,884
4,010
11,937
18,034
0
1,979
9,624
12,532
0
W
7,414
1,087
178
1,360
6,180
3,143
0
1,309
4,773
0
15,388
L
6,528
2,177
485
192
9,358
3,997
0
7,711
1,647
0
13,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,955
Gold Earned
41,603
77
Minions Killed
119
0
Camps Cleared
0
893,899
Distance Traveled
977,623
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,437
744
28
3
0
181,200
0
W
Hades
8,258
826
27
3
0
166,153
5
W
Heimdallr
8,576
858
43
4
0
164,504
0
L
Amaterasu
6,764
676
5
1
0
247,094
0
L
Danzaburou
7,128
713
22
2
0
137,111
0
L
Yemoja
6,861
686
4
0
0
177,480
0
W
Hel
8,322
832
21
2
0
204,470
0
W
Bacchus
8,437
844
9
1
0
226,298
0
W
Ne Zha
8,010
801
19
2
0
216,198
0
L
Hou Yi
6,765
677
18
2
0
151,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role