Player Matchup

Eset
Eset
Geardo
Eset
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 102L
1,425 Elo+
Solo
Odin
Odin
GoddnessOfDeath
Odin
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 62L
1,388 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Luxlib
Morgan Le Fay
Level 126
God Stats
34W - 14L
1,755 SR
Queue Stats
654W - 651L
1,397 Elo+
Solo
Freya
Freya
el_kotyy
Freya
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,503 Elo+
Solo
Tyr
Tyr
the_jaisemberg
Tyr
Level 115
God Stats
5W - 7L
1,463 SR
Queue Stats
396W - 402L
1,469 Elo+
Solo
Team Averages
Level 102
1,544 SR
1,437 Elo+

VS

Team Averages
Level 106
1,366 SR
1,447 Elo+
Bacchus
Bacchus
DrunkTaco69
Bacchus
Level 147
God Stats
1W - 4L
1,257 SR
Queue Stats
111W - 104L
1,477 Elo+
Party 1
Scylla
Scylla
GRIZZABELLA
Scylla
Level 126
God Stats
1W - 3L
1,339 SR
Queue Stats
113W - 105L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
MotzApplesauce
Cthulhu
Level 99
God Stats
1W - 2L
1,448 SR
Queue Stats
111W - 102L
1,478 Elo+
Party 1
Cabrakan
Cabrakan
bobross 445
Cabrakan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 233L
1,459 Elo+
Solo
Cupid
Cupid
xKitKat505x
Cupid
Level 98
God Stats
1W - 1L
1,287 SR
Queue Stats
170W - 200L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Geardo
Eset
19
2 / 1 / 15
10,916
642
18,140
9,948
5,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
5 / 2 / 12
11,278
663
10,544
20,675
22,382
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Luxlib
Morgan Le Fay
20
5 / 1 / 13
11,826
696
26,300
10,375
6,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
el_kotyy
Freya
19
1 / 1 / 15
10,720
631
17,235
14,496
6,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
8 / 2 / 11
12,155
715
18,361
21,141
28,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrunkTaco69
Bacchus
18
3 / 3 / 2
10,121
595
13,501
27,716
29,033
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Scylla
17
0 / 5 / 2
10,006
589
8,646
12,641
5,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
1 / 2 / 4
10,127
596
21,538
26,964
17,766
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
bobross 445
Cabrakan
15
1 / 7 / 4
9,553
562
6,684
19,210
27,993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 4 / 2
9,866
580
12,607
13,454
6,715
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
20
21
Kills
6
7
Deaths
21
66
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DrunkTaco69
Bacchus
3
3
2
1.33
L
Scylla
0
5
2
0.2
W
Eset
Geardo
Eset
2
1
15
9.5
W
5
2
12
5.5
W
Morgan Le Fay
Luxlib
Morgan Le Fay
5
1
13
11.5
L
1
2
4
1.5
L
Cabrakan
bobross 445
Cabrakan
1
7
4
0.43
W
Freya
el_kotyy
Freya
1
1
15
8.5
W
8
2
11
6.75
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,580
Damage
62,976
76,635
Taken
99,985
69,380
Mitigated
87,347
33,570
Healing
39,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DrunkTaco69
Bacchus
13,501
698
486
9,983
27,716
29,033
0
18,893
8,823
19,130
1,855
L
Scylla
8,646
1,150
1,841
709
12,641
5,840
0
7,591
5,050
31,277
297
W
Eset
Geardo
Eset
18,140
967
4,291
2,509
9,948
5,360
752
6,815
3,133
32,721
0
W
10,544
1,841
955
2,948
20,675
22,382
621
12,797
7,878
6,751
11,456
W
Morgan Le Fay
Luxlib
Morgan Le Fay
26,300
645
4,548
2,084
10,375
6,298
903
5,212
5,163
55,504
0
L
21,538
348
4,699
11,656
26,964
17,766
0
19,512
7,452
40,174
353
L
Cabrakan
bobross 445
Cabrakan
6,684
818
288
782
19,210
27,993
0
10,385
8,825
13,746
544
W
Freya
el_kotyy
Freya
17,235
5,412
2,336
5,369
14,496
6,858
1,017
10,999
3,497
33,419
0
W
18,361
897
3,705
4,825
21,141
28,482
1,104
13,250
7,891
0
26,501
L
12,607
5,995
5,267
3,642
13,454
6,715
117
8,131
5,323
0
36,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,895
Gold Earned
49,673
182
Minions Killed
197
0
Camps Cleared
0
1,696,749
Distance Traveled
1,474,609
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,121
595
14
1
0
300,217
0
L
Scylla
10,006
589
59
3
0
272,860
0
W
Eset
10,916
642
26
2
0
334,351
2
W
Odin
11,278
663
25
1
0
325,361
0
W
Morgan Le Fay
11,826
696
59
3
0
350,807
0
L
Cthulhu
10,127
596
24
1
0
359,272
0
L
Cabrakan
9,553
562
26
2
0
262,619
0
W
Freya
10,720
631
48
3
0
328,157
0
W
Tyr
12,155
715
24
1
0
358,073
0
L
Cupid
9,866
580
74
4
0
279,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role