Player Matchup

Danzaburou
Danzaburou
Bronze III
BradTheOriginal
Danzaburou
Bronze III
Level 128
God Stats
0W - 1L
1,535 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Poseidon
Poseidon
Gold I
ByQwarss
Poseidon
Gold I
Level 155
God Stats
2W - 2L
1,562 SR
Queue Stats
155W - 156L
1,634 MMR
Party 2
Shiva
Shiva
Gold V
Doinkovan
Shiva
Gold V
Level 115
God Stats
6W - 7L
1,638 SR
Queue Stats
75W - 83L
1,550 MMR
Party 1
Sobek
Sobek
Gold II
Silverg401
Sobek
Gold II
Level 134
God Stats
1W - 2L
1,291 SR
Queue Stats
86W - 80L
1,645 MMR
Party 1
Ne Zha
Ne Zha
Gold III
luiseduardo20
Ne Zha
Gold III
Level 155
God Stats
34W - 46L
1,429 SR
Queue Stats
437W - 431L
1,548 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,491 SR
1,595 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,539 SR
1,597 MMR
Thoth
Thoth
Platinum V
Hello Alza
Thoth
Platinum V
Level 149
God Stats
10W - 6L
1,710 SR
Queue Stats
185W - 170L
1,589 MMR
Solo
Arachne
Arachne
Silver I
ITS JcRaZy
Arachne
Silver I
Level 101
God Stats
13W - 5L
1,568 SR
Queue Stats
28W - 32L
1,623 MMR
Party 3
Charybdis
Charybdis
Gold I
KareemLloyd13
Charybdis
Gold I
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
366W - 364L
1,588 MMR
Solo
Bacchus
Bacchus
Gold II
Lance Atk
Bacchus
Gold II
Level 129
God Stats
5W - 5L
1,285 SR
Queue Stats
156W - 157L
1,595 MMR
Party 3
Achilles
Achilles
Gold I
Ox_Originx
Achilles
Gold I
Level 155
God Stats
9W - 4L
1,635 SR
Queue Stats
196W - 198L
1,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BradTheOriginal
Danzaburou
15
0 / 4 / 3
9,480
527
5,652
12,832
6,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
ByQwarss
Poseidon
16
5 / 5 / 3
9,563
531
7,327
11,409
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Doinkovan
Shiva
15
2 / 3 / 0
9,512
528
12,521
19,626
15,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Sobek
13
3 / 3 / 3
8,876
493
6,263
18,086
17,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 4 / 4
8,586
477
9,733
16,576
7,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ao KuangKuzenboAgni

VS

Bans
OdinLokiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
2 / 3 / 4
9,368
520
10,322
6,756
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
ITS JcRaZy
Arachne
16
4 / 3 / 2
9,012
501
8,991
16,873
8,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
KareemLloyd13
Charybdis
19
6 / 2 / 3
11,413
634
12,018
11,370
5,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Lance Atk
Bacchus
14
4 / 3 / 6
9,823
546
10,875
19,331
24,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Ox_Originx
Achilles
17
3 / 2 / 0
10,508
584
11,465
17,085
16,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
13
Kills
19
19
Deaths
13
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BradTheOriginal
Danzaburou
0
4
3
0.38
L
Poseidon
ByQwarss
Poseidon
5
5
3
1.3
L
Shiva
Doinkovan
Shiva
2
3
0
0.67
W
Thoth
2
3
4
1.33
W
Arachne
ITS JcRaZy
Arachne
4
3
2
1.67
W
Charybdis
KareemLloyd13
Charybdis
6
2
3
3.75
W
Bacchus
Lance Atk
Bacchus
4
3
6
2.33
W
Achilles
Ox_Originx
Achilles
3
2
0
1.5
L
Sobek
3
3
3
1.5
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,496
Damage
53,671
78,529
Taken
71,415
50,889
Mitigated
57,419
19,577
Healing
20,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BradTheOriginal
Danzaburou
5,652
1,799
0
2,039
12,832
6,502
0
2,149
10,683
0
74,823
L
Poseidon
ByQwarss
Poseidon
7,327
974
0
732
11,409
3,542
488
6,378
4,421
69,098
1,119
L
Shiva
Doinkovan
Shiva
12,521
2,375
0
5,188
19,626
15,894
0
0
19,626
117
81,372
W
Thoth
10,322
139
0
599
6,756
2,505
0
4,035
2,721
72,367
1,443
W
Arachne
ITS JcRaZy
Arachne
8,991
5,962
0
5,628
16,873
8,133
0
3,244
13,629
0
82,850
W
Charybdis
KareemLloyd13
Charybdis
12,018
6,030
0
4,835
11,370
5,566
332
1,603
9,767
0
111,224
W
Bacchus
Lance Atk
Bacchus
10,875
1,702
0
2,513
19,331
24,880
0
4,347
14,984
30,407
449
W
Achilles
Ox_Originx
Achilles
11,465
3,051
0
6,538
17,085
16,335
0
117
16,968
0
90,419
L
Sobek
6,263
436
0
4,480
18,086
17,284
0
6,078
11,676
30,436
1,879
L
9,733
2,910
0
7,138
16,576
7,667
504
5,233
11,187
0
74,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,017
Gold Earned
50,124
534
Minions Killed
605
0
Camps Cleared
0
1,746,599
Distance Traveled
1,782,409
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,480
527
128
7
0
326,617
0
L
Poseidon
9,563
531
128
7
0
350,189
9
L
Shiva
9,512
528
129
7
0
303,108
0
W
Thoth
9,368
520
150
8
0
365,043
6
W
Arachne
9,012
501
107
6
0
405,164
0
W
Charybdis
11,413
634
175
10
0
317,060
2
W
Bacchus
9,823
546
30
2
0
373,067
8
W
Achilles
10,508
584
143
8
0
322,075
3
L
Sobek
8,876
493
33
2
0
387,589
6
L
Ne Zha
8,586
477
116
6
0
379,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role