Player Matchup

Bakasura
Bakasura
BrandonaRex
Bakasura
Level 108
God Stats
2W - 3L
1,761 SR
Queue Stats
6W - 12L
1,558 Elo+
Party 3
Baron Samedi
Baron Samedi
ChuckBeOff
Baron Samedi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,416 Elo+
Party 3
Ymir
Ymir
CoBalT Cv
Ymir
Level 125
God Stats
6W - 5L
1,639 SR
Queue Stats
26W - 28L
1,360 Elo+
Party 3
Surtr
Surtr
SisterLiquor
Surtr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,538 Elo+
Party 3
Chernobog
Chernobog
THUNDERKING8
Chernobog
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 37L
1,351 Elo+
Party 3
Team Averages
Level 96
1,580 SR
1,445 Elo+

VS

Team Averages
Level 70
1,443 SR
1,475 Elo+
Scylla
Scylla
AVGlatina1
Scylla
Level 77
God Stats
4W - 5L
1,410 SR
Queue Stats
84W - 103L
1,524 Elo+
Party 1
Ullr
Ullr
Alesstone
Ullr
Level 48
God Stats
1W - 0L
1,509 SR
Queue Stats
172W - 184L
1,417 Elo+
Party 1
Ares
Ares
Wingmannn
Ares
Level 46
God Stats
41W - 23L
1,519 SR
Queue Stats
247W - 222L
1,496 Elo+
Party 2
Bellona
Bellona
WoodzSmite
Bellona
Level 48
God Stats
4W - 7L
1,277 SR
Queue Stats
139W - 116L
1,497 Elo+
Party 2
Serqet
Serqet
wibinichinime
Serqet
Level 129
God Stats
8W - 14L
1,500 SR
Queue Stats
140W - 153L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BrandonaRex
Bakasura
16
2 / 6 / 0
9,051
476
13,341
19,811
10,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
ChuckBeOff
Baron Samedi
13
0 / 7 / 1
7,682
404
4,853
13,618
6,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
11
0 / 4 / 0
7,760
408
3,598
20,890
19,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 2 / 1
8,682
457
13,080
24,750
23,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
THUNDERKING8
Chernobog
15
1 / 4 / 0
8,849
466
7,265
18,458
7,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AVGlatina1
Scylla
17
5 / 2 / 9
10,947
576
14,685
11,227
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
17
4 / 0 / 8
10,145
534
10,807
8,698
4,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
16
3 / 0 / 6
10,416
548
13,585
15,646
16,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
WoodzSmite
Bellona
18
2 / 1 / 2
11,198
589
14,487
22,518
26,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
9 / 0 / 7
11,911
627
17,405
16,785
9,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
3
Kills
23
23
Deaths
3
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Scylla
AVGlatina1
Scylla
5
2
9
4.75
W
Ullr
4
0
8
8
L
Bakasura
BrandonaRex
Bakasura
2
6
0
0.33
L
Baron Samedi
ChuckBeOff
Baron Samedi
0
7
1
0.07
L
Ymir
0
4
0
0
L
0
2
1
0.25
L
Chernobog
THUNDERKING8
Chernobog
1
4
0
0.25
W
Ares
3
0
6
6
W
Bellona
WoodzSmite
Bellona
2
1
2
3
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,137
Damage
70,969
97,527
Taken
74,874
68,249
Mitigated
61,234
26,451
Healing
24,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AVGlatina1
Scylla
14,685
1,410
0
1,552
11,227
4,435
668
2,827
7,873
85,958
1,033
W
Ullr
10,807
4,158
0
3,494
8,698
4,063
3,159
2,040
6,245
0
73,534
L
Bakasura
BrandonaRex
Bakasura
13,341
7,484
0
5,330
19,811
10,715
0
3,625
15,501
0
73,689
L
Baron Samedi
ChuckBeOff
Baron Samedi
4,853
325
0
2,386
13,618
6,963
0
6,013
7,162
52,835
0
L
Ymir
3,598
138
119
3,634
20,890
19,263
0
6,974
13,501
23,898
0
L
13,080
5,123
0
9,043
24,750
23,711
0
4,753
19,906
2,076
72,696
L
Chernobog
THUNDERKING8
Chernobog
7,265
4,033
0
5,939
18,458
7,597
0
5,700
11,839
0
74,423
W
Ares
13,585
799
0
4,378
15,646
16,766
985
1,181
13,012
47,409
2,699
W
Bellona
WoodzSmite
Bellona
14,487
4,669
0
9,863
22,518
26,881
1,584
1,197
19,445
0
100,525
W
17,405
5,006
0
5,163
16,785
9,089
0
2,084
13,835
0
120,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,024
Gold Earned
54,617
472
Minions Killed
623
0
Camps Cleared
0
1,851,970
Distance Traveled
1,938,295
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,947
576
139
7
0
377,421
0
W
Ullr
10,145
534
131
7
0
367,029
0
L
Bakasura
9,051
476
119
6
0
432,109
0
L
Baron Samedi
7,682
404
90
5
0
328,287
1
L
Ymir
7,760
408
33
2
0
328,519
3
L
Surtr
8,682
457
113
6
0
382,411
0
L
Chernobog
8,849
466
117
6
0
380,644
1
W
Ares
10,416
548
43
2
0
390,834
6
W
Bellona
11,198
589
184
10
0
326,002
2
W
Serqet
11,911
627
126
7
0
477,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role