Player Matchup

Sol
Sol
BlondeSiren92
Sol
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Nox
Nox
IILavish-
Nox
Level 63
God Stats
1W - 2L
1,263 SR
Queue Stats
116W - 124L
1,415 Elo+
Party 3
Cthulhu
Cthulhu
OG Magikarps
Cthulhu
Level 139
God Stats
1W - 1L
1,279 SR
Queue Stats
75W - 74L
1,526 Elo+
Party 1
Tyr
Tyr
SirSauced420
Tyr
Level 158
God Stats
1W - 1L
1,298 SR
Queue Stats
58W - 56L
1,534 Elo+
Party 1
Poseidon
Poseidon
VIPetee
Poseidon
Level 148
God Stats
2W - 2L
1,776 SR
Queue Stats
73W - 69L
1,505 Elo+
Party 3
Team Averages
Level 130
1,423 SR
1,496 Elo+

VS

Team Averages
Level 119
1,496 SR
1,489 Elo+
Cerberus
Cerberus
DeafKage420
Cerberus
Level 154
God Stats
2W - 1L
1,592 SR
Queue Stats
146W - 140L
1,490 Elo+
Solo
Izanami
Izanami
JsMxxn
Izanami
Level 148
God Stats
0W - 1L
1,473 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Krigose
Ratatoskr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Lancelot
Lancelot
McLuis34
Lancelot
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Khepri
Khepri
Stickyskinny
Khepri
Level 108
God Stats
3W - 6L
1,415 SR
Queue Stats
194W - 198L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 6
5,720
1,144
5,478
3,217
1,132
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 1 / 8
5,771
1,154
2,346
3,464
1,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
OG Magikarps
Cthulhu
11
3 / 0 / 7
5,898
1,180
3,685
3,360
2,370
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 2 / 7
5,077
1,015
2,410
4,846
4,312
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
VIPetee
Poseidon
9
1 / 2 / 8
5,483
1,097
5,597
3,707
1,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeafKage420
Cerberus
11
1 / 1 / 2
5,650
1,130
5,457
6,232
5,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
JsMxxn
Izanami
1
0 / 0 / 0
1,236
247
0
0
0
Ratatoskr
Krigose
Ratatoskr
8
1 / 6 / 1
4,857
971
2,823
7,423
3,381
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
McLuis34
Lancelot
9
2 / 4 / 0
5,320
1,064
3,566
7,491
3,444
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Khepri
11
1 / 0 / 1
5,539
1,108
2,999
3,383
3,124
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
10
Kills
5
5
Deaths
11
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
Cerberus
DeafKage420
Cerberus
1
1
2
2
W
2
1
8
6
L
Izanami
JsMxxn
Izanami
0
0
0
0
L
Ratatoskr
Krigose
Ratatoskr
1
6
1
0.25
L
Lancelot
McLuis34
Lancelot
2
4
0
0.5
W
Cthulhu
OG Magikarps
Cthulhu
3
0
7
6.5
W
1
2
7
2.25
L
Khepri
1
0
1
1.5
W
Poseidon
VIPetee
Poseidon
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,516
Damage
14,845
18,594
Taken
24,529
10,532
Mitigated
15,142
7,018
Healing
6,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,478
2,034
0
1,071
3,217
1,132
218
1,114
2,103
10,405
0
L
Cerberus
DeafKage420
Cerberus
5,457
261
459
3,076
6,232
5,193
0
4,681
1,513
15,345
0
W
2,346
597
250
103
3,464
1,399
217
1,680
1,784
6,655
0
L
Izanami
JsMxxn
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Ratatoskr
Krigose
Ratatoskr
2,823
417
0
70
7,423
3,381
0
5,187
2,160
0
5,477
L
Lancelot
McLuis34
Lancelot
3,566
474
0
897
7,491
3,444
0
4,902
2,509
0
6,490
W
Cthulhu
OG Magikarps
Cthulhu
3,685
161
980
842
3,360
2,370
200
1,868
1,492
7,000
157
W
2,410
93
705
1,083
4,846
4,312
114
2,124
2,722
0
3,657
L
Khepri
2,999
191
1,233
849
3,383
3,124
0
2,052
1,223
5,855
0
W
Poseidon
VIPetee
Poseidon
5,597
387
1,373
611
3,707
1,319
206
1,670
2,037
10,728
939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,949
Gold Earned
22,602
50
Minions Killed
57
0
Camps Cleared
0
548,512
Distance Traveled
464,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,720
1,144
12
2
0
100,951
0
L
Cerberus
5,650
1,130
40
8
0
115,072
0
W
Nox
5,771
1,154
10
2
0
112,158
0
L
Izanami
1,236
247
0
0
0
0
0
L
Ratatoskr
4,857
971
6
1
0
114,318
0
L
Lancelot
5,320
1,064
5
1
0
122,385
0
W
Cthulhu
5,898
1,180
10
2
0
124,262
0
W
Tyr
5,077
1,015
5
1
0
105,302
0
L
Khepri
5,539
1,108
6
1
0
112,534
0
W
Poseidon
5,483
1,097
13
3
0
105,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role