Player Matchup

Merlin
Merlin
FistyChristy
Merlin
Level 148
God Stats
6W - 9L
1,388 SR
Queue Stats
305W - 357L
1,405 Elo+
Party 2
Bacchus
Bacchus
Ki Blazin 420
Bacchus
Level 115
God Stats
1W - 1L
1,267 SR
Queue Stats
84W - 91L
1,441 Elo+
Party 2
Freya
Freya
LastBullet4U
Freya
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 257L
1,469 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PseudoFlip
Ah Muzen Cab
Level 125
God Stats
0W - 3L
1,272 SR
Queue Stats
179W - 183L
1,550 Elo+
Solo
Artemis
Artemis
RedundantKitty1
Artemis
Level 155
God Stats
4W - 5L
1,736 SR
Queue Stats
274W - 286L
1,465 Elo+
Party 2
Team Averages
Level 130
1,433 SR
1,466 Elo+

VS

Team Averages
Level 119
1,550 SR
1,488 Elo+
Anubis
Anubis
JTxnk
Anubis
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 83L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
Jkid1
Sun Wukong
Level 149
God Stats
5W - 1L
1,756 SR
Queue Stats
133W - 131L
1,449 Elo+
Party 1
Zeus
Zeus
ShaunV06
Zeus
Level 105
God Stats
9W - 5L
1,630 SR
Queue Stats
297W - 281L
1,460 Elo+
Solo
Kumbhakarna
Kumbhakarna
ShuggaDaDDy069
Kumbhakarna
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,560 Elo+
Solo
Ao Kuang
Ao Kuang
ŚțěřóiDz
Ao Kuang
Level 120
God Stats
2W - 2L
1,366 SR
Queue Stats
85W - 91L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
1 / 3 / 3
9,401
672
13,073
8,247
3,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
14
1 / 4 / 7
8,662
619
5,520
12,124
13,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 7 / 3
8,225
588
5,389
12,727
4,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
PseudoFlip
Ah Muzen Cab
19
4 / 5 / 5
10,699
764
12,855
13,050
4,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 6 / 5
10,460
747
11,306
15,250
5,560
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JTxnk
Anubis
20
12 / 3 / 11
12,864
919
19,454
14,002
10,676
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sun Wukong
Jkid1
Sun Wukong
16
3 / 3 / 15
10,011
715
10,998
14,428
19,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
18
3 / 4 / 18
11,527
823
17,916
10,260
6,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kumbhakarna
ShuggaDaDDy069
Kumbhakarna
18
2 / 4 / 18
10,235
731
4,132
19,285
21,534
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ao Kuang
ŚțěřóiDz
Ao Kuang
15
5 / 3 / 11
10,167
726
3,275
9,031
5,056
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
98
15
Kills
25
25
Deaths
17
23
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
3
3
0.83
W
Anubis
JTxnk
Anubis
12
3
11
5.83
W
Sun Wukong
Jkid1
Sun Wukong
3
3
15
3.5
L
Bacchus
1
4
7
1.13
L
2
7
3
0.5
L
Ah Muzen Cab
PseudoFlip
Ah Muzen Cab
4
5
5
1.3
L
7
6
5
1.58
W
Zeus
3
4
18
3
W
Kumbhakarna
ShuggaDaDDy069
Kumbhakarna
2
4
18
2.75
W
Ao Kuang
ŚțěřóiDz
Ao Kuang
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,143
Damage
55,775
61,398
Taken
67,006
31,568
Mitigated
62,579
13,969
Healing
18,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
13,073
408
1,042
1,571
8,247
3,730
0
5,540
2,521
37,973
119
W
Anubis
JTxnk
Anubis
19,454
1,100
2,038
5,169
14,002
10,676
2,457
5,502
8,328
48,799
667
W
Sun Wukong
Jkid1
Sun Wukong
10,998
1,257
571
2,422
14,428
19,025
984
4,461
9,756
0
15,024
L
Bacchus
5,520
215
226
1,528
12,124
13,105
0
8,352
3,577
7,957
482
L
5,389
1,931
575
2,113
12,727
4,411
0
10,337
2,213
7,224
0
L
Ah Muzen Cab
PseudoFlip
Ah Muzen Cab
12,855
2,535
367
1,569
13,050
4,762
0
9,816
3,010
0
36,527
L
11,306
1,561
879
4,099
15,250
5,560
0
10,443
4,446
0
18,611
W
Zeus
17,916
1,045
945
406
10,260
6,288
1,927
4,766
5,449
42,197
0
W
Kumbhakarna
ShuggaDaDDy069
Kumbhakarna
4,132
501
1,170
3,042
19,285
21,534
1,013
5,293
13,828
8,737
0
W
Ao Kuang
ŚțěřóiDz
Ao Kuang
3,275
900
1,014
1,298
9,031
5,056
1,823
2,925
6,106
4,138
699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,447
Gold Earned
54,804
135
Minions Killed
187
0
Camps Cleared
0
1,053,462
Distance Traveled
1,198,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,401
672
60
4
0
228,675
0
W
Anubis
12,864
919
70
5
0
231,308
0
W
Sun Wukong
10,011
715
20
1
0
229,465
0
L
Bacchus
8,662
619
9
1
0
155,982
0
L
Freya
8,225
588
4
0
0
217,848
0
L
Ah Muzen Cab
10,699
764
38
3
0
272,036
0
L
Artemis
10,460
747
24
2
0
178,921
0
W
Zeus
11,527
823
76
5
0
226,873
0
W
Kumbhakarna
10,235
731
11
1
0
239,349
0
W
Ao Kuang
10,167
726
10
1
0
271,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role