Player Matchup

Nike
Nike
Gold III
EvolvedEpic
Nike
Gold III
Level 109
God Stats
8W - 7L
1,543 SR
Queue Stats
104W - 105L
1,435 MMR
Solo
Hou Yi
Hou Yi
Bronze III
ShadowPossession
Hou Yi
Bronze III
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 55L
1,446 MMR
Solo
Athena
Athena
Gold IV
SmurfBotBoy
Athena
Gold IV
Level 61
God Stats
9W - 5L
1,864 SR
Queue Stats
256W - 261L
1,368 MMR
Party 1
Anubis
Anubis
Gold I
iLoveMagesAlot
Anubis
Gold I
Level 87
God Stats
110W - 91L
1,613 SR
Queue Stats
321W - 315L
1,479 MMR
Party 1
Awilix
Awilix
Gold III
vFewh
Awilix
Gold III
Level 153
God Stats
9W - 2L
1,822 SR
Queue Stats
232W - 233L
1,431 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,668 SR
1,432 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,552 SR
1,432 MMR
Khepri
Khepri
Bronze III
Adelea
Khepri
Bronze III
Level 159
God Stats
1W - 5L
1,689 SR
Queue Stats
84W - 75L
1,425 MMR
Solo
Kukulkan
Kukulkan
Gold IV
MommysGoodBoy
Kukulkan
Gold IV
Level 87
God Stats
1W - 2L
1,502 SR
Queue Stats
75W - 73L
1,439 MMR
Solo
Geb
Geb
Silver I
VzFroze
Geb
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,432 MMR
Solo
Surtr
Surtr
Gold V
ahoyflabbyone
Surtr
Gold V
Level 81
God Stats
14W - 12L
1,570 SR
Queue Stats
90W - 94L
1,443 MMR
Solo
Medusa
Medusa
Gold IV
taytig
Medusa
Gold IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
9,285
619
10,666
15,332
13,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 1 / 5
9,517
634
9,670
10,983
4,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
13
1 / 0 / 7
7,794
520
5,084
11,515
9,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 5 / 3
7,415
494
7,048
9,373
4,658
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
vFewh
Awilix
17
8 / 0 / 3
9,236
616
8,883
11,727
5,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Bans
ChaacNutJanus

VS

Bans
ThanatosHachimanSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Adelea
Khepri
10
0 / 1 / 0
6,539
436
3,669
10,099
7,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
MommysGoodBoy
Kukulkan
14
4 / 2 / 1
8,214
548
12,238
7,463
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Geb
11
1 / 5 / 3
6,814
454
6,649
16,718
7,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 0
7,307
487
9,182
17,025
12,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
taytig
Medusa
12
1 / 5 / 0
6,909
461
4,788
9,783
3,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
17
Kills
7
7
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
Adelea
Khepri
0
1
0
0
W
3
1
1
3.5
L
Kukulkan
MommysGoodBoy
Kukulkan
4
2
1
2.25
W
4
1
5
6.5
W
Athena
1
0
7
4.5
L
Geb
1
5
3
0.5
L
1
4
0
0.25
W
1
5
3
0.5
L
Medusa
taytig
Medusa
1
5
0
0.2
W
Awilix
vFewh
Awilix
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,351
Damage
36,526
58,930
Taken
61,088
38,419
Mitigated
34,709
15,498
Healing
14,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Adelea
Khepri
3,669
826
0
2,208
10,099
7,710
0
2,001
8,098
23,111
0
W
10,666
2,302
0
1,750
15,332
13,465
0
2,333
11,759
0
89,627
L
Kukulkan
MommysGoodBoy
Kukulkan
12,238
2,019
0
500
7,463
3,019
0
2,668
4,795
71,280
0
W
9,670
5,244
0
5,942
10,983
4,853
302
2,118
8,865
0
82,467
W
Athena
5,084
930
0
2,387
11,515
9,811
0
7,094
4,335
23,091
132
L
Geb
6,649
718
0
4,513
16,718
7,665
0
4,392
12,326
46,503
0
L
9,182
3,183
0
5,203
17,025
12,608
0
913
16,112
3,455
50,067
W
7,048
554
257
1,970
9,373
4,658
0
6,909
2,464
55,602
1,170
L
Medusa
taytig
Medusa
4,788
1,949
0
1,683
9,783
3,707
0
1,984
7,799
0
46,656
W
Awilix
vFewh
Awilix
8,883
2,788
0
3,192
11,727
5,632
0
4,977
6,750
0
90,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,247
Gold Earned
35,783
540
Minions Killed
385
0
Camps Cleared
0
1,532,589
Distance Traveled
1,414,074
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,539
436
30
2
0
313,496
5
W
Nike
9,285
619
148
10
0
275,411
2
L
Kukulkan
8,214
548
133
9
0
297,986
0
W
Hou Yi
9,517
634
133
9
0
254,084
1
W
Athena
7,794
520
29
2
0
351,997
2
L
Geb
6,814
454
61
4
0
289,306
2
L
Surtr
7,307
487
94
6
0
252,164
4
W
Anubis
7,415
494
113
8
0
277,693
4
L
Medusa
6,909
461
67
4
0
261,122
2
W
Awilix
9,236
616
117
8
0
373,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role