Player Matchup

Medusa
Medusa
 
Medusa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Maithew1292
Hun Batz
Level 114
God Stats
5W - 1L
1,523 SR
Queue Stats
231W - 216L
1,486 Elo+
Solo
Surtr
Surtr
SPTxBlueBerry-_-
Surtr
Level 23
God Stats
21W - 22L
1,214 SR
Queue Stats
37W - 44L
1,164 Elo+
Party 2
Aphrodite
Aphrodite
TSG Kaz YT
Aphrodite
Level 44
God Stats
2W - 1L
1,818 SR
Queue Stats
22W - 45L
1,364 Elo+
Solo
Eset
Eset
juan_animus07
Eset
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 156L
1,588 Elo+
Party 2
Team Averages
Level 70
1,511 SR
1,420 Elo+

VS

Team Averages
Level 47
1,484 SR
1,363 Elo+
Ymir
Ymir
TNT_Rage_Quit
Ymir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,315 Elo+
Solo
Anubis
Anubis
dconn15
Anubis
Level 38
God Stats
1W - 2L
1,449 SR
Queue Stats
8W - 10L
1,380 Elo+
Party 1
Thanatos
Thanatos
meeenawah
Thanatos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,474 Elo+
Party 1
Zhong Kui
Zhong Kui
tjpallan
Zhong Kui
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,268 Elo+
Party 1
Nut
Nut
w70x2
Nut
Level 62
God Stats
6W - 11L
1,470 SR
Queue Stats
15W - 22L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 0 / 2
5,911
537
7,965
6,177
2,286
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Maithew1292
Hun Batz
13
3 / 0 / 2
6,864
624
4,479
8,592
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 1
6,238
567
4,648
7,894
4,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
TSG Kaz YT
Aphrodite
10
1 / 0 / 2
6,324
575
4,377
7,828
3,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
2 / 0 / 0
7,133
648
5,864
2,710
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,644
422
1,719
7,955
5,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
dconn15
Anubis
10
0 / 2 / 0
5,131
466
1,217
8,819
3,948
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Thanatos
meeenawah
Thanatos
11
0 / 2 / 0
5,367
488
2,648
11,123
5,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
tjpallan
Zhong Kui
10
1 / 2 / 0
5,651
514
6,032
8,249
6,388
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Nut
w70x2
Nut
8
0 / 1 / 0
4,519
411
4,880
6,618
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
9
Kills
1
1
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
2
3
W
Hun Batz
Maithew1292
Hun Batz
3
0
2
4
W
1
1
1
1.5
L
0
2
0
0
W
Aphrodite
TSG Kaz YT
Aphrodite
1
0
2
2
L
Anubis
dconn15
Anubis
0
2
0
0
W
2
0
0
2
L
Thanatos
meeenawah
Thanatos
0
2
0
0
L
Zhong Kui
tjpallan
Zhong Kui
1
2
0
0.5
L
Nut
w70x2
Nut
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,333
Damage
16,496
33,201
Taken
42,764
15,171
Mitigated
23,192
14,403
Healing
14,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,965
3,460
147
2,385
6,177
2,286
646
921
5,256
0
38,970
W
Hun Batz
Maithew1292
Hun Batz
4,479
1,996
0
1,518
8,592
3,748
0
1,111
7,481
0
62,135
W
4,648
1,761
0
3,047
7,894
4,644
0
5,007
2,887
136
33,277
L
1,719
205
0
540
7,955
5,541
0
1,846
6,109
11,817
0
W
Aphrodite
TSG Kaz YT
Aphrodite
4,377
1,110
609
5,762
7,828
3,474
150
798
7,030
22,692
2,881
L
Anubis
dconn15
Anubis
1,217
291
0
3,907
8,819
3,948
0
5,154
3,665
35,375
0
W
5,864
423
0
935
2,710
1,019
206
1,131
1,579
51,349
2,259
L
Thanatos
meeenawah
Thanatos
2,648
1,989
0
5,500
11,123
5,120
0
1,112
10,011
0
40,052
L
Zhong Kui
tjpallan
Zhong Kui
6,032
913
0
2,433
8,249
6,388
0
102
7,722
32,904
0
L
Nut
w70x2
Nut
4,880
3,637
0
2,048
6,618
2,195
0
1,477
5,141
0
27,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,470
Gold Earned
25,312
335
Minions Killed
227
0
Camps Cleared
0
1,039,196
Distance Traveled
989,023
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,911
537
48
4
0
214,728
3
W
Hun Batz
6,864
624
95
9
0
241,197
1
W
Surtr
6,238
567
53
5
0
173,688
0
L
Ymir
4,644
422
12
1
0
168,252
0
W
Aphrodite
6,324
575
40
4
0
189,189
2
L
Anubis
5,131
466
55
5
0
189,118
0
W
Eset
7,133
648
99
9
0
220,394
0
L
Thanatos
5,367
488
71
6
0
224,369
0
L
Zhong Kui
5,651
514
56
5
0
193,464
0
L
Nut
4,519
411
33
3
0
213,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role