Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
FRENCHY XVII
Da Ji
Level 107
God Stats
24W - 13L
1,687 SR
Queue Stats
270W - 267L
1,470 Elo+
Party 2
Cabrakan
Cabrakan
Kill3rMan1ac
Cabrakan
Level 207
God Stats
1W - 2L
1,281 SR
Queue Stats
218W - 178L
1,620 Elo+
Solo
Ullr
Ullr
Ozhare
Ullr
Level 147
God Stats
21W - 24L
1,779 SR
Queue Stats
64W - 62L
1,459 Elo+
Solo
Nox
Nox
Striker 615
Nox
Level 129
God Stats
18W - 16L
1,560 SR
Queue Stats
308W - 299L
1,473 Elo+
Party 2
Team Averages
Level 143
1,561 SR
1,505 Elo+

VS

Team Averages
Level 133
1,750 SR
1,542 Elo+
Nu Wa
Nu Wa
Daneel0
Nu Wa
Level 165
God Stats
153W - 152L
1,577 SR
Queue Stats
285W - 270L
1,530 Elo+
Solo
Sobek
Sobek
Leonidas540480
Sobek
Level 128
God Stats
3W - 2L
1,819 SR
Queue Stats
110W - 97L
1,636 Elo+
Party 1
Cthulhu
Cthulhu
ProfessorPress
Cthulhu
Level 122
God Stats
4W - 0L
1,895 SR
Queue Stats
31W - 26L
1,562 Elo+
Solo
Bellona
Bellona
RuinedHex
Bellona
Level 158
God Stats
2W - 1L
1,817 SR
Queue Stats
123W - 112L
1,569 Elo+
Solo
Nut
Nut
XGKris
Nut
Level 93
God Stats
2W - 1L
1,645 SR
Queue Stats
47W - 51L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 3 / 0
4,755
528
1,232
8,482
4,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
4 / 3 / 1
5,382
598
3,921
7,109
2,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
Kill3rMan1ac
Cabrakan
7
0 / 4 / 1
4,352
484
1,561
9,214
7,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
Ozhare
Ullr
9
0 / 3 / 2
4,790
532
5,690
7,636
2,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 1
5,956
662
2,810
2,373
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Daneel0
Nu Wa
10
0 / 1 / 2
5,406
601
2,532
2,701
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
3 / 1 / 4
5,604
623
3,340
8,476
6,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
4 / 1 / 0
6,482
720
5,338
4,768
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
RuinedHex
Bellona
9
2 / 0 / 0
5,137
571
2,197
5,286
3,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nut
XGKris
Nut
10
3 / 2 / 3
5,534
615
5,654
7,277
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
12
13
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
W
Nu Wa
Daneel0
Nu Wa
0
1
2
1
L
4
3
1
1.5
L
Cabrakan
Kill3rMan1ac
Cabrakan
0
4
1
0.13
W
3
1
4
5
L
Ullr
Ozhare
Ullr
0
3
2
0.33
W
4
1
0
4
W
Bellona
RuinedHex
Bellona
2
0
0
2
L
1
0
1
1.5
W
Nut
XGKris
Nut
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,214
Damage
19,061
34,814
Taken
28,508
18,764
Mitigated
16,896
5,116
Healing
10,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,232
55
0
1,990
8,482
4,402
0
3,799
4,055
0
26,807
W
Nu Wa
Daneel0
Nu Wa
2,532
801
0
189
2,701
824
52
1,507
1,040
37,354
0
L
3,921
946
0
715
7,109
2,979
0
1,911
5,098
0
22,331
L
Cabrakan
Kill3rMan1ac
Cabrakan
1,561
254
0
801
9,214
7,601
0
2,101
7,113
19,653
201
W
3,340
807
0
4,010
8,476
6,811
0
1,033
7,443
18,509
0
L
Ullr
Ozhare
Ullr
5,690
2,615
0
1,313
7,636
2,831
0
1,578
6,058
0
31,266
W
5,338
455
0
1,410
4,768
3,540
0
179
4,589
37,991
724
W
Bellona
RuinedHex
Bellona
2,197
390
0
1,062
5,286
3,070
0
836
4,360
0
30,248
L
2,810
0
0
297
2,373
951
0
1,005
1,352
41,108
1,159
W
Nut
XGKris
Nut
5,654
3,296
0
4,151
7,277
2,651
0
491
6,786
0
36,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,235
Gold Earned
28,163
261
Minions Killed
277
0
Camps Cleared
0
878,125
Distance Traveled
918,137
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,755
528
55
6
0
131,458
0
W
Nu Wa
5,406
601
58
6
0
198,684
1
L
Da Ji
5,382
598
37
4
0
201,383
0
L
Cabrakan
4,352
484
26
3
0
166,150
1
W
Sobek
5,604
623
21
2
0
166,489
2
L
Ullr
4,790
532
53
6
0
164,263
0
W
Cthulhu
6,482
720
83
9
0
188,532
0
W
Bellona
5,137
571
60
7
0
216,503
0
L
Nox
5,956
662
90
10
0
214,871
1
W
Nut
5,534
615
55
6
0
147,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role