Player Matchup

Loki
Loki
Gold V
 
Loki
Gold V
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold V
Chadfarthouse
Anubis
Gold V
Level 159
God Stats
1W - 2L
1,287 SR
Queue Stats
96W - 86L
1,364 MMR
Solo
Chaac
Chaac
Gold V
Dannyyboy94
Chaac
Gold V
Level 138
God Stats
4W - 2L
1,417 SR
Queue Stats
136W - 133L
1,372 MMR
Solo
Sobek
Sobek
Gold III
JHawky1
Sobek
Gold III
Level 143
God Stats
13W - 7L
1,647 SR
Queue Stats
24W - 24L
1,479 MMR
Solo
Hachiman
Hachiman
Silver I
TheSvaika
Hachiman
Silver I
Level 148
God Stats
5W - 3L
1,428 SR
Queue Stats
86W - 94L
1,275 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 156
1,456 SR
1,398 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,525 SR
1,367 MMR
Merlin
Merlin
Gold IV
CursedBen
Merlin
Gold IV
Level 155
God Stats
2W - 1L
1,626 SR
Queue Stats
129W - 132L
1,539 MMR
Party 1
Kali
Kali
Gold IV
GoVEGANorG0NoHom
Kali
Gold IV
Level 78
God Stats
274W - 224L
1,498 SR
Queue Stats
601W - 600L
1,316 MMR
Solo
Awilix
Awilix
Gold IV
chazbaz2002
Awilix
Gold IV
Level 136
God Stats
8W - 6L
1,647 SR
Queue Stats
157W - 158L
1,429 MMR
Party 1
Ares
Ares
Silver III
mbarakeh
Ares
Silver III
Level 50
God Stats
9W - 12L
1,602 SR
Queue Stats
29W - 47L
1,185 MMR
Solo
Anhur
Anhur
Gold V
ukanlo62
Anhur
Gold V
Level 64
God Stats
0W - 2L
1,253 SR
Queue Stats
143W - 140L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
7 / 2 / 4
8,662
577
8,573
14,337
5,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 3
8,822
588
8,407
9,951
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
4 / 0 / 2
9,284
619
11,333
15,061
8,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
JHawky1
Sobek
13
0 / 0 / 7
7,857
524
5,786
15,434
15,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
TheSvaika
Hachiman
15
4 / 2 / 4
8,857
590
9,092
9,504
3,450
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SusanoAthenaKuzenbo

VS

Bans
ThanatosThothThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CursedBen
Merlin
14
0 / 1 / 2
7,979
532
9,583
7,284
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 0
7,045
470
12,403
18,588
12,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Awilix
14
3 / 5 / 2
7,732
515
9,570
14,519
5,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
7
0 / 2 / 1
5,502
367
1,179
5,829
3,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
ukanlo62
Anhur
12
2 / 5 / 1
7,102
473
8,003
12,044
4,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
17
Kills
5
5
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
2
4
4.5
W
2
1
3
3.5
L
Merlin
CursedBen
Merlin
0
1
2
1
W
4
0
2
5
L
0
4
0
0
W
Sobek
JHawky1
Sobek
0
0
7
3.5
W
Hachiman
TheSvaika
Hachiman
4
2
4
3
L
Awilix
3
5
2
0.8
L
Ares
0
2
1
0.25
L
Anhur
ukanlo62
Anhur
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,191
Damage
40,738
64,287
Taken
58,264
38,353
Mitigated
27,788
29,762
Healing
14,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,573
2,155
0
5,573
14,337
5,709
113
2,811
11,224
0
62,512
W
8,407
333
0
3,821
9,951
4,599
47
3,206
6,268
73,587
2,129
L
Merlin
CursedBen
Merlin
9,583
386
0
1,000
7,284
2,229
0
2,167
5,117
56,854
0
W
11,333
2,287
0
8,312
15,061
8,597
372
272
13,819
0
75,963
L
12,403
6,437
0
6,232
18,588
12,605
0
1,901
16,687
0
54,479
W
Sobek
JHawky1
Sobek
5,786
388
0
7,599
15,434
15,998
0
2,864
12,114
31,933
1,963
W
Hachiman
TheSvaika
Hachiman
9,092
5,304
0
4,457
9,504
3,450
439
463
8,991
0
70,180
L
Awilix
9,570
3,850
0
4,111
14,519
5,036
0
5,893
8,626
0
63,991
L
Ares
1,179
32
0
2,032
5,829
3,803
0
893
4,936
11,319
0
L
Anhur
ukanlo62
Anhur
8,003
3,472
0
823
12,044
4,115
0
3,012
9,032
0
43,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,482
Gold Earned
35,360
511
Minions Killed
382
0
Camps Cleared
0
1,469,781
Distance Traveled
1,358,889
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,662
577
89
6
0
281,931
0
W
Anubis
8,822
588
154
10
0
270,980
1
L
Merlin
7,979
532
128
9
0
309,873
0
W
Chaac
9,284
619
119
8
0
310,040
2
L
Kali
7,045
470
77
5
0
279,451
0
W
Sobek
7,857
524
42
3
0
322,777
4
W
Hachiman
8,857
590
107
7
0
284,053
0
L
Awilix
7,732
515
86
6
0
341,359
0
L
Ares
5,502
367
14
1
0
145,513
3
L
Anhur
7,102
473
77
5
0
282,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role