Player Matchup

Serqet
Serqet
 
Serqet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ClasifiedCarnage
Agni
Level 67
God Stats
5W - 8L
1,416 SR
Queue Stats
155W - 133L
1,560 Elo+
Party 2
Athena
Athena
JustABlackGuy10
Athena
Level 6
God Stats
1W - 1L
1,693 SR
Queue Stats
25W - 29L
1,625 Elo+
Party 2
Danzaburou
Danzaburou
lilg060
Danzaburou
Level 61
God Stats
3W - 2L
1,567 SR
Queue Stats
126W - 109L
1,571 Elo+
Party 2
Chaac
Chaac
notcheuwan
Chaac
Level 116
God Stats
11W - 4L
1,760 SR
Queue Stats
436W - 411L
1,484 Elo+
Solo
Team Averages
Level 71
1,587 SR
1,548 Elo+

VS

Team Averages
Level 98
1,581 SR
1,546 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
SlaveryWetDreams
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,641 Elo+
Party 1
Kuzenbo
Kuzenbo
SmokeCarpet7
Kuzenbo
Level 100
God Stats
11W - 2L
1,905 SR
Queue Stats
88W - 84L
1,561 Elo+
Solo
Neith
Neith
TheBoatimus
Neith
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
5
0 / 2 / 0
3,060
612
1,734
4,324
1,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 1 / 0
4,263
853
2,086
2,614
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 0
3,446
689
634
3,729
2,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
lilg060
Danzaburou
6
0 / 0 / 0
3,598
720
1,963
2,693
832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
1
0 / 0 / 0
2,544
509
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
0 / 0 / 0
4,302
860
967
2,570
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Pele
 
Pele
7
0 / 0 / 1
3,685
737
1,431
5,481
1,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 2 / 1
3,429
686
271
2,782
674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
SmokeCarpet7
Kuzenbo
6
0 / 0 / 1
3,678
736
1,261
3,520
2,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
2 / 0 / 0
4,042
808
1,573
2,368
700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
2
3
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
2
0
0
W
Xing Tian
 
Xing Tian
0
0
0
0
W
Pele
 
Pele
0
0
1
0.5
L
2
1
0
2
L
0
0
0
0
W
0
2
1
0.25
W
Kuzenbo
SmokeCarpet7
Kuzenbo
0
0
1
0.5
W
2
0
0
2
L
Danzaburou
lilg060
Danzaburou
0
0
0
0
L
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,417
Damage
5,503
13,360
Taken
16,721
5,236
Mitigated
7,643
3,896
Healing
4,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,734
246
0
1,883
4,324
1,294
0
131
4,193
0
14,875
W
Xing Tian
 
Xing Tian
967
84
0
250
2,570
1,699
0
159
2,411
18,215
3,133
W
Pele
 
Pele
1,431
271
0
1,346
5,481
1,924
0
536
4,909
0
22,671
L
2,086
218
0
250
2,614
785
0
265
2,349
18,962
1,593
L
634
168
0
1,112
3,729
2,325
0
853
2,764
9,061
0
W
271
74
0
898
2,782
674
0
1,426
1,194
13,860
425
W
Kuzenbo
SmokeCarpet7
Kuzenbo
1,261
709
0
1,386
3,520
2,646
0
214
3,306
10,107
0
W
1,573
674
0
1,010
2,368
700
0
53
2,315
0
24,055
L
Danzaburou
lilg060
Danzaburou
1,963
573
0
651
2,693
832
0
885
1,808
0
23,065
L
Chaac
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,911
Gold Earned
19,136
126
Minions Killed
177
0
Camps Cleared
0
431,038
Distance Traveled
539,576
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,060
612
26
5
0
127,147
0
W
Xing Tian
4,302
860
50
10
0
111,667
0
W
Pele
3,685
737
44
9
0
129,287
0
L
Agni
4,263
853
40
8
0
108,677
0
L
Athena
3,446
689
18
4
0
96,116
2
W
Ra
3,429
686
21
4
0
93,224
0
W
Kuzenbo
3,678
736
15
3
0
111,966
0
W
Neith
4,042
808
47
9
0
93,432
0
L
Danzaburou
3,598
720
42
8
0
99,098
0
L
Chaac
2,544
509
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role