Player Matchup

Tiamat
Tiamat
ElderGnomeChild
Tiamat
Level 136
God Stats
1W - 1L
1,701 SR
Queue Stats
74W - 62L
1,622 Elo+
Solo
Chronos
Chronos
Godspeace
Chronos
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 84L
1,555 Elo+
Party 1
Cabrakan
Cabrakan
Woryor2
Cabrakan
Level 149
God Stats
1W - 2L
1,482 SR
Queue Stats
86W - 80L
1,632 Elo+
Solo
Maui
Maui
shubhat
Maui
Level 157
God Stats
0W - 4L
1,635 SR
Queue Stats
70W - 62L
1,585 Elo+
Party 1
Rama
Rama
teel0p
Rama
Level 217
God Stats
1W - 1L
1,493 SR
Queue Stats
111W - 109L
1,577 Elo+
Solo
Team Averages
Level 162
1,562 SR
1,594 Elo+

VS

Team Averages
Level 152
1,530 SR
1,458 Elo+
Ishtar
Ishtar
 
Ishtar
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Amοtti
Cthulhu
Level 163
God Stats
2W - 0L
1,620 SR
Queue Stats
67W - 73L
1,393 Elo+
Party 2
Nox
Nox
TheUnbound03
Nox
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,412 Elo+
Party 2
Hun Batz
Hun Batz
ninjacowz3
Hun Batz
Level 159
God Stats
1W - 0L
1,529 SR
Queue Stats
92W - 85L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
6,044
756
4,571
6,456
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos
Godspeace
Chronos
12
1 / 3 / 3
6,569
821
6,593
8,032
4,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
Woryor2
Cabrakan
13
2 / 3 / 2
6,823
853
3,596
9,186
11,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
shubhat
Maui
12
2 / 3 / 3
6,642
830
3,796
9,515
10,599
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
teel0p
Rama
10
1 / 5 / 3
6,240
780
6,010
9,397
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
2 / 1 / 9
7,637
955
7,371
3,861
2,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
12
1 / 2 / 9
7,581
948
5,356
8,205
10,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Amοtti
Cthulhu
15
7 / 1 / 8
8,731
1,091
12,311
7,883
5,719
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 0 / 8
8,091
1,011
7,210
3,027
1,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
ninjacowz3
Hun Batz
11
1 / 2 / 10
6,897
862
6,454
6,678
6,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
6
Kills
16
16
Deaths
6
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
1
9
6.5
W
Kuzenbo
 
Kuzenbo
1
2
9
2.75
W
Cthulhu
Amοtti
Cthulhu
7
1
8
11
L
0
2
3
0.75
L
Chronos
Godspeace
Chronos
1
3
3
0.83
W
5
0
8
9
L
Cabrakan
Woryor2
Cabrakan
2
3
2
1
W
Hun Batz
ninjacowz3
Hun Batz
1
2
10
3
L
Maui
shubhat
Maui
2
3
3
1.17
L
Rama
teel0p
Rama
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,566
Damage
38,702
42,586
Taken
29,654
36,192
Mitigated
26,508
9,889
Healing
10,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,371
4,377
0
250
3,861
2,328
1,975
3,170
601
0
14,360
W
Kuzenbo
 
Kuzenbo
5,356
1,804
554
1,536
8,205
10,580
247
3,846
4,171
10,545
365
W
Cthulhu
Amοtti
Cthulhu
12,311
241
1,606
3,062
7,883
5,719
612
4,428
3,342
24,821
615
L
4,571
128
295
1,312
6,456
4,957
0
4,341
1,945
9,468
0
L
Chronos
Godspeace
Chronos
6,593
1,174
418
1,775
8,032
4,160
0
4,294
3,586
18,931
0
W
7,210
1,236
176
577
3,027
1,652
830
2,555
472
13,896
220
L
Cabrakan
Woryor2
Cabrakan
3,596
596
509
1,966
9,186
11,648
0
4,469
4,303
4,594
0
W
Hun Batz
ninjacowz3
Hun Batz
6,454
847
1,450
813
6,678
6,229
195
4,040
2,512
0
9,925
L
Maui
shubhat
Maui
3,796
1,154
762
1,634
9,515
10,599
0
4,033
5,354
8,475
0
L
Rama
teel0p
Rama
6,010
5,141
0
1,218
9,397
4,828
46
5,938
3,099
0
14,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,318
Gold Earned
38,937
84
Minions Killed
108
0
Camps Cleared
0
701,914
Distance Traveled
739,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,637
955
26
3
0
110,225
0
W
Kuzenbo
7,581
948
16
2
0
151,046
0
W
Cthulhu
8,731
1,091
27
3
0
165,539
0
L
Tiamat
6,044
756
17
2
0
157,287
0
L
Chronos
6,569
821
28
4
0
154,739
0
W
Nox
8,091
1,011
28
4
0
171,782
0
L
Cabrakan
6,823
853
4
1
0
124,352
0
W
Hun Batz
6,897
862
11
1
0
141,163
0
L
Maui
6,642
830
10
1
0
143,302
0
L
Rama
6,240
780
25
3
0
122,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role