Player Matchup

Thor
Thor
Eacing233
Thor
Level 142
God Stats
0W - 2L
1,273 SR
Queue Stats
71W - 76L
1,438 Elo+
Solo
Anubis
Anubis
Karmakinss
Anubis
Level 59
God Stats
5W - 13L
1,500 SR
Queue Stats
69W - 78L
1,537 Elo+
Solo
Bellona
Bellona
Leenoo
Bellona
Level 108
God Stats
1W - 1L
1,758 SR
Queue Stats
49W - 36L
1,528 Elo+
Solo
Artemis
Artemis
kamal5001
Artemis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 158L
1,349 Elo+
Solo
Yemoja
Yemoja
stephanie_til085
Yemoja
Level 37
God Stats
3W - 3L
1,587 SR
Queue Stats
23W - 25L
1,471 Elo+
Solo
Team Averages
Level 81
1,524 SR
1,464 Elo+

VS

Team Averages
Level 91
1,457 SR
1,459 Elo+
Ra
Ra
Enzoautopsy
Ra
Level 12
God Stats
2W - 6L
1,246 SR
Queue Stats
10W - 19L
1,283 Elo+
Party 1
Anhur
Anhur
SadDobs
Anhur
Level 81
God Stats
2W - 1L
1,554 SR
Queue Stats
52W - 31L
1,595 Elo+
Party 2
Horus
Horus
Val-R-01
Horus
Level 143
God Stats
14W - 14L
1,538 SR
Queue Stats
261W - 267L
1,439 Elo+
Party 1
Ymir
Ymir
nezthepez
Ymir
Level 88
God Stats
1W - 2L
1,445 SR
Queue Stats
70W - 51L
1,532 Elo+
Party 2
Gilgamesh
Gilgamesh
xxLegendary_JC
Gilgamesh
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 151L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 2 / 1
4,903
490
4,446
9,863
3,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Karmakinss
Anubis
10
0 / 2 / 1
5,540
554
4,048
7,304
2,611
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
Leenoo
Bellona
9
0 / 3 / 0
5,195
520
4,405
8,781
4,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
kamal5001
Artemis
8
0 / 2 / 0
4,368
437
5,847
5,797
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 2 / 0
5,126
513
4,251
7,936
3,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,544
554
2,275
5,229
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
SadDobs
Anhur
12
4 / 0 / 2
6,214
621
6,042
7,204
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Val-R-01
Horus
9
2 / 0 / 2
5,625
563
5,182
8,175
6,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
9
2 / 0 / 4
6,121
612
5,193
9,218
7,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
xxLegendary_JC
Gilgamesh
13
3 / 0 / 0
7,640
764
4,814
9,639
5,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
11
11
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
0
2
1
0.25
W
0
1
2
1
L
Anubis
Karmakinss
Anubis
0
2
1
0.25
L
Bellona
Leenoo
Bellona
0
3
0
0
W
Anhur
SadDobs
Anhur
4
0
2
5
W
Horus
Val-R-01
Horus
2
0
2
3
L
Artemis
kamal5001
Artemis
0
2
0
0
W
Ymir
2
0
4
4
L
1
2
0
0.5
W
Gilgamesh
xxLegendary_JC
Gilgamesh
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,997
Damage
23,506
39,681
Taken
39,465
16,788
Mitigated
22,681
11,638
Healing
16,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,446
1,857
192
2,036
9,863
3,919
0
1,662
8,088
0
39,192
W
2,275
475
240
1,834
5,229
1,626
0
2,568
2,661
30,254
0
L
Anubis
Karmakinss
Anubis
4,048
287
0
3,411
7,304
2,611
57
1,639
5,601
45,268
570
L
Bellona
Leenoo
Bellona
4,405
1,685
0
2,008
8,781
4,739
0
85
8,696
0
33,112
W
Anhur
SadDobs
Anhur
6,042
2,927
0
1,942
7,204
2,660
0
1,425
5,779
0
47,343
W
Horus
Val-R-01
Horus
5,182
2,199
1,010
4,378
8,175
6,199
306
2,335
5,840
0
23,050
L
Artemis
kamal5001
Artemis
5,847
3,207
0
193
5,797
1,681
0
1,631
3,983
0
19,852
W
Ymir
5,193
1,398
125
2,811
9,218
7,100
108
1,785
7,433
23,728
0
L
4,251
1,429
2,418
1,380
7,936
3,838
0
2,472
5,308
12,601
1,556
W
Gilgamesh
xxLegendary_JC
Gilgamesh
4,814
1,556
0
3,981
9,639
5,096
0
0
9,639
424
55,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,132
Gold Earned
31,144
235
Minions Killed
298
0
Camps Cleared
0
919,507
Distance Traveled
1,023,053
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,903
490
69
7
0
211,627
1
W
Ra
5,544
554
50
5
0
223,170
0
L
Anubis
5,540
554
73
7
0
180,252
1
L
Bellona
5,195
520
59
6
0
198,213
0
W
Anhur
6,214
621
73
7
0
214,260
2
W
Horus
5,625
563
47
5
0
199,917
0
L
Artemis
4,368
437
24
2
0
171,998
0
W
Ymir
6,121
612
30
3
0
185,681
0
L
Yemoja
5,126
513
10
1
0
157,417
1
W
Gilgamesh
7,640
764
98
10
0
200,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role