Player Matchup

Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Cheetodust69
Pele
Level 54
God Stats
6W - 6L
1,490 SR
Queue Stats
56W - 27L
1,603 Elo+
Party 2
Ao Kuang
Ao Kuang
Chronos649
Ao Kuang
Level 149
God Stats
0W - 2L
1,362 SR
Queue Stats
5W - 4L
1,682 Elo+
Solo
Neith
Neith
Montezuma123
Neith
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 27L
1,603 Elo+
Party 2
Hera
Hera
kowalcakes
Hera
Level 127
God Stats
12W - 16L
1,479 SR
Queue Stats
123W - 127L
1,534 Elo+
Solo
Team Averages
Level 119
1,466 SR
1,585 Elo+

VS

Team Averages
Level 129
1,622 SR
1,652 Elo+
Chiron
Chiron
 
Chiron
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Astrophysicist
Achilles
Level 155
God Stats
6W - 0L
2,003 SR
Queue Stats
53W - 24L
1,755 Elo+
Party 1
Fenrir
Fenrir
Lurkhd
Fenrir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,534 Elo+
Solo
Odin
Odin
Morgelix
Odin
Level 168
God Stats
2W - 1L
1,388 SR
Queue Stats
100W - 57L
1,687 Elo+
Party 1
Janus
Janus
ZxMega
Janus
Level 127
God Stats
1W - 0L
1,719 SR
Queue Stats
12W - 3L
1,783 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 2 / 0
5,155
1,031
886
3,727
1,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 4 / 0
5,374
1,075
3,401
9,504
3,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
Chronos649
Ao Kuang
9
0 / 0 / 0
4,897
979
516
657
260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 1 / 0
5,386
1,077
4,398
7,571
2,616
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 0
5,218
1,044
699
3,548
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Team 1 Tickets

339

VS

Team 2 Tickets

425

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
2 / 0 / 4
6,249
1,250
5,370
2,696
1,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
11
3 / 0 / 4
6,292
1,258
5,510
3,562
3,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Lurkhd
Fenrir
10
0 / 0 / 3
5,391
1,078
2,084
2,895
1,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
11
1 / 0 / 6
5,704
1,141
3,597
3,864
3,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
ZxMega
Janus
10
1 / 0 / 4
5,746
1,149
7,069
1,584
538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
7
7
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
W
Chiron
 
Chiron
2
0
4
4
W
Achilles
3
0
4
5
L
0
4
0
0
L
Ao Kuang
Chronos649
Ao Kuang
0
0
0
0
W
Fenrir
Lurkhd
Fenrir
0
0
3
1.5
L
0
1
0
0
W
Odin
1
0
6
4
W
Janus
ZxMega
Janus
1
0
4
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,900
Damage
23,630
25,007
Taken
14,601
8,789
Mitigated
10,217
1,358
Healing
4,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
886
119
0
216
3,727
1,586
0
301
3,243
1,162
0
W
Chiron
 
Chiron
5,370
1,337
629
1,130
2,696
1,176
0
250
2,446
0
17,105
W
Achilles
5,510
1,111
0
1,188
3,562
3,793
0
814
2,677
0
11,473
L
3,401
543
0
407
9,504
3,186
0
2,619
6,377
0
13,125
L
Ao Kuang
Chronos649
Ao Kuang
516
118
0
100
657
260
0
105
487
632
31
W
Fenrir
Lurkhd
Fenrir
2,084
528
0
399
2,895
1,686
0
87
2,808
0
7,283
L
4,398
1,346
0
635
7,571
2,616
0
2,515
4,604
0
15,090
W
Odin
3,597
548
0
380
3,864
3,024
0
684
3,144
0
11,535
W
Janus
ZxMega
Janus
7,069
136
0
463
1,584
538
0
153
1,431
14,656
0
L
699
353
0
0
3,548
1,141
0
747
2,582
9,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,030
Gold Earned
29,382
72
Minions Killed
103
3
Camps Cleared
4
361,796
Distance Traveled
523,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,155
1,031
2
0
0
44,320
0
W
Chiron
6,249
1,250
33
7
0
96,485
0
W
Achilles
6,292
1,258
20
4
1
108,409
0
L
Pele
5,374
1,075
32
6
2
88,237
0
L
Ao Kuang
4,897
979
0
0
0
31,499
0
W
Fenrir
5,391
1,078
11
2
2
101,852
0
L
Neith
5,386
1,077
20
4
1
100,699
0
W
Odin
5,704
1,141
14
3
0
107,306
0
W
Janus
5,746
1,149
25
5
1
109,187
0
L
Hera
5,218
1,044
18
4
0
97,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role