Player Matchup

Sun Wukong
Sun Wukong
Cebolla11
Sun Wukong
Level 85
God Stats
9W - 6L
1,290 SR
Queue Stats
67W - 56L
1,385 Elo+
Solo
Loki
Loki
Esköl
Loki
Level 29
God Stats
5W - 4L
1,743 SR
Queue Stats
29W - 47L
1,208 Elo+
Party 2
Ah Puch
Ah Puch
Felipeelcrack
Ah Puch
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Sesparzav
Danzaburou
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,208 Elo+
Party 2
Ymir
Ymir
jtperalta
Ymir
Level 26
God Stats
1W - 7L
1,581 SR
Queue Stats
1W - 9L
1,208 Elo+
Party 2
Team Averages
Level 55
1,523 SR
1,302 Elo+

VS

Team Averages
Level 110
1,509 SR
1,444 Elo+
Guan Yu
Guan Yu
MinistroDaREURB
Guan Yu
Level 117
God Stats
3W - 4L
1,263 SR
Queue Stats
306W - 304L
1,473 Elo+
Party 1
Awilix
Awilix
Skalibur78
Awilix
Level 109
God Stats
7W - 11L
1,430 SR
Queue Stats
155W - 212L
1,381 Elo+
Party 3
Kukulkan
Kukulkan
Thunderr6
Kukulkan
Level 136
God Stats
12W - 6L
1,595 SR
Queue Stats
307W - 317L
1,484 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
hauterSPN
Ah Muzen Cab
Level 126
God Stats
25W - 9L
1,737 SR
Queue Stats
96W - 94L
1,447 Elo+
Solo
Chiron
Chiron
juanchitovila
Chiron
Level 63
God Stats
3W - 8L
1,520 SR
Queue Stats
156W - 194L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cebolla11
Sun Wukong
15
3 / 2 / 1
8,964
560
8,454
13,195
10,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Esköl
Loki
12
2 / 4 / 2
7,227
452
5,538
13,605
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
14
2 / 4 / 2
7,961
498
8,547
12,249
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Sesparzav
Danzaburou
13
0 / 6 / 2
7,421
464
7,295
13,447
5,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
13
2 / 6 / 1
7,370
461
2,202
16,890
14,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 5
8,919
557
10,201
13,041
13,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
Skalibur78
Awilix
18
10 / 1 / 6
10,328
646
8,708
12,780
5,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Thunderr6
Kukulkan
15
2 / 2 / 5
9,196
575
12,225
9,148
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
hauterSPN
Ah Muzen Cab
15
4 / 3 / 5
8,740
546
11,507
12,267
5,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
6 / 0 / 4
8,344
522
8,351
10,084
4,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
9
Kills
22
22
Deaths
9
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cebolla11
Sun Wukong
3
2
1
1.75
L
Loki
Esköl
Loki
2
4
2
0.75
L
Ah Puch
2
4
2
0.75
W
0
3
5
0.83
L
Danzaburou
Sesparzav
Danzaburou
0
6
2
0.17
W
Awilix
Skalibur78
Awilix
10
1
6
13
W
Kukulkan
Thunderr6
Kukulkan
2
2
5
2.25
W
Ah Muzen Cab
hauterSPN
Ah Muzen Cab
4
3
5
2.17
L
Ymir
2
6
1
0.42
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,036
Damage
50,992
69,386
Taken
57,320
39,064
Mitigated
31,203
13,156
Healing
17,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cebolla11
Sun Wukong
8,454
1,604
0
4,096
13,195
10,544
0
641
12,554
0
67,954
L
Loki
Esköl
Loki
5,538
1,287
0
3,759
13,605
4,856
0
3,256
10,349
0
51,207
L
Ah Puch
8,547
695
0
1,645
12,249
4,220
0
5,985
6,264
51,630
987
W
10,201
2,026
204
3,294
13,041
13,096
0
1,698
10,427
5,799
62,031
L
Danzaburou
Sesparzav
Danzaburou
7,295
2,650
0
2,857
13,447
5,248
0
0
13,447
0
65,808
W
Awilix
Skalibur78
Awilix
8,708
3,691
0
8,111
12,780
5,599
310
2,326
10,454
0
94,523
W
Kukulkan
Thunderr6
Kukulkan
12,225
958
0
724
9,148
3,145
138
5,588
3,512
71,374
2,698
W
Ah Muzen Cab
hauterSPN
Ah Muzen Cab
11,507
4,302
0
1,390
12,267
5,340
365
204
12,014
0
72,673
L
Ymir
2,202
744
0
799
16,890
14,196
0
3,344
13,546
8,667
0
W
8,351
2,607
278
3,421
10,084
4,023
822
927
9,109
0
55,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,943
Gold Earned
45,527
430
Minions Killed
567
0
Camps Cleared
0
1,538,318
Distance Traveled
1,677,387
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,964
560
121
8
0
300,005
6
L
Loki
7,227
452
82
5
0
365,704
0
L
Ah Puch
7,961
498
90
6
0
299,388
0
W
Guan Yu
8,919
557
107
7
0
328,737
0
L
Danzaburou
7,421
464
117
7
0
287,998
0
W
Awilix
10,328
646
136
9
0
417,250
1
W
Kukulkan
9,196
575
130
8
0
310,260
4
W
Ah Muzen Cab
8,740
546
103
6
0
306,657
2
L
Ymir
7,370
461
20
1
0
285,223
0
W
Chiron
8,344
522
91
6
0
314,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role