Player Matchup

Nut
Nut
Gold II
 
Nut
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Bronze III
DyIaN_25
Thor
Bronze III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,446 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
Kvng_BNT
Morgan Le Fay
Silver IV
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
113W - 132L
1,375 MMR
Solo
Artio
Artio
Gold IV
ShiresNut
Artio
Gold IV
Level 158
God Stats
1W - 0L
1,748 SR
Queue Stats
30W - 33L
1,502 MMR
Party 1
Skadi
Skadi
Silver II
SpawnCifer
Skadi
Silver II
Level 124
God Stats
13W - 16L
1,485 SR
Queue Stats
147W - 151L
1,222 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,547 SR
1,409 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,498 SR
1,373 MMR
Cthulhu
Cthulhu
Platinum IV
 
Cthulhu
Platinum IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold II
Arbok
Apollo
Gold II
Level 148
God Stats
2W - 1L
1,740 SR
Queue Stats
100W - 93L
1,605 MMR
Solo
Da Ji
Da Ji
Silver II
AweInDeath13
Da Ji
Silver II
Level 156
God Stats
15W - 27L
1,395 SR
Queue Stats
78W - 99L
1,145 MMR
Solo
Horus
Horus
Silver IV
DKJ40
Horus
Silver IV
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 36L
1,296 MMR
Solo
Ah Puch
Ah Puch
Gold IV
Gobbstoper
Ah Puch
Gold IV
Level 146
God Stats
7W - 16L
1,356 SR
Queue Stats
234W - 226L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
5
1 / 1 / 0
3,269
654
3,068
3,480
1,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
5
0 / 0 / 0
3,028
606
320
4,039
1,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Kvng_BNT
Morgan Le Fay
5
0 / 0 / 0
3,161
632
824
1,827
498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
ShiresNut
Artio
5
0 / 1 / 1
3,418
684
2,555
5,820
2,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
6
0 / 1 / 0
3,500
700
1,445
2,905
798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
KukulkanThanatosArachneOdin

VS

Bans
LokiAwilixAresAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
1 / 0 / 0
3,970
794
2,546
3,558
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Arbok
Apollo
6
1 / 1 / 1
3,375
675
2,542
4,627
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

3
0 / 0 / 0
2,678
536
421
1,797
647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
DKJ40
Horus
6
1 / 0 / 1
3,564
713
1,901
4,296
2,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
Gobbstoper
Ah Puch
7
0 / 0 / 0
3,825
765
1,194
1,880
618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
1
0
1
L
Cthulhu
 
Cthulhu
1
0
0
1
L
Apollo
Arbok
Apollo
1
1
1
1.5
L
0
0
0
0
L
Horus
DKJ40
Horus
1
0
1
1.5
W
Thor
0
0
0
0
L
Ah Puch
Gobbstoper
Ah Puch
0
0
0
0
W
Morgan Le Fay
Kvng_BNT
Morgan Le Fay
0
0
0
0
W
Artio
ShiresNut
Artio
0
1
1
0.5
W
Skadi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,212
Damage
8,604
18,071
Taken
16,158
6,787
Mitigated
7,796
6,602
Healing
7,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
3,068
1,591
0
875
3,480
1,007
0
0
3,480
0
20,472
L
Cthulhu
 
Cthulhu
2,546
615
0
1,480
3,558
2,427
0
0
3,499
17,872
0
L
Apollo
Arbok
Apollo
2,542
1,590
0
2,195
4,627
1,440
0
1,108
3,519
0
18,242
L
421
0
0
250
1,797
647
0
56
1,741
0
6,665
L
Horus
DKJ40
Horus
1,901
1,105
240
2,444
4,296
2,664
0
1,391
2,905
0
8,815
W
Thor
320
134
0
1,166
4,039
1,517
0
540
3,433
0
10,928
L
Ah Puch
Gobbstoper
Ah Puch
1,194
0
0
1,039
1,880
618
0
824
1,056
18,335
1,135
W
Morgan Le Fay
Kvng_BNT
Morgan Le Fay
824
222
0
359
1,827
498
0
988
633
14,018
0
W
Artio
ShiresNut
Artio
2,555
626
455
2,878
5,820
2,967
0
0
5,820
9,886
0
W
Skadi
1,445
604
0
869
2,905
798
0
1,628
965
0
21,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,376
Gold Earned
17,412
133
Minions Killed
160
0
Camps Cleared
0
492,101
Distance Traveled
466,280
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
3,269
654
32
6
0
90,282
0
L
Cthulhu
3,970
794
47
9
0
110,053
0
L
Apollo
3,375
675
33
7
0
80,807
0
L
Da Ji
2,678
536
11
2
0
67,070
0
L
Horus
3,564
713
16
3
0
110,050
1
W
Thor
3,028
606
27
5
0
106,311
3
L
Ah Puch
3,825
765
53
11
0
98,300
0
W
Morgan Le Fay
3,161
632
30
6
0
97,306
0
W
Artio
3,418
684
9
2
0
113,809
4
W
Skadi
3,500
700
35
7
0
84,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role