Player Matchup

Zeus
Zeus
CrimsonDuck
Zeus
Level 66
God Stats
0W - 1L
1,249 SR
Queue Stats
2W - 2L
1,583 Elo+
Party 1
Lancelot
Lancelot
DONWRECKS
Lancelot
Level 62
God Stats
5W - 7L
1,440 SR
Queue Stats
64W - 57L
1,435 Elo+
Party 3
Hou Yi
Hou Yi
GodlySpaghetti
Hou Yi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 64L
1,552 Elo+
Solo
Fafnir
Fafnir
JT04R
Fafnir
Level 67
God Stats
6W - 6L
1,582 SR
Queue Stats
105W - 105L
1,463 Elo+
Party 3
Thor
Thor
flupelish
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 1
Team Averages
Level 69
1,454 SR
1,549 Elo+

VS

Team Averages
Level 114
1,487 SR
1,534 Elo+
Ra
Ra
CNobodyknows
Ra
Level 123
God Stats
1W - 0L
1,326 SR
Queue Stats
23W - 14L
1,589 Elo+
Party 2
Hades
Hades
Emperor-Bakugo
Hades
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 110L
1,563 Elo+
Solo
Sylvanus
Sylvanus
Mudd_Butt11
Sylvanus
Level 124
God Stats
9W - 13L
1,294 SR
Queue Stats
424W - 417L
1,501 Elo+
Solo
Danzaburou
Danzaburou
Skiplewhip84
Danzaburou
Level 79
God Stats
21W - 21L
1,617 SR
Queue Stats
131W - 120L
1,514 Elo+
Party 2
Ishtar
Ishtar
skoots7
Ishtar
Level 159
God Stats
11W - 10L
1,698 SR
Queue Stats
355W - 355L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,381
492
6,614
9,356
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
DONWRECKS
Lancelot
12
0 / 5 / 4
6,912
461
10,025
13,703
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
3 / 3 / 1
7,427
495
8,607
10,097
3,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
JT04R
Fafnir
11
0 / 5 / 4
6,247
416
4,581
12,186
8,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Thor
11
3 / 6 / 0
7,170
478
6,510
17,701
8,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 9
8,890
593
7,764
9,180
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 1 / 4
9,955
664
12,818
13,472
7,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
Mudd_Butt11
Sylvanus
13
2 / 2 / 4
7,506
500
7,266
13,177
13,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Skiplewhip84
Danzaburou
16
7 / 0 / 7
9,822
655
8,837
11,095
5,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ishtar
skoots7
Ishtar
15
3 / 2 / 7
8,292
553
9,955
10,550
4,954
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
7
Kills
24
24
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
1
5
1
0.3
L
Lancelot
DONWRECKS
Lancelot
0
5
4
0.4
W
8
1
4
10
L
3
3
1
1.17
L
Fafnir
JT04R
Fafnir
0
5
4
0.4
W
Sylvanus
Mudd_Butt11
Sylvanus
2
2
4
2
W
Danzaburou
Skiplewhip84
Danzaburou
7
0
7
10.5
L
Thor
3
6
0
0.5
W
Ishtar
skoots7
Ishtar
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,337
Damage
46,640
63,043
Taken
57,474
29,123
Mitigated
35,869
11,333
Healing
22,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,764
1,010
1,261
2,926
9,180
3,988
862
3,189
5,924
60,200
755
L
6,614
2,040
0
284
9,356
2,827
0
4,373
4,829
48,122
1,061
L
Lancelot
DONWRECKS
Lancelot
10,025
999
0
3,470
13,703
5,559
0
5,023
8,604
0
58,357
W
12,818
1,642
0
6,380
13,472
7,378
335
334
12,402
63,285
2,962
L
8,607
4,707
0
2,566
10,097
3,581
0
3,049
6,939
0
53,808
L
Fafnir
JT04R
Fafnir
4,581
1,108
386
3,744
12,186
8,691
0
4,172
7,927
18,350
744
W
Sylvanus
Mudd_Butt11
Sylvanus
7,266
2,502
1,727
3,639
13,177
13,613
0
4,341
8,280
26,309
8,284
W
Danzaburou
Skiplewhip84
Danzaburou
8,837
3,289
0
3,029
11,095
5,936
949
1,896
9,199
0
89,531
L
Thor
6,510
1,914
0
883
17,701
8,465
0
9,305
7,760
0
27,545
W
Ishtar
skoots7
Ishtar
9,955
5,756
0
3,397
10,550
4,954
75
1,044
9,324
0
72,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,137
Gold Earned
44,465
341
Minions Killed
479
0
Camps Cleared
0
1,375,836
Distance Traveled
1,429,038
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,890
593
97
6
0
285,477
0
L
Zeus
7,381
492
89
6
0
243,736
0
L
Lancelot
6,912
461
85
6
0
342,652
0
W
Hades
9,955
664
121
8
0
258,015
0
L
Hou Yi
7,427
495
114
8
0
269,291
2
L
Fafnir
6,247
416
24
2
0
257,511
3
W
Sylvanus
7,506
500
42
3
0
274,217
3
W
Danzaburou
9,822
655
118
8
0
329,189
4
L
Thor
7,170
478
29
2
0
262,646
0
W
Ishtar
8,292
553
101
7
0
282,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role