Player Matchup

Kukulkan
Kukulkan
BootyBanditz
Kukulkan
Level 17
God Stats
3W - 6L
1,638 SR
Queue Stats
19W - 26L
1,401 Elo+
Party 1
Aphrodite
Aphrodite
Chepothy
Aphrodite
Level 153
God Stats
0W - 1L
1,309 SR
Queue Stats
128W - 138L
1,512 Elo+
Party 1
Anhur
Anhur
ImtherealPeachy
Anhur
Level 89
God Stats
12W - 6L
1,637 SR
Queue Stats
75W - 66L
1,501 Elo+
Solo
Susano
Susano
Portalkiller205
Susano
Level 122
God Stats
0W - 2L
1,246 SR
Queue Stats
156W - 146L
1,521 Elo+
Solo
Amaterasu
Amaterasu
WheremyJuulPodat
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,469 Elo+
Party 1
Team Averages
Level 79
1,466 SR
1,481 Elo+

VS

Team Averages
Level 108
1,578 SR
1,531 Elo+
Vulcan
Vulcan
Flamecaster09
Vulcan
Level 81
God Stats
10W - 8L
1,556 SR
Queue Stats
341W - 333L
1,494 Elo+
Party 2
Geb
Geb
Flamemoose
Geb
Level 81
God Stats
15W - 4L
1,786 SR
Queue Stats
302W - 277L
1,499 Elo+
Party 2
Ravana
Ravana
RIPJah
Ravana
Level 128
God Stats
16W - 12L
1,592 SR
Queue Stats
75W - 63L
1,508 Elo+
Solo
Hou Yi
Hou Yi
RyuZhaishen671
Hou Yi
Level 122
God Stats
2W - 3L
1,280 SR
Queue Stats
116W - 107L
1,533 Elo+
Solo
Fenrir
Fenrir
aych8
Fenrir
Level 128
God Stats
8W - 7L
1,676 SR
Queue Stats
111W - 70L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BootyBanditz
Kukulkan
13
0 / 1 / 2
7,109
508
3,772
6,120
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Chepothy
Aphrodite
10
0 / 4 / 2
5,743
410
3,811
10,620
6,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
0 / 1 / 0
6,603
472
4,725
9,858
3,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
4 / 1 / 0
6,924
495
4,569
12,490
5,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Amaterasu
10
0 / 5 / 1
5,747
411
5,729
14,325
14,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
8,028
573
3,929
6,473
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 4
6,034
431
5,979
10,822
8,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
RIPJah
Ravana
11
2 / 2 / 2
6,360
454
4,891
6,350
2,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 0 / 1
7,444
532
6,437
7,796
3,141
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fenrir
aych8
Fenrir
15
9 / 0 / 0
10,183
727
14,093
16,192
12,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
12
12
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BootyBanditz
Kukulkan
0
1
2
1
L
Aphrodite
Chepothy
Aphrodite
0
4
2
0.25
W
0
1
2
1
W
0
1
4
2
L
0
1
0
0
L
4
1
0
4
W
Ravana
RIPJah
Ravana
2
2
2
1.5
W
1
0
1
1.5
L
Amaterasu
0
5
1
0.1
W
Fenrir
aych8
Fenrir
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,606
Damage
35,329
53,413
Taken
47,633
32,546
Mitigated
29,112
16,809
Healing
15,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BootyBanditz
Kukulkan
3,772
480
0
250
6,120
2,433
0
3,106
3,014
56,166
0
L
Aphrodite
Chepothy
Aphrodite
3,811
593
3,236
4,553
10,620
6,914
0
3,191
7,429
31,755
0
W
3,929
1,554
0
1,398
6,473
2,876
0
3,260
3,213
71,819
1,940
W
5,979
513
0
1,893
10,822
8,003
0
2,334
8,354
24,113
1,378
L
4,725
3,861
0
1,615
9,858
3,658
0
1,395
8,463
0
50,627
L
4,569
1,081
0
4,730
12,490
5,191
0
1,319
11,171
0
55,579
W
Ravana
RIPJah
Ravana
4,891
1,011
0
1,086
6,350
2,333
0
162
6,146
0
38,683
W
6,437
3,302
0
5,299
7,796
3,141
0
1,035
6,761
0
66,604
L
Amaterasu
5,729
2,279
0
2,425
14,325
14,350
0
600
13,725
0
25,570
W
Fenrir
aych8
Fenrir
14,093
8,053
0
6,288
16,192
12,759
0
1,497
13,961
0
78,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,126
Gold Earned
38,049
391
Minions Killed
445
0
Camps Cleared
0
1,356,330
Distance Traveled
1,420,642
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,109
508
123
9
0
271,877
5
L
Aphrodite
5,743
410
48
3
0
270,278
0
W
Vulcan
8,028
573
136
10
0
287,248
2
W
Geb
6,034
431
17
1
0
315,233
4
L
Anhur
6,603
472
97
7
0
241,637
0
L
Susano
6,924
495
90
6
0
306,542
0
W
Ravana
6,360
454
46
3
0
297,488
0
W
Hou Yi
7,444
532
122
9
0
256,931
0
L
Amaterasu
5,747
411
33
2
0
265,996
0
W
Fenrir
10,183
727
124
9
0
263,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role