Player Matchup

Thoth
Thoth
BigMonkeyballs69
Thoth
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 50L
1,455 Elo+
Party 1
Ne Zha
Ne Zha
IconiKHaZaRd
Ne Zha
Level 103
God Stats
1W - 5L
1,692 SR
Queue Stats
46W - 51L
1,490 Elo+
Party 1
Fafnir
Fafnir
Supreme_Stride
Fafnir
Level 141
God Stats
1W - 2L
1,872 SR
Queue Stats
307W - 296L
1,581 Elo+
Solo
Charybdis
Charybdis
Verdnirc
Charybdis
Level 97
God Stats
20W - 20L
1,487 SR
Queue Stats
68W - 61L
1,530 Elo+
Party 1
King Arthur
King Arthur
medicineman14
King Arthur
Level 121
God Stats
3W - 3L
1,818 SR
Queue Stats
184W - 142L
1,575 Elo+
Solo
Team Averages
Level 98
1,674 SR
1,526 Elo+

VS

Team Averages
Level 81
1,617 SR
1,506 Elo+
Sun Wukong
Sun Wukong
ClownPrinceBucky
Sun Wukong
Level 49
God Stats
244W - 217L
1,452 SR
Queue Stats
520W - 505L
1,433 Elo+
Solo
Fenrir
Fenrir
DavidtheSerb
Fenrir
Level 87
God Stats
8W - 3L
1,695 SR
Queue Stats
275W - 209L
1,550 Elo+
Solo
Martichoras
Martichoras
DezzieTheBoi
Martichoras
Level 49
God Stats
6W - 5L
1,531 SR
Queue Stats
85W - 78L
1,495 Elo+
Party 2
Kuzenbo
Kuzenbo
NickEspinosa
Kuzenbo
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 65L
1,540 Elo+
Party 2
Jormungandr
Jormungandr
NotSubwayJared69
Jormungandr
Level 122
God Stats
4W - 1L
1,908 SR
Queue Stats
117W - 97L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
6,770
398
5,583
12,550
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
16
4 / 3 / 2
8,743
514
7,891
18,108
8,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 3 / 3
8,626
507
7,882
11,705
14,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Verdnirc
Charybdis
17
3 / 4 / 0
9,441
555
9,192
14,560
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
medicineman14
King Arthur
15
1 / 3 / 3
9,551
562
16,711
20,100
14,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ClownPrinceBucky
Sun Wukong
14
5 / 2 / 4
8,970
528
6,863
13,524
13,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
18
11 / 1 / 5
10,272
604
16,129
15,248
8,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Martichoras
DezzieTheBoi
Martichoras
15
2 / 3 / 2
9,023
531
8,093
12,445
5,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
NickEspinosa
Kuzenbo
15
2 / 0 / 9
9,048
532
6,284
11,732
14,596
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
NotSubwayJared69
Jormungandr
15
1 / 2 / 6
8,709
512
10,404
22,323
19,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
8
Kills
21
21
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Sun Wukong
ClownPrinceBucky
Sun Wukong
5
2
4
3.5
W
Fenrir
11
1
5
13.5
W
Martichoras
DezzieTheBoi
Martichoras
2
3
2
1
L
Ne Zha
4
3
2
1.67
W
Kuzenbo
NickEspinosa
Kuzenbo
2
0
9
6.5
W
Jormungandr
NotSubwayJared69
Jormungandr
1
2
6
2
L
0
3
3
0.5
L
Charybdis
Verdnirc
Charybdis
3
4
0
0.75
L
King Arthur
medicineman14
King Arthur
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,259
Damage
47,773
77,023
Taken
75,272
47,485
Mitigated
61,298
17,945
Healing
20,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,583
1,438
0
260
12,550
3,741
0
402
12,148
29,701
0
W
Sun Wukong
ClownPrinceBucky
Sun Wukong
6,863
1,557
0
820
13,524
13,761
505
3,912
9,612
0
53,086
W
Fenrir
16,129
3,928
0
7,373
15,248
8,136
0
3,035
12,213
0
97,015
W
Martichoras
DezzieTheBoi
Martichoras
8,093
3,442
0
2,711
12,445
5,762
330
1,850
10,595
0
81,505
L
Ne Zha
7,891
2,985
0
2,222
18,108
8,894
0
2,350
15,758
0
79,241
W
Kuzenbo
NickEspinosa
Kuzenbo
6,284
2,654
0
1,837
11,732
14,596
45
2,780
8,952
30,576
0
W
Jormungandr
NotSubwayJared69
Jormungandr
10,404
2,424
0
7,399
22,323
19,043
0
1,888
20,435
68,996
2,629
L
7,882
1,748
0
4,028
11,705
14,885
0
2,915
8,790
33,299
0
L
Charybdis
Verdnirc
Charybdis
9,192
5,690
0
4,677
14,560
5,964
761
1,252
13,308
0
96,501
L
King Arthur
medicineman14
King Arthur
16,711
3,201
0
6,758
20,100
14,001
0
8,642
11,458
0
92,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,131
Gold Earned
46,022
528
Minions Killed
496
0
Camps Cleared
0
1,561,076
Distance Traveled
1,634,778
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,770
398
41
2
0
269,629
0
W
Sun Wukong
8,970
528
82
5
0
331,410
0
W
Fenrir
10,272
604
125
7
0
400,282
0
W
Martichoras
9,023
531
138
8
0
274,586
0
L
Ne Zha
8,743
514
103
6
0
355,351
0
W
Kuzenbo
9,048
532
46
3
0
349,399
7
W
Jormungandr
8,709
512
105
6
0
279,101
6
L
Fafnir
8,626
507
60
4
0
338,197
3
L
Charybdis
9,441
555
164
10
0
294,777
0
L
King Arthur
9,551
562
160
9
0
303,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role