Player Matchup

Vulcan
Vulcan
CaptainCookie71
Vulcan
Level 120
God Stats
1W - 2L
1,217 SR
Queue Stats
88W - 84L
1,564 Elo+
Party 2
Loki
Loki
Shortchimp
Loki
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 41L
1,748 Elo+
Party 2
Fenrir
Fenrir
WiserCylinder232
Fenrir
Level 116
God Stats
4W - 3L
1,345 SR
Queue Stats
129W - 110L
1,559 Elo+
Party 2
Ishtar
Ishtar
mahisaid
Ishtar
Level 82
God Stats
3W - 5L
1,349 SR
Queue Stats
180W - 166L
1,530 Elo+
Party 2
Horus
Horus
mobsymbol
Horus
Level 99
God Stats
10W - 4L
1,515 SR
Queue Stats
48W - 38L
1,605 Elo+
Party 2
Team Averages
Level 107
1,385 SR
1,601 Elo+

VS

Team Averages
Level 150
1,559 SR
1,560 Elo+
Apollo
Apollo
 
Apollo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ITSYABOILASHER
Tyr
Level 158
God Stats
7W - 16L
1,541 SR
Queue Stats
154W - 139L
1,565 Elo+
Party 1
Zeus
Zeus
PleasureH0le
Zeus
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
288W - 269L
1,622 Elo+
Solo
Susano
Susano
TiersDontFall
Susano
Level 163
God Stats
14W - 18L
1,554 SR
Queue Stats
133W - 136L
1,565 Elo+
Party 1
Lancelot
Lancelot
seasaltbottle
Lancelot
Level 160
God Stats
8W - 13L
1,700 SR
Queue Stats
472W - 421L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,257
605
4,582
4,942
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
3 / 1 / 3
6,449
537
4,722
7,265
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

12
4 / 3 / 3
6,795
566
5,058
11,252
5,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
mahisaid
Ishtar
13
1 / 1 / 3
6,936
578
3,892
6,483
2,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
mobsymbol
Horus
13
5 / 2 / 5
7,817
651
10,125
12,291
8,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 3 / 3
6,331
528
3,620
9,746
3,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 5
6,414
535
5,464
9,157
7,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 2 / 0
6,986
582
3,071
6,494
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 2 / 2
6,928
577
5,771
11,282
4,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Lancelot
seasaltbottle
Lancelot
9
0 / 7 / 1
5,433
453
5,073
12,389
7,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
15
Kills
8
8
Deaths
15
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
3
0.83
W
2
1
3
3.5
L
2
1
5
4.5
L
2
2
0
1
W
3
1
3
4.5
L
3
2
2
2
W
4
3
3
1.83
W
Ishtar
mahisaid
Ishtar
1
1
3
2.5
W
Horus
mobsymbol
Horus
5
2
5
3.75
L
Lancelot
seasaltbottle
Lancelot
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,379
Damage
22,999
42,233
Taken
49,068
21,433
Mitigated
24,766
16,616
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,620
1,794
0
3,869
9,746
3,800
0
473
9,229
0
49,281
W
4,582
1,009
0
1,405
4,942
1,761
0
1,589
2,915
45,807
851
L
5,464
1,000
0
3,616
9,157
7,093
0
711
8,215
0
18,215
L
3,071
411
0
1,104
6,494
2,418
0
1,311
4,955
49,924
597
W
4,722
1,224
0
4,946
7,265
2,448
0
45
7,220
0
45,840
L
5,771
1,475
0
5,372
11,282
4,319
0
736
10,332
0
54,620
W
5,058
1,274
132
2,416
11,252
5,796
0
678
10,528
0
28,754
W
Ishtar
mahisaid
Ishtar
3,892
2,541
0
3,275
6,483
2,443
0
0
6,483
0
52,457
W
Horus
mobsymbol
Horus
10,125
4,415
316
4,126
12,291
8,985
0
1,351
10,880
0
52,188
L
Lancelot
seasaltbottle
Lancelot
5,073
538
0
775
12,389
7,136
0
800
10,950
1,912
27,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,254
Gold Earned
32,092
395
Minions Killed
344
0
Camps Cleared
0
1,325,978
Distance Traveled
1,265,276
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,331
528
71
6
0
231,823
2
W
Vulcan
7,257
605
94
8
0
271,675
3
L
Tyr
6,414
535
23
2
0
267,915
1
L
Zeus
6,986
582
113
9
0
241,251
0
W
Loki
6,449
537
79
7
0
306,000
3
L
Susano
6,928
577
86
7
0
278,830
1
W
Fenrir
6,795
566
34
3
0
253,128
4
W
Ishtar
6,936
578
101
8
0
245,940
2
W
Horus
7,817
651
87
7
0
249,235
0
L
Lancelot
5,433
453
51
4
0
245,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role