Player Matchup

Nu Wa
Nu Wa
ExotiicGordo
Nu Wa
Level 109
God Stats
3W - 1L
1,784 SR
Queue Stats
38W - 33L
1,526 Elo+
Party 2
Chaac
Chaac
PopSchmoke
Chaac
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 48L
1,553 Elo+
Party 2
Chiron
Chiron
Skellten
Chiron
Level 128
God Stats
1W - 2L
1,726 SR
Queue Stats
127W - 141L
1,491 Elo+
Party 2
Aphrodite
Aphrodite
gisellecpeach
Aphrodite
Level 129
God Stats
57W - 43L
1,607 SR
Queue Stats
257W - 251L
1,505 Elo+
Solo
Geb
Geb
namechanged8777
Geb
Level 125
God Stats
4W - 7L
1,669 SR
Queue Stats
172W - 159L
1,536 Elo+
Solo
Team Averages
Level 124
1,657 SR
1,522 Elo+

VS

Team Averages
Level 134
1,611 SR
1,536 Elo+
Ullr
Ullr
FITO121
Ullr
Level 149
God Stats
21W - 10L
1,827 SR
Queue Stats
117W - 96L
1,590 Elo+
Solo
Set
Set
Feeling_Desolate
Set
Level 129
God Stats
6W - 9L
1,389 SR
Queue Stats
244W - 223L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
NabruD
Baron Samedi
Level 159
God Stats
1W - 0L
1,482 SR
Queue Stats
120W - 96L
1,516 Elo+
Solo
Cthulhu
Cthulhu
TheKevini
Cthulhu
Level 128
God Stats
10W - 2L
1,725 SR
Queue Stats
69W - 51L
1,532 Elo+
Party 1
Artemis
Artemis
valkyrja1002
Artemis
Level 106
God Stats
3W - 2L
1,633 SR
Queue Stats
27W - 20L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
6,060
466
7,510
6,969
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
12
0 / 2 / 0
6,386
491
5,026
13,465
15,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Chiron
Skellten
Chiron
11
0 / 1 / 2
6,079
468
5,987
6,467
2,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
gisellecpeach
Aphrodite
11
0 / 2 / 2
6,136
472
2,491
8,874
5,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 2 / 0
7,314
563
4,837
10,435
5,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
FITO121
Ullr
14
1 / 0 / 2
8,960
689
9,419
11,408
5,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 1 / 1
7,883
606
4,465
11,049
5,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
NabruD
Baron Samedi
12
0 / 0 / 4
7,671
590
3,713
9,065
7,949
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cthulhu
TheKevini
Cthulhu
13
1 / 3 / 1
7,949
611
7,042
9,236
4,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
valkyrja1002
Artemis
12
2 / 2 / 0
7,061
543
3,656
8,054
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
6
Kills
8
8
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Ullr
FITO121
Ullr
1
0
2
2
W
4
1
1
4.5
W
Baron Samedi
NabruD
Baron Samedi
0
0
4
2
L
Chaac
0
2
0
0
L
Chiron
Skellten
Chiron
0
1
2
1
W
Cthulhu
TheKevini
Cthulhu
1
3
1
0.5
L
Aphrodite
gisellecpeach
Aphrodite
0
2
2
0.5
L
6
2
0
3
W
Artemis
valkyrja1002
Artemis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,851
Damage
28,295
46,210
Taken
48,812
31,387
Mitigated
26,553
13,076
Healing
12,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,510
1,277
0
1,115
6,969
2,054
0
2,148
4,641
38,526
855
W
Ullr
FITO121
Ullr
9,419
4,701
0
3,478
11,408
5,034
1,597
826
10,408
0
78,808
W
4,465
2,204
0
2,796
11,049
5,520
0
3,426
7,298
0
59,484
W
Baron Samedi
NabruD
Baron Samedi
3,713
419
470
3,081
9,065
7,949
125
1,906
6,881
34,265
0
L
Chaac
5,026
605
0
4,249
13,465
15,554
0
0
13,465
0
43,237
L
Chiron
Skellten
Chiron
5,987
2,280
280
2,144
6,467
2,295
0
1,604
4,863
0
43,178
W
Cthulhu
TheKevini
Cthulhu
7,042
569
82
1,043
9,236
4,585
0
5,009
4,001
55,974
1,216
L
Aphrodite
gisellecpeach
Aphrodite
2,491
446
1,276
3,512
8,874
5,955
0
4,314
4,044
29,684
1,477
L
4,837
1,155
0
500
10,435
5,529
0
1,619
8,557
64,895
0
W
Artemis
valkyrja1002
Artemis
3,656
1,898
0
1,644
8,054
3,465
129
2,182
5,631
0
51,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,975
Gold Earned
39,524
363
Minions Killed
472
0
Camps Cleared
0
1,305,265
Distance Traveled
1,304,184
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,060
466
70
5
0
230,804
0
W
Ullr
8,960
689
137
11
0
235,142
0
W
Set
7,883
606
88
7
0
313,520
0
W
Baron Samedi
7,671
590
43
3
0
245,601
2
L
Chaac
6,386
491
75
6
0
257,821
2
L
Chiron
6,079
468
69
5
0
276,446
0
W
Cthulhu
7,949
611
115
9
0
261,226
0
L
Aphrodite
6,136
472
48
4
0
248,437
0
L
Geb
7,314
563
101
8
0
291,757
0
W
Artemis
7,061
543
89
7
0
248,695
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role