Player Matchup

Ares
Ares
BecomeDeath
Ares
Level 102
God Stats
2W - 1L
1,347 SR
Queue Stats
114W - 107L
1,548 Elo+
Party 1
Sun Wukong
Sun Wukong
Demyxdoom
Sun Wukong
Level 122
God Stats
1W - 1L
1,715 SR
Queue Stats
295W - 303L
1,541 Elo+
Party 1
Hachiman
Hachiman
PhoenixReborn20
Hachiman
Level 8
God Stats
2W - 4L
1,487 SR
Queue Stats
10W - 9L
1,596 Elo+
Party 1
Merlin
Merlin
Tvadict
Merlin
Level 119
God Stats
2W - 4L
1,252 SR
Queue Stats
67W - 67L
1,424 Elo+
Solo
Thor
Thor
Vastwing
Thor
Level 66
God Stats
4W - 8L
1,286 SR
Queue Stats
94W - 96L
1,576 Elo+
Party 1
Team Averages
Level 83
1,417 SR
1,537 Elo+

VS

Team Averages
Level 76
1,595 SR
1,570 Elo+
Kali
Kali
Ducksareawesome7
Kali
Level 29
God Stats
7W - 5L
1,641 SR
Queue Stats
243W - 227L
1,621 Elo+
Party 2
Poseidon
Poseidon
HAD3SBL1NK
Poseidon
Level 126
God Stats
11W - 7L
1,705 SR
Queue Stats
106W - 100L
1,517 Elo+
Solo
Cthulhu
Cthulhu
RondoceanMan
Cthulhu
Level 48
God Stats
1W - 1L
1,243 SR
Queue Stats
68W - 76L
1,488 Elo+
Solo
Hachiman
Hachiman
Sp1tfire57
Hachiman
Level 87
God Stats
21W - 16L
1,679 SR
Queue Stats
185W - 153L
1,621 Elo+
Party 2
Tsukuyomi
Tsukuyomi
pusaf
Tsukuyomi
Level 89
God Stats
2W - 0L
1,707 SR
Queue Stats
174W - 136L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,223
479
4,712
11,594
10,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Demyxdoom
Sun Wukong
13
1 / 2 / 0
7,322
563
4,781
8,665
6,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
12
0 / 3 / 3
6,544
503
7,169
10,119
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Tvadict
Merlin
14
1 / 4 / 0
7,306
562
2,806
7,218
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thor
11
1 / 1 / 1
6,058
466
3,547
9,685
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 6
6,646
511
1,170
9,020
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
HAD3SBL1NK
Poseidon
16
6 / 0 / 2
9,953
766
6,652
5,058
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
RondoceanMan
Cthulhu
11
1 / 0 / 5
6,615
509
8,690
11,313
8,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Sp1tfire57
Hachiman
11
2 / 2 / 1
6,517
501
6,247
8,536
2,817
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
pusaf
Tsukuyomi
15
3 / 0 / 2
8,755
673
7,703
9,023
4,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
12
12
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Sun Wukong
Demyxdoom
Sun Wukong
1
2
0
0.5
W
0
1
6
3
W
Poseidon
HAD3SBL1NK
Poseidon
6
0
2
7
L
Hachiman
0
3
3
0.5
W
Cthulhu
RondoceanMan
Cthulhu
1
0
5
3.5
W
Hachiman
Sp1tfire57
Hachiman
2
2
1
1.25
L
Merlin
Tvadict
Merlin
1
4
0
0.25
L
Thor
1
1
1
1.5
W
Tsukuyomi
pusaf
Tsukuyomi
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,015
Damage
30,462
47,281
Taken
42,950
28,277
Mitigated
21,252
12,831
Healing
15,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,712
401
0
2,345
11,594
10,904
0
3,415
8,153
20,101
0
L
Sun Wukong
Demyxdoom
Sun Wukong
4,781
582
0
1,554
8,665
6,722
0
420
8,245
0
56,551
W
1,170
225
0
4,258
9,020
3,790
0
186
8,793
0
55,368
W
Poseidon
HAD3SBL1NK
Poseidon
6,652
547
0
750
5,058
1,748
484
1,391
3,417
80,128
1,308
L
Hachiman
7,169
3,794
0
4,253
10,119
4,366
0
4,244
5,829
0
60,709
W
Cthulhu
RondoceanMan
Cthulhu
8,690
554
0
3,893
11,313
8,807
0
3,537
7,723
30,324
493
W
Hachiman
Sp1tfire57
Hachiman
6,247
2,898
0
2,578
8,536
2,817
0
1,609
6,839
0
46,485
L
Merlin
Tvadict
Merlin
2,806
76
0
600
7,218
2,598
0
4,678
2,170
52,738
388
L
Thor
3,547
856
0
4,079
9,685
3,687
0
1,698
7,849
0
46,253
W
Tsukuyomi
pusaf
Tsukuyomi
7,703
1,911
0
3,792
9,023
4,090
0
176
8,284
0
76,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,453
Gold Earned
38,486
435
Minions Killed
508
0
Camps Cleared
0
1,305,980
Distance Traveled
1,475,419
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,223
479
29
2
0
290,468
5
L
Sun Wukong
7,322
563
108
8
0
261,815
0
W
Kali
6,646
511
87
7
0
322,741
0
W
Poseidon
9,953
766
174
13
0
308,441
2
L
Hachiman
6,544
503
103
8
0
223,925
1
W
Cthulhu
6,615
509
45
3
0
291,124
6
W
Hachiman
6,517
501
82
6
0
244,379
0
L
Merlin
7,306
562
114
9
0
229,131
1
L
Thor
6,058
466
81
6
0
300,641
3
W
Tsukuyomi
8,755
673
120
9
0
308,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role