Player Matchup

Bake Kujira
Bake Kujira
JesterQuestion
Bake Kujira
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,500 Elo+
Party 2
He Bo
He Bo
Nitriary
He Bo
Level 48
God Stats
4W - 6L
1,477 SR
Queue Stats
162W - 173L
1,429 Elo+
Party 2
Vamana
Vamana
PrincessGweg
Vamana
Level 58
God Stats
6W - 1L
1,470 SR
Queue Stats
197W - 195L
1,437 Elo+
Party 2
Chaac
Chaac
SKIDDYPOP
Chaac
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
41W - 62L
1,500 Elo+
Party 2
Hachiman
Hachiman
udontfazeme123
Hachiman
Level 28
God Stats
6W - 6L
1,257 SR
Queue Stats
178W - 175L
1,525 Elo+
Party 2
Team Averages
Level 28
1,441 SR
1,478 Elo+

VS

Team Averages
Level 42
1,496 SR
1,482 Elo+
Fenrir
Fenrir
James1x
Fenrir
Level 16
God Stats
2W - 0L
1,414 SR
Queue Stats
6W - 5L
1,413 Elo+
Party 3
Neith
Neith
KushBurner
Neith
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,413 Elo+
Party 3
Bellona
Bellona
Lebronzo00
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,510 Elo+
Party 3
Bacchus
Bacchus
Meloogie
Bacchus
Level 1
God Stats
5W - 1L
1,500 SR
Queue Stats
38W - 25L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
SereneGod
Ah Puch
Level 99
God Stats
18W - 13L
1,566 SR
Queue Stats
255W - 217L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
JesterQuestion
Bake Kujira
12
0 / 1 / 2
8,017
445
4,292
11,479
13,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
Nitriary
He Bo
13
1 / 4 / 0
7,436
413
1,481
7,883
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
15
1 / 3 / 2
8,140
452
9,173
19,494
12,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
SKIDDYPOP
Chaac
12
0 / 8 / 0
7,595
422
5,810
15,510
10,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
14
2 / 6 / 1
7,978
443
5,134
12,871
4,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
James1x
Fenrir
14
0 / 3 / 2
7,863
437
3,455
15,087
8,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
15
6 / 2 / 1
10,238
569
15,415
9,754
4,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Lebronzo00
Bellona
16
8 / 0 / 1
10,277
571
13,650
16,276
17,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Meloogie
Bacchus
16
7 / 0 / 1
9,424
524
6,910
10,976
7,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
SereneGod
Ah Puch
16
1 / 1 / 2
9,644
536
4,964
5,521
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
22
22
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
James1x
Fenrir
0
3
2
0.33
L
Bake Kujira
JesterQuestion
Bake Kujira
0
1
2
1
W
Neith
6
2
1
3.25
W
Bellona
Lebronzo00
Bellona
8
0
1
8.5
W
Bacchus
Meloogie
Bacchus
7
0
1
7.5
L
He Bo
Nitriary
He Bo
1
4
0
0.25
L
Vamana
1
3
2
0.67
L
Chaac
SKIDDYPOP
Chaac
0
8
0
0
W
Ah Puch
SereneGod
Ah Puch
1
1
2
2
L
Hachiman
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,890
Damage
44,394
67,237
Taken
57,614
44,517
Mitigated
40,755
6,471
Healing
20,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
James1x
Fenrir
3,455
1,307
0
2,661
15,087
8,060
0
1,471
13,616
0
67,734
L
Bake Kujira
JesterQuestion
Bake Kujira
4,292
1,716
0
703
11,479
13,832
146
1,313
10,166
38,586
1,255
W
Neith
15,415
6,352
0
3,607
9,754
4,602
834
978
8,776
0
81,104
W
Bellona
Lebronzo00
Bellona
13,650
4,653
0
6,847
16,276
17,752
640
1,824
14,452
0
72,254
W
Bacchus
Meloogie
Bacchus
6,910
680
0
4,662
10,976
7,700
0
793
10,183
65,358
1,044
L
He Bo
Nitriary
He Bo
1,481
136
0
330
7,883
2,983
408
4,848
3,035
35,110
1,002
L
Vamana
9,173
5,390
0
1,170
19,494
12,580
24
2,179
17,315
0
80,577
L
Chaac
SKIDDYPOP
Chaac
5,810
2,721
0
1,154
15,510
10,840
47
1,794
13,716
0
37,962
W
Ah Puch
SereneGod
Ah Puch
4,964
211
0
2,269
5,521
2,641
0
168
5,353
80,766
1,393
L
Hachiman
5,134
3,184
0
3,114
12,871
4,282
1,077
1,339
11,532
0
50,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,166
Gold Earned
47,446
424
Minions Killed
542
0
Camps Cleared
0
1,643,345
Distance Traveled
1,672,008
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,863
437
99
6
0
322,359
0
L
Bake Kujira
8,017
445
61
3
0
320,181
0
W
Neith
10,238
569
125
7
0
301,893
0
W
Bellona
10,277
571
113
6
0
343,235
1
W
Bacchus
9,424
524
86
5
0
398,067
0
L
He Bo
7,436
413
93
5
0
323,995
0
L
Vamana
8,140
452
114
6
0
380,168
0
L
Chaac
7,595
422
58
3
0
299,358
0
W
Ah Puch
9,644
536
119
7
0
306,454
3
L
Hachiman
7,978
443
98
5
0
319,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role