Player Matchup

Vulcan
Vulcan
Gold V
DemønCybørg
Vulcan
Gold V
Level 159
God Stats
27W - 18L
1,539 SR
Queue Stats
84W - 91L
1,357 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
PeinMiloFubuki09
Ne Zha
Gold IV
Level 166
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 189L
1,400 MMR
Party 2
Mulan
Mulan
Silver I
donramon666
Mulan
Silver I
Level 159
God Stats
12W - 9L
1,506 SR
Queue Stats
295W - 336L
1,296 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 161
1,515 SR
1,351 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,510 SR
1,293 MMR
Bacchus
Bacchus
Silver II
BeefKebab
Bacchus
Silver II
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,255 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
Dai28
Morgan Le Fay
Gold V
Level 126
God Stats
8W - 9L
1,529 SR
Queue Stats
191W - 211L
1,326 MMR
Solo
Nut
Nut
Silver I
YellowBuff888
Nut
Silver I
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,298 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 2
11,488
884
15,128
5,605
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 0 / 8
10,791
830
9,643
10,578
7,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 3 / 11
9,593
738
10,393
16,232
15,764
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
BastetAchillesBaba YagaCharonAthena

VS

Bans
CthulhuAtlasChaacGaneshaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BeefKebab
Bacchus
13
1 / 7 / 1
7,995
615
5,619
14,683
12,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Dai28
Morgan Le Fay
14
1 / 4 / 2
8,478
652
9,156
11,911
6,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
1 / 3 / 2
8,286
637
6,641
13,259
5,270
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
3
3
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BeefKebab
Bacchus
1
7
1
0.21
L
Morgan Le Fay
Dai28
Morgan Le Fay
1
4
2
0.5
W
9
0
2
10
W
5
0
8
9
L
1
3
2
0.67
W
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,164
Damage
21,416
32,415
Taken
39,853
25,708
Mitigated
24,431
7,245
Healing
6,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BeefKebab
Bacchus
5,619
486
0
1,034
14,683
12,377
0
7,702
6,423
16,561
1,069
L
Morgan Le Fay
Dai28
Morgan Le Fay
9,156
1,090
0
568
11,911
6,784
0
5,373
6,406
36,365
0
W
15,128
7,459
0
1,417
5,605
2,560
1,034
1,937
3,457
56,466
0
W
9,643
1,971
0
2,952
10,578
7,384
869
3,856
6,310
268
49,146
L
6,641
4,057
0
4,800
13,259
5,270
0
4,686
8,176
0
33,989
W
10,393
866
0
2,876
16,232
15,764
250
7,588
7,988
4,586
36,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,872
Gold Earned
24,759
207
Minions Killed
150
0
Camps Cleared
0
818,396
Distance Traveled
741,891
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,995
615
26
2
0
245,334
0
L
Morgan Le Fay
8,478
652
64
5
0
262,422
3
W
Vulcan
11,488
884
88
7
0
307,767
3
W
Ne Zha
10,791
830
66
5
0
288,190
0
L
Nut
8,286
637
60
5
0
234,135
4
W
Mulan
9,593
738
53
4
0
222,439
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role