Player Matchup

Ne Zha
Ne Zha
Capital-Xatar
Ne Zha
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,521 Elo+
Party 1
Vulcan
Vulcan
I_lNVINCIBLE_l
Vulcan
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 9L
1,293 Elo+
Party 1
Charon
Charon
vSidrex
Charon
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,496 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,437 Elo+

VS

Team Averages
Level 46
1,410 SR
1,391 Elo+
Izanami
Izanami
VseMozno
Izanami
Level 80
God Stats
0W - 1L
1,571 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
cicciopeti
Anubis
Level 16
God Stats
1W - 3L
1,332 SR
Queue Stats
12W - 14L
1,330 Elo+
Party 2
Tyr
Tyr
nicofabo01
Tyr
Level 41
God Stats
0W - 6L
1,328 SR
Queue Stats
27W - 37L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 8
10,426
802
12,169
10,470
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 1 / 9
11,023
848
15,699
5,445
2,923
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
vSidrex
Charon
16
5 / 1 / 11
10,140
780
5,953
8,100
7,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
VseMozno
Izanami
11
1 / 6 / 1
7,543
580
4,819
11,020
3,220
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
cicciopeti
Anubis
12
0 / 7 / 3
7,739
595
3,994
10,208
3,523
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 5 / 0
8,100
623
6,037
18,250
13,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
18
Kills
3
4
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
W
7
1
9
11.5
L
Izanami
VseMozno
Izanami
1
6
1
0.25
L
Anubis
cicciopeti
Anubis
0
7
3
0.21
L
2
5
0
0.4
W
Charon
vSidrex
Charon
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,821
Damage
14,850
24,015
Taken
39,478
15,694
Mitigated
19,775
4,552
Healing
3,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,169
3,748
0
3,820
10,470
5,247
429
1,266
9,204
0
40,675
W
15,699
9,366
0
500
5,445
2,923
857
871
4,574
52,408
0
L
Izanami
VseMozno
Izanami
4,819
3,587
0
670
11,020
3,220
370
5,925
5,017
0
25,606
L
Anubis
cicciopeti
Anubis
3,994
303
0
484
10,208
3,523
238
6,746
3,415
16,122
0
L
6,037
565
0
2,460
18,250
13,032
190
8,370
9,715
0
20,071
W
Charon
vSidrex
Charon
5,953
1,176
0
232
8,100
7,524
1,055
1,942
6,158
19,228
2,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,589
Gold Earned
23,382
178
Minions Killed
106
0
Camps Cleared
0
738,400
Distance Traveled
603,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,426
802
57
4
0
248,863
0
W
Vulcan
11,023
848
91
7
0
254,648
0
L
Izanami
7,543
580
46
4
0
176,360
0
L
Anubis
7,739
595
31
2
0
179,193
0
L
Tyr
8,100
623
29
2
0
247,995
0
W
Charon
10,140
780
30
2
0
234,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role