Player Matchup

Sol
Sol
Azothcr
Sol
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,532 Elo+
Party 1
Kuzenbo
Kuzenbo
DabombJose
Kuzenbo
Level 86
God Stats
8W - 5L
1,431 SR
Queue Stats
273W - 257L
1,604 Elo+
Solo
Hachiman
Hachiman
Xenaboo
Hachiman
Level 148
God Stats
20W - 21L
1,393 SR
Queue Stats
773W - 710L
1,530 Elo+
Solo
Ah Puch
Ah Puch
aravexx
Ah Puch
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 23L
1,693 Elo+
Solo
Vamana
Vamana
havokcrr
Vamana
Level 156
God Stats
1W - 1L
1,331 SR
Queue Stats
49W - 43L
1,508 Elo+
Party 1
Team Averages
Level 122
1,431 SR
1,573 Elo+

VS

Team Averages
Level 130
1,666 SR
1,559 Elo+
Ne Zha
Ne Zha
Chaaclate69
Ne Zha
Level 100
God Stats
13W - 9L
1,593 SR
Queue Stats
572W - 411L
1,617 Elo+
Solo
Maui
Maui
ShadowExalt
Maui
Level 156
God Stats
5W - 2L
1,808 SR
Queue Stats
262W - 269L
1,527 Elo+
Solo
Pele
Pele
Shaquanamaquefa
Pele
Level 125
God Stats
1W - 5L
1,413 SR
Queue Stats
230W - 169L
1,515 Elo+
Solo
Amaterasu
Amaterasu
Sleight29
Amaterasu
Level 124
God Stats
1W - 3L
1,773 SR
Queue Stats
248W - 239L
1,570 Elo+
Solo
Thor
Thor
X504kushx
Thor
Level 146
God Stats
1W - 1L
1,744 SR
Queue Stats
95W - 71L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
2 / 2 / 9
10,844
723
8,610
9,560
4,001
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
DabombJose
Kuzenbo
18
3 / 2 / 10
11,658
777
12,585
18,235
32,492
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Xenaboo
Hachiman
17
3 / 3 / 10
10,872
725
10,886
10,551
4,255
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
aravexx
Ah Puch
16
1 / 6 / 13
10,500
700
15,637
13,411
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
havokcrr
Vamana
20
7 / 2 / 4
12,032
802
16,605
14,411
17,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
2 / 5 / 11
10,257
684
15,458
13,776
8,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 2 / 9
10,676
712
7,446
17,341
21,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
8 / 4 / 6
11,095
740
16,155
16,225
10,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
Sleight29
Amaterasu
18
3 / 5 / 9
10,388
693
9,873
20,503
22,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
1
0 / 0 / 0
3,988
266
0
0
0

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
50
16
Kills
15
15
Deaths
16
46
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sol
2
2
9
3.25
L
Ne Zha
2
5
11
1.5
W
Kuzenbo
DabombJose
Kuzenbo
3
2
10
4
L
2
2
9
3.25
L
8
4
6
2.75
L
Amaterasu
Sleight29
Amaterasu
3
5
9
1.5
L
Thor
0
0
0
0
W
Hachiman
Xenaboo
Hachiman
3
3
10
2.67
W
Ah Puch
aravexx
Ah Puch
1
6
13
1.25
W
Vamana
havokcrr
Vamana
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,323
Damage
48,932
66,168
Taken
67,845
64,437
Mitigated
63,221
20,091
Healing
23,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
8,610
1,409
432
1,743
9,560
4,001
2,264
732
8,752
25,356
801
L
Ne Zha
15,458
1,721
2,391
2,248
13,776
8,553
837
6,766
6,684
0
38,654
W
Kuzenbo
DabombJose
Kuzenbo
12,585
3,489
2,851
4,685
18,235
32,492
324
1,820
15,986
18,803
2,756
L
7,446
767
514
4,795
17,341
21,847
174
10,491
6,604
18,597
0
L
16,155
2,923
1,071
3,716
16,225
10,624
477
7,528
8,408
0
43,652
L
Amaterasu
Sleight29
Amaterasu
9,873
2,524
1,129
7,493
20,503
22,197
70
9,975
9,980
0
20,252
L
Thor
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
Xenaboo
Hachiman
10,886
5,613
61
1,261
10,551
4,255
3,189
1,285
9,169
0
31,587
W
Ah Puch
aravexx
Ah Puch
15,637
337
2,871
2,508
13,411
5,707
394
2,260
10,918
30,838
0
W
Vamana
havokcrr
Vamana
16,605
7,404
1,566
2,113
14,411
17,982
2,152
1,349
12,820
0
35,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,906
Gold Earned
46,404
186
Minions Killed
159
0
Camps Cleared
0
1,415,494
Distance Traveled
1,071,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,844
723
43
3
0
297,211
0
L
Ne Zha
10,257
684
27
2
0
239,165
0
W
Kuzenbo
11,658
777
26
2
0
324,607
0
L
Maui
10,676
712
29
2
0
262,058
0
L
Pele
11,095
740
74
5
0
283,865
0
L
Amaterasu
10,388
693
29
2
0
286,846
0
L
Thor
3,988
266
0
0
0
0
0
W
Hachiman
10,872
725
53
4
0
253,663
0
W
Ah Puch
10,500
700
44
3
0
249,391
0
W
Vamana
12,032
802
20
1
0
290,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role