Player Matchup

Izanami
Izanami
CaCaMcDinkerson
Izanami
Level 12
God Stats
1W - 5L
1,417 SR
Queue Stats
1W - 6L
1,377 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kaiser1799
Cu Chulainn
Level 23
God Stats
2W - 4L
1,472 SR
Queue Stats
5W - 13L
1,373 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PrimordialFallen
Morgan Le Fay
Level 89
God Stats
1W - 2L
1,704 SR
Queue Stats
2W - 8L
1,469 Elo+
Party 2
Sylvanus
Sylvanus
SizzleBox
Sylvanus
Level 149
God Stats
1W - 1L
1,844 SR
Queue Stats
42W - 80L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
TrustyTreeko
Baron Samedi
Level 81
God Stats
2W - 1L
1,750 SR
Queue Stats
19W - 39L
1,438 Elo+
Party 2
Team Averages
Level 71
1,637 SR
1,428 Elo+

VS

Team Averages
Level 142
1,632 SR
1,522 Elo+
Ah Muzen Cab
Ah Muzen Cab
Champigne
Ah Muzen Cab
Level 105
God Stats
8W - 3L
1,846 SR
Queue Stats
222W - 187L
1,537 Elo+
Party 1
Thoth
Thoth
Kikyō
Thoth
Level 119
God Stats
37W - 34L
1,517 SR
Queue Stats
182W - 181L
1,527 Elo+
Solo
Achilles
Achilles
KnockOutNinja
Achilles
Level 159
God Stats
5W - 8L
1,539 SR
Queue Stats
158W - 155L
1,434 Elo+
Solo
Cthulhu
Cthulhu
TehFlapYak
Cthulhu
Level 140
God Stats
26W - 21L
1,662 SR
Queue Stats
254W - 227L
1,542 Elo+
Party 1
Ymir
Ymir
castornatero
Ymir
Level 189
God Stats
23W - 24L
1,599 SR
Queue Stats
797W - 728L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 0
9,038
430
3,488
11,358
4,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Kaiser1799
Cu Chulainn
17
2 / 9 / 2
10,747
512
9,026
20,573
18,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
PrimordialFallen
Morgan Le Fay
15
0 / 7 / 3
8,802
419
6,175
14,512
5,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
SizzleBox
Sylvanus
18
4 / 4 / 2
10,060
479
15,204
24,377
14,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Baron Samedi
TrustyTreeko
Baron Samedi
15
1 / 4 / 3
9,451
450
4,129
14,169
17,199
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Champigne
Ah Muzen Cab
19
7 / 0 / 9
12,076
575
22,122
14,896
7,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
Kikyō
Thoth
19
3 / 0 / 6
11,862
565
5,863
3,750
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
KnockOutNinja
Achilles
20
8 / 5 / 9
11,955
569
11,755
23,612
11,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
TehFlapYak
Cthulhu
18
7 / 3 / 7
12,735
606
14,740
21,503
23,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 1 / 12
11,159
531
6,184
23,755
29,392
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
7
Kills
26
27
Deaths
9
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Ah Muzen Cab
Champigne
Ah Muzen Cab
7
0
9
11.5
L
Cu Chulainn
Kaiser1799
Cu Chulainn
2
9
2
0.33
W
Thoth
Kikyō
Thoth
3
0
6
6
W
Achilles
KnockOutNinja
Achilles
8
5
9
2.5
L
Morgan Le Fay
PrimordialFallen
Morgan Le Fay
0
7
3
0.21
L
Sylvanus
SizzleBox
Sylvanus
4
4
2
1.25
W
Cthulhu
TehFlapYak
Cthulhu
7
3
7
3.5
L
Baron Samedi
TrustyTreeko
Baron Samedi
1
4
3
0.63
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,022
Damage
60,664
84,989
Taken
87,516
60,934
Mitigated
73,269
21,724
Healing
22,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,488
2,419
0
0
11,358
4,901
0
3,965
7,353
0
82,022
W
Ah Muzen Cab
Champigne
Ah Muzen Cab
22,122
10,475
0
3,260
14,896
7,157
3,033
8,408
6,488
0
120,714
L
Cu Chulainn
Kaiser1799
Cu Chulainn
9,026
1,827
0
3,711
20,573
18,149
0
8,347
11,368
17,131
65,303
W
Thoth
Kikyō
Thoth
5,863
456
0
1,094
3,750
1,535
1,580
1,148
2,602
104,763
0
W
Achilles
KnockOutNinja
Achilles
11,755
3,481
0
9,431
23,612
11,986
1,950
7,730
15,779
0
109,641
L
Morgan Le Fay
PrimordialFallen
Morgan Le Fay
6,175
1,303
0
2,086
14,512
5,975
0
2,380
12,092
60,579
0
L
Sylvanus
SizzleBox
Sylvanus
15,204
3,192
1,783
9,796
24,377
14,710
0
4,134
20,055
74,378
26,527
W
Cthulhu
TehFlapYak
Cthulhu
14,740
1,521
1,746
2,908
21,503
23,199
456
6,721
13,842
74,032
3,085
L
Baron Samedi
TrustyTreeko
Baron Samedi
4,129
564
1,102
3,246
14,169
17,199
0
5,446
8,601
40,039
583
W
6,184
1,240
281
4,027
23,755
29,392
0
7,410
16,345
45,490
2,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,098
Gold Earned
59,787
624
Minions Killed
659
0
Camps Cleared
0
1,865,477
Distance Traveled
2,121,536
10
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,038
430
140
7
0
400,933
0
W
Ah Muzen Cab
12,076
575
168
8
0
425,152
5
L
Cu Chulainn
10,747
512
144
7
0
352,870
0
W
Thoth
11,862
565
173
8
0
436,047
10
W
Achilles
11,955
569
137
7
0
476,990
5
L
Morgan Le Fay
8,802
419
137
7
0
344,897
1
L
Sylvanus
10,060
479
157
7
0
375,274
5
W
Cthulhu
12,735
606
136
6
0
393,326
6
L
Baron Samedi
9,451
450
46
2
0
391,503
4
W
Ymir
11,159
531
45
2
0
390,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role