Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Jubarte_dutra
Chang'e
Level 31
God Stats
1W - 4L
1,364 SR
Queue Stats
4W - 7L
1,382 Elo+
Solo
Medusa
Medusa
Ms_Sativa05
Medusa
Level 68
God Stats
3W - 3L
1,831 SR
Queue Stats
180W - 198L
1,482 Elo+
Solo
Nu Wa
Nu Wa
Nuwaii
Nu Wa
Level 158
God Stats
300W - 342L
1,553 SR
Queue Stats
308W - 355L
1,536 Elo+
Party 2
Kukulkan
Kukulkan
StanleyIbkus
Kukulkan
Level 116
God Stats
15W - 10L
1,756 SR
Queue Stats
24W - 27L
1,475 Elo+
Solo
Team Averages
Level 98
1,601 SR
1,475 Elo+

VS

Team Averages
Level 117
1,591 SR
1,561 Elo+
Skadi
Skadi
Drepressive666
Skadi
Level 102
God Stats
5W - 2L
1,715 SR
Queue Stats
46W - 35L
1,459 Elo+
Solo
Mulan
Mulan
JAGUAR_PAW_94
Mulan
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
761W - 827L
1,446 Elo+
Solo
Kukulkan
Kukulkan
brotchy
Kukulkan
Level 137
God Stats
4W - 0L
1,707 SR
Queue Stats
63W - 58L
1,453 Elo+
Solo
Cthulhu
Cthulhu
chaseekat
Cthulhu
Level 84
God Stats
8W - 4L
1,731 SR
Queue Stats
101W - 29L
1,758 Elo+
Party 1
Cliodhna
Cliodhna
xCptBanana
Cliodhna
Level 138
God Stats
7W - 0L
1,301 SR
Queue Stats
93W - 33L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 8 / 2
7,601
1,086
13,034
20,461
19,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
12
0 / 7 / 2
7,333
1,048
5,011
13,181
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
13
1 / 2 / 2
7,829
1,118
8,203
9,143
4,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Nuwaii
Nu Wa
13
1 / 1 / 2
7,996
1,142
6,808
5,260
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
StanleyIbkus
Kukulkan
12
0 / 1 / 0
6,804
972
594
1,756
649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

249

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 7
9,960
1,423
11,233
6,593
2,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 1 / 8
7,907
1,130
6,630
8,587
8,076
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
brotchy
Kukulkan
14
2 / 1 / 10
8,154
1,165
8,269
7,115
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
chaseekat
Cthulhu
15
3 / 0 / 14
8,690
1,241
10,528
8,227
7,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cliodhna
xCptBanana
Cliodhna
14
4 / 1 / 9
8,648
1,235
9,503
6,378
2,610
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
67
3
Kills
19
19
Deaths
3
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
8
2
0.25
W
9
0
7
12.5
W
1
1
8
5
L
Chang'e
0
7
2
0.14
L
Medusa
1
2
2
1
L
Nu Wa
Nuwaii
Nu Wa
1
1
2
2
L
Kukulkan
StanleyIbkus
Kukulkan
0
1
0
0
W
Kukulkan
brotchy
Kukulkan
2
1
10
7
W
Cthulhu
chaseekat
Cthulhu
3
0
14
10
W
Cliodhna
xCptBanana
Cliodhna
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,650
Damage
46,163
49,801
Taken
36,900
32,633
Mitigated
24,100
5,523
Healing
1,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
13,034
2,301
0
2,244
20,461
19,868
0
6,928
13,533
587
20,890
W
11,233
4,646
0
0
6,593
2,774
0
2,034
4,559
0
34,740
W
6,630
474
0
284
8,587
8,076
0
2,849
5,738
1,571
15,552
L
Chang'e
5,011
247
1,220
1,650
13,181
5,679
0
5,607
7,574
15,255
0
L
Medusa
8,203
3,451
0
230
9,143
4,186
0
3,178
5,965
0
28,997
L
Nu Wa
Nuwaii
Nu Wa
6,808
2,777
0
179
5,260
2,251
0
1,453
3,807
21,703
0
L
Kukulkan
StanleyIbkus
Kukulkan
594
38
0
0
1,756
649
0
1,021
735
5,095
0
W
Kukulkan
brotchy
Kukulkan
8,269
1,325
0
115
7,115
2,743
0
2,589
4,526
20,326
0
W
Cthulhu
chaseekat
Cthulhu
10,528
1,400
224
0
8,227
7,897
0
2,904
5,323
23,414
843
W
Cliodhna
xCptBanana
Cliodhna
9,503
1,743
0
1,070
6,378
2,610
0
2,470
3,908
0
30,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,563
Gold Earned
43,359
127
Minions Killed
183
4
Camps Cleared
7
584,290
Distance Traveled
686,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,601
1,086
12
2
0
142,086
0
W
Skadi
9,960
1,423
62
9
1
139,100
0
W
Mulan
7,907
1,130
13
2
0
138,089
0
L
Chang'e
7,333
1,048
33
5
2
134,244
0
L
Medusa
7,829
1,118
37
5
2
134,967
0
L
Nu Wa
7,996
1,142
34
5
0
129,790
0
L
Kukulkan
6,804
972
11
2
0
43,203
0
W
Kukulkan
8,154
1,165
31
4
5
129,995
0
W
Cthulhu
8,690
1,241
24
3
1
142,143
0
W
Cliodhna
8,648
1,235
53
8
0
137,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role