Player Matchup

Ares
Ares
RRAAAUUUUUULLLL
Ares
Level 31
God Stats
6W - 14L
1,483 SR
Queue Stats
24W - 50L
1,360 Elo+
Solo
Da Ji
Da Ji
SoggyCatBandit
Da Ji
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 59L
1,515 Elo+
Solo
Artio
Artio
XyphkeR
Artio
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
beakcus
Kukulkan
Level 14
God Stats
2W - 7L
1,236 SR
Queue Stats
3W - 13L
1,246 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
yurpaldal
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 32L
1,567 Elo+
Solo
Team Averages
Level 19
1,444 SR
1,438 Elo+

VS

Team Averages
Level 21
1,514 SR
1,471 Elo+
Janus
Janus
Isuckbigtimee
Janus
Level 17
God Stats
3W - 1L
1,522 SR
Queue Stats
33W - 32L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
QuatreChats
Kuzenbo
Level 17
God Stats
11W - 14L
1,424 SR
Queue Stats
39W - 51L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
Tobeyss
Nu Wa
Level 16
God Stats
2W - 2L
1,363 SR
Queue Stats
16W - 13L
1,519 Elo+
Party 2
Artemis
Artemis
herechickychicky
Artemis
Level 27
God Stats
1W - 0L
1,760 SR
Queue Stats
28W - 21L
1,452 Elo+
Party 2
Jormungandr
Jormungandr
iMoniicai
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,379
738
5,534
16,306
13,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 3 / 0
7,999
800
4,912
8,313
4,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
XyphkeR
Artio
14
0 / 7 / 0
7,516
752
2,643
15,934
13,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
beakcus
Kukulkan
14
0 / 6 / 0
7,705
771
1,094
10,556
3,823
Ah Muzen Cab
yurpaldal
Ah Muzen Cab
11
0 / 0 / 0
6,929
693
271
751
270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 5
10,647
1,065
9,459
4,686
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
QuatreChats
Kuzenbo
15
2 / 1 / 7
8,899
890
3,405
6,803
8,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Tobeyss
Nu Wa
16
3 / 0 / 14
9,224
922
9,882
3,539
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
4 / 0 / 6
9,994
999
11,054
5,600
2,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
iMoniicai
Jormungandr
16
4 / 0 / 12
9,880
988
7,563
5,433
4,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
66
1
Kills
22
22
Deaths
1
0
Assists
44
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
W
Kuzenbo
QuatreChats
Kuzenbo
2
1
7
5.5
L
0
6
0
0
L
1
3
0
0.33
W
Nu Wa
Tobeyss
Nu Wa
3
0
14
10
L
Artio
XyphkeR
Artio
0
7
0
0
L
Kukulkan
beakcus
Kukulkan
0
6
0
0
W
4
0
6
7
W
Jormungandr
iMoniicai
Jormungandr
4
0
12
10
L
Ah Muzen Cab
yurpaldal
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,454
Damage
41,363
51,860
Taken
26,061
35,744
Mitigated
18,294
2,054
Healing
3,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,459
790
0
470
4,686
1,893
1,026
70
4,572
50,384
361
W
Kuzenbo
QuatreChats
Kuzenbo
3,405
702
0
0
6,803
8,412
1,349
1,481
5,197
11,060
880
L
5,534
843
0
490
16,306
13,954
0
9,733
6,074
11,334
0
L
4,912
1,122
0
288
8,313
4,110
0
5,000
3,081
0
21,120
W
Nu Wa
Tobeyss
Nu Wa
9,882
3,122
0
250
3,539
1,350
1,802
594
2,904
15,613
0
L
Artio
XyphkeR
Artio
2,643
159
155
988
15,934
13,587
0
8,497
7,075
16,904
0
L
Kukulkan
beakcus
Kukulkan
1,094
182
0
0
10,556
3,823
0
5,059
5,453
26,179
0
W
11,054
5,084
0
660
5,600
2,610
3,363
3,249
2,217
0
46,034
W
Jormungandr
iMoniicai
Jormungandr
7,563
1,423
0
1,664
5,433
4,029
1,344
3,247
1,900
24,078
0
L
Ah Muzen Cab
yurpaldal
Ah Muzen Cab
271
0
0
133
751
270
0
562
189
0
5,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,528
Gold Earned
48,644
131
Minions Killed
254
0
Camps Cleared
0
736,404
Distance Traveled
1,054,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,647
1,065
93
9
0
260,803
0
W
Kuzenbo
8,899
890
25
3
0
174,980
0
L
Ares
7,379
738
19
2
0
158,836
0
L
Da Ji
7,999
800
35
4
0
168,874
0
W
Nu Wa
9,224
922
14
1
0
215,898
0
L
Artio
7,516
752
19
2
0
177,885
0
L
Kukulkan
7,705
771
45
5
0
157,635
0
W
Artemis
9,994
999
92
9
0
216,065
0
W
Jormungandr
9,880
988
30
3
0
186,464
0
L
Ah Muzen Cab
6,929
693
13
1
0
73,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role